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Update notes via Steam Community


Added description for flamethrower and laser researches
Added description for monsters on global map
New monster: Screamer
Deal energy damage, which overheat mech's reactor
Can be blocked by energy shield.
Added AUX armour component for mechs
Added highlighting of enemy missiles
Added animation of changing amount of resources
Found enemy bases are now displaying on all layers
Repair now cost engineer staff

Reduced the amount of found resources by 15%
Reduced the increase in difficulty over time
The number of monsters per map is limited

Changed the function of checking the collision of shells. The projectile size is now taken into account
Changed monster Soldier attack type. Now it's launching rockets
Doubled missile flight range
Active armour now has a 100% chance to trigger

Fixed repair prise
Fixed mech's direct lighting
Fixed damage dealing by enemy shells. Now it's decreasing with distance
Fixed bug where you can drag components while modify mech layers
Improved performance when zooming out the camera
Windows Mech Engineer Content Depot 1428521
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