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Update notes via Steam Community
Hello there!

I hope you are all doing well.

As always, I do listen to feedback and read reviews, so thank you everyone. And with that said, you now have the following changes in update 1.1.7;

- Movement speed increased / Improved terrain navigation.
- New checkpoints.
- AI spawn tweaked.
- Ammo dump location moved.
- Tutorial text edited.
- Tutorial enemies speed adjusted.

Checkpoints
The new checkpoints, along with the previous difficulty option released in update 1.1.6 should give you a more comfortable experience.

Upon loading from a checkpoint, you will receive a default ammo amount. This was done to prevent you running to a checkpoint with no ammo left... then being stuck in an unwinnable situation each time you re-spawn.

The checkpoint location will vary on the route you take. For example, you go directly to the village, that will give you a checkpoint. If you instead decide to go and do secondary objectives, and let's say checkpoint at the 2nd, secondary objective, because the village is nearby, you will then not get a checkpoint at the village. This was done with the aim of keeping the game challenging, but fair and enjoyable.

Everything is tested prior to public release, however there has been quite a few scripts added and edited with this update, so If you do encounter any problems, please do let me know.

Have a nice day!
T.A.R.S Content Depot 1239591
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