Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

Hello everyone!


We've just released the 10.2.2 hotfix! With it comes a multitude of changes and fixes.

Updates


Gameplay


  • SCP-096 will now deal 750 damage to doors when charging (increased from 250). This addresses an oversight where they couldn't charge through the doors in SCP-106's containment chamber.
  • SCP-106's portals now teleport with elevators. This helps to fix a longstanding bug where 106 could end up in the out-of-bounds side of an elevator.
  • Optimised SCP-096 Scripts.

Backend


  • Optimised authentication - it now takes about only half of the time.
  • Updated LocalAdmin to version 2.3.8.
  • Updated and improved the Anti-Cheat (These were the small updates you may have noticed recently).


Fixes


Gameplay


  • Fixed an issue where killing all other SCP's wouldn't re-contain SCP-079 if 4 out of 5 generators were active.
  • Fixed the "Burned" status effect working inversely for weapon damage (i.e. making the victim cause more damage, instead of receiving more.)
  • Fixed the inability to open the inventory or player list when dying as SCP-106 with your sinkhole menu open.
  • Fixed an issue with CASSIE where multiple numbers would void "PITCH" settings for the rest of the line after the first number.
  • Fixed `ci_on_start_percent` config.
  • Fixed ping not being round trip time.
  • Fixed a bug where SCP-106 would die if traveling through his sinkhole when the alpha warhead detonates. He only dies if the sinkhole is in the facility or an elevator.
  • Fixed an issue where grenades could get out of bounds if you threw them too close to the ceiling.
  • Fixed an issue where SCP-096 could turn around when in "TryNotToCry"
  • Fixed an issue allowing you to drink more than 4 SCP-207 (cola) at the same time.

UI


  • Fixed an issue where players muted while currently talking in scp/radio/spec chat would have their speaking indicators get stuck on your screen.

Map


  • The ARG plaque in SCP-079's chamber is no longer stuck out-of-bounds.

Backend


  • Fixed an issue where command interpolation for numerical values would throw errors during startup. Certain int-values would return "-" if null rather than a valid int like "-1".
  • Fixed an issue where the Steam/Discord RPC would display the max players count incorrectly.
  • Improved SCPs 049, 106, and 173 killing security - it's not possible to kill through walls, doors, or any other objects or from a long distance anymore.
  • Added rate limits to the usage of medical items (to prevent cheaters and griefers abusing sound effects).
  • Improved LocalAdmin process exit on Windows.


Thank you for your continued support!
~ Northwood Studios

Website: https://scpslgame.com
Discord: https://discord.gg/scpsl
Reddit: https://www.reddit.com/r/SCPSL/
Patreon: https://www.patreon.com/HubertMoszka
Wiki: https://hub.scpslgame.com/index.php?title=Main_Page
64-bit SCP: Secret Laboratory Windows Content Depot 700331
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link