Swordsman 1.18
- Armor Physics! (See Settings > Game)
- Full 3DRudder compatibility for all systems
- Improved parrying (collision reliability)
- Enemies will try to avoid getting too close to you
- Added an "Ultra Chronokinesis" modifier
(only works with Manual Chronokinesis)
- Moved the Claus fight to Arena mode (Event tab is now locked)
- Retrying an arena session after "victory" now also has a 0 second load time
- Added a "Blink on Snap Rotate" setting for extra comfort (OFF by Default)
- Bug fix: Sometimes slashing an enemy fails (especially on PSVR)
- Bug fix: Vibration/Haptics don't compensate for Chronokinesis
- Bug fix: Reverse-gripped Katanas that were spawned by enemies face backwards
- Bug fix: Existing players entering post-1.17 see "New Game" under
their existing save files (sometimes) after choosing initial language
- Bug fix: Incorrect splash screen position
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
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Patch 1.18
Update notes via Steam Community
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Medieval VR Content
Depot 1206481
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