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Hey, all!

It has been a while for sure ːcleanhourglassː. I hope you are all doing okay, wishing you the best!

I have been busy with a lot of stuff lately, but I have finally been able to finish this update for The Mutational. It contains a lot of bug fixes and quality of life changes, as well as a revamped tutorial.

I also started working on a patch with some new actual content and bug fixes for multiplayer, which I hope to finish soon.

Hope you all enjoy it! ːlunar2019piginablanketː

PS: Make sure to join our discord!
Invitation link: https://discord.gg/35SrPWy

Patch notes:

  • Keys listed in the tutorial text are now marked in yellow.
  • Buildings you have to place during the tutorial are now marked in orange.
  • Resized tutorial window to be more readable.
  • Rewritten some tutorial text to be more concise.
  • The repair all button is now hidden iff there is nothing to repair.
  • Increased the size of the warning text displayed when not following the tutorial instructions.
  • Reduced the damage of rocket launchers by 10%
  • Reduced the damage of flame throwers by 20%
  • Nerfed The engineer perk: it now reduces turret damage by 10%.
  • Nerfed The dying king perk: The max multiplier is now 3,0x instead of 4.5x.
  • Buffed The luck perk: it now also increases player damage by 100%.
  • Buffed The reversed turret time perk: The bonus now reduces with 10% each wave instead of 20%.
  • Removed the money drone from the game, it didn't really serve a purpose and only confused new players.
  • Reworked the Sniper drone. It now applies a constant amount of damage to each enemy in the beam every second, instead of applying a large amount of damage instantly.
  • Reduced the number of enemies that spawn each wave in multiplayer. Previously 2 players meant 2x the usual amount of enemies, 3 players 3x and 4 players 4x. Now the amount of enemies is always increased by a factor of 2 compared to singleplayer when playing multiplayer regardless of the number of players.
  • Tooltips have been reworked and made more readable.
  • Players are now able to manually close tooltips by pressing 'X' button.
  • The rate at which enemies spawn is now also reduced for 3 and 4 player co-op.
  • The distract tab is removed in path defend maps instead of colored orange and disabled.
  • Fixed an issue that caused the initial perk icon to be uncentered and too small.
  • Fixed a missing collider for a barrel on the endless map.
  • Fixed the repair all button not disappearing after clicking it.
  • Fixed an issue that caused certain tooltips not to trigger on clients in multiplayer.
  • Fixed an issue that caused the object to place a building (the one that follows your mouse) to become invisible if you stopped building while it was colliding with something. This might have caused people to think the actual building menu was broken.
  • Fixed an issue that caused the number of players required to be ready before starting the next not to be updated when a client leaves in multiplayer. Forcing everyone to wait until the timer ran out.
  • Fixed an issue that caused performance problems when placing drones.
  • Fixed an issue that caused the wrong perk to unlock when reaching wave 15 in the level 'double lion'
  • Fixed an issue that caused players to have the wrong outfit color when playing multiplayer with 3 or more people
  • Fixed some text in the tutorial not being visible to the player.
  • Fixed some spelling mistakes in the tutorial.
  • Fixed the next wave text saying "Start Game" instead of "Next Wave" in the tutorial.
  • Fixed an issue that caused the HP bar above players not to appear when playing multiplayer with 3 or more people.
  • Some general performance improvements for later waves.


Known Issues:

  • If you place a lot of drones they might act a bit wonky/fly into each other.


Have fun playing,
Oesterseks Wolboer
Windows 64-bitEnglish The Mutational Content Depot 652781
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