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Welcome back, young apprentices!



Today we're releasing a big content update featuring plenty of interesting improvements and additions, such as new enemies, a new playable character, or new equipment and perks. Check the changelog for the full list!



New features:
  • New Miniboss: Raziel
  • New Miniboss: Knorgh the Savage
  • New Minion: Blue Slime
  • New Minion: Green Slime + Baby Slime
  • New Campaign Mission and Lore.
  • New playable character: Eris the Necromancer
  • 4 New weapons, 2 New amulets, and 10+ New Perks.
  • Hero Perks: Now every wizard has a set of exclusive perks that can be unlocked by mastering the character.
  • Reworked equipment upgrades: Now many of them grant small global improvements (such as +2% health for all characters).


Improvements:
  • Improved Milkstone logo intro
  • Added a custom mouse cursor
  • Added a setting to show a game timer
  • Minor buffs from perks won't show a fullscreen effect.
  • Reduced a bit the amount of screen covered by special effects
  • Now most timed buffs/debuffs from perks, etc will be shown on the left of the screen.
  • Added a specific icon for every amulet on the HUD
  • Character passives are unlocked by mastery, no need to spend money on the upgrade.


Gameplay changes:
  • Limited aim assist level in daily challenges to "Low"
  • Thunderspark: Increased projectile speed.
  • Shock effect now halves fire rate instead of preventing shooting.
  • Reduced duration of category-specific amulets.
  • Increased a bit health of enemies on higher threat missions.
  • Poison effect damage is now increased on higher threat missions (by the same amount as other kinds of enemy damage)
  • Some enemies and themes are now only shown once you reach a specific chapter in the campaign.
  • Items with fewer upgrades have now priority to be pre-selected on the Loadout screen
  • Campaign unlocks are now tiered a bit more, every mission adds new content available to be unlocked (previously it was every 2 missions).


Bugfixes:
  • Fixed Fountain Oath not working properly
  • Fixed some Oaths not working properly on Daily Challenge
  • Fixed some scores showing 0 time on the daily challenge leaderboard
  • Fixed numeric values of perks in the Mission Rewards screen.
  • Fixed Kassia's turrets collision issue.
  • Fixed minor visual problem with amulet cooldown when using the last charge.
  • Fixed enemies getting stuck with the Chained Chest in Combat Challenge rooms.
  • Fixed Glyndor losing mana on the Loading screen.
  • Fixed bullets hitting the wall when close to it on high FOV values.
  • Orcs should now be able to turn around stairs without getting stuck.
  • Should have fixed collision issues with fences on the cathedral theme.
  • Fixed washed out cutscenes when Volumetric lighting is disabled.
Windows Ziggurat 2 Content Depot 1159561
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macOS Ziggurat 2 OSX Depot Depot 1159562
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Linux Ziggurat 2 Linux Depot Depot 1159563
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