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Update notes via Counter-Strike Blog

MAPS

Anubis

  • Reskinned the signs and information boards
  • Fixed the wallbang through the trim on the mid building between double door and the CT house
  • Added some grenade clips to prevent weird grenade bouncing on A heaven

Engage

  • Fixed several visual issues
  • Removed boost spots
  • Updated Bot NAV (Thanks Ham)

Apollo

  • Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord
  • Fixed spawn boost exploit (thanks Marius)
  • blocked guns going out of CT spawn so much with a big sign. (thanks Fnugz)

Frostbite

  • Removed window glass from buildings to improve gameplay
  • Fixed exploit in Town
  • Fixed stuck spots
  • Fixed certain visual errors
  • Adjusted border clipping
  • Fixed floating exploding barrel/turret spawns
  • Adjusted prop fade distance in the bunker
  • Added drone clips to buildings at Tourist and Radio

MISC

  • Pings no longer highlight players. This eliminates any instances of being able to reveal a hidden enemy.
  • Fixed a bug which caused the incorrect footstep sounds to be played on some surfaces.
  • Fixed short-handed bonus being given in Guardian mode.
  • Fixed visual shuffle in map vote at end of match.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Portuguese - Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, Greek, Hungarian, Italian, Spanish - Latin America, Norwegian, Portuguese, Russian, Simplified Chinese, Spanish - Spain, Swedish, Thai, Turkish, Ukrainian, and Vietnamese

English Localization

  • quest_1083_var_desc: Get {s:kills} kills in <b>Guardian: {s:location}</b>.Get {s:kills} MAG-7 kills in <b>Guardian: {s:location}</b>.
  • quest_1085_var_desc: Apply graffiti at specific locations in <b>{s:gamemode}: {s:location}</b>.Deal grenade damage in <b>{s:gamemode}: {s:location}</b>.
  • quest_1087_var_desc: Get {s:kills} kills in <b>Guardian: {s:location}</b>.Get {s:kills} kills with enemy weapons in <b>Guardian: {s:location}</b>.
  • quest_1088_var_desc: Get kills from Bombsite A, A Ramp, Pit, or Long Doors in <b>{s:gamemode}: {s:location}</b>.Get kills from specific locations in <b>{s:gamemode}: {s:location}</b>.
  • quest_1089_var_desc: Apply Graffiti at specific locations in <b>{s:gamemode}: {s:location}</b>.Get scoped kills in <b>{s:gamemode}: {s:location}</b>.
  • quest_1092_var_desc: Get kills in <b>{s:gamemode}: {s:location}</b>. Score points with the bonus weapon in <b>{s:gamemode}: {s:location}</b>.
  • quest_1085_hud_var_desc: Apply GraffitiDeal Grenade Damage
  • quest_1085_hud_var_desc_T: Apply Graffiti at Ladder Top
  • quest_1085_hud_var_desc_CT: Apply Graffiti at Elevator
  • quest_1088_hud_var_desc: Get Kills from A Site, A Ramp, Pit, or Long DoorsGet Kills from Specific Locations
  • quest_1089_hud_var_desc: Apply GraffitiGet Scoped Kills
  • quest_1089_hud_var_desc_T: Apply Graffiti at T Start
  • quest_1089_hud_var_desc_CT: Apply Graffiti at CT Start
  • quest_1092_hud_var_desc: Get KillsScore Points with the Bonus Weapon
  • op10_quest_name_1085: We'll Clean That LaterStress Testing
  • quest_1088_hud_var_desc_T: Kill Enemies Positioned at Bombsite A or B
  • quest_1088_hud_var_desc_CT: Get Kills from Bombsite A or B
  • quest_enemy_weapon: Enemy Weapon

Quest definitions

  • Living Life With Guardrails (Get Round Wins) has been added
    • Game mode: scrimcomp2v2
    • Map: de_vertigo
    • Points: 12,8,4
    • Operational Points: 1
    • Expression: %act_win_round%
  • Sky High (Get Kills) has been added
    • Game mode: cooperative
    • Map: de_vertigo
    • Points: 1
    • Operational Points: 2
    • Expression: %act_win_match%
  • Who Needs Practice? (Get Kills) has been added
    • Game mode: casual
    • Map group: mg_skirmish_retakes
    • Points: 20,15,7
    • Operational Points: 1
    • Expression: %act_kill_human%
  • Stress Testing (Deal Grenade Damage) has been added
    • Game mode: casual
    • Map: de_vertigo
    • Points: 150,100,50
    • Operational Points: 1
    • Expression: %weapon_grenade% ? %act_damage% : 0
  • Expanding Influence (Get Round Wins) has been added
    • Game mode: scrimcomp2v2
    • Map: de_guard
    • Points: 12,8,4
    • Operational Points: 1
    • Expression: %act_win_round%
  • Hornet's Nest (Get Kills) has been added
    • Game mode: cooperative
    • Map: de_mirage
    • Points: 1
    • Operational Points: 2
    • Expression: %act_win_match%
  • Deadlock (Get Kills from Specific Locations) has been added
    • Game mode: deathmatch
    • Map group: mg_dust247
    • Points: 40,20,15
    • Operational Points: 1
    • Expression: %act_kill_human% && ( (%cond_player_ct% && (%player_location_BombsiteA% || %player_location_ARamp% || %player_location_Ramp% || %player_location_ExtendedA% || %player_location_UnderA% || %player_location_BombsiteB% || %player_location_BDoors% || %player_location_Hole% ) ) || (%cond_victim_ct% && (%victim_location_BombsiteA% || %victim_location_ARamp% || %victim_location_Ramp% || %victim_location_ExtendedA% || %victim_location_UnderA% || %victim_location_BombsiteB% || %victim_location_BDoors% || %victim_location_Hole% ) ) )
  • Territorial Dispute (Get Scoped Kills) has been added
    • Game mode: casual
    • Map group: mg_casualsigma
    • Points: 15,10,5
    • Operational Points: 1
    • Expression: %act_kill_human% && %cond_player_zoomed%
  • Executive Decision (Get Round Wins) has been added
    • Game mode: scrimcomp2v2
    • Map: de_elysion
    • Points: 12,8,4
    • Operational Points: 1
    • Expression: %act_win_round%
  • Lock It Down (Get Kills) has been added
    • Game mode: cooperative
    • Map: de_engage
    • Points: 1
    • Operational Points: 2
    • Expression: %act_win_match%
  • Equal Share (Score Points with the Bonus Weapon) has been added
    • Game mode: deathmatch
    • Map group: mg_casualsigma
    • Points: 600,300,150
    • Operational Points: 1
    • Expression: %act_dm_bonus_points%
  • Finders Keepers (Spend Money) has been added
    • Game mode: survival
    • Points: 7500,5000,2500
    • Operational Points: 1
    • Expression: %act_spend%
Counter-Strike Global Offensive Beta Common Depot 731
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Windows Counter-Strike Global Offensive Beta Win Bin Depot 732
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macOS Counter-Strike Global Offensive Beta Mac Bin Depot 733
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Linux Counter-Strike: Global Offensive Beta Linux Bin Depot 734
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Counter-Strike: Global Offensive (Perfect World Assets) Depot 737
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