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I've been listening to your feedback about the game and prepared an update. I've modified a few things to improve the user experience. Here's the list of changes:

Battle
  • New buttons in battle: Meditate and Clear Path. Some of you had troubles to understand these mechanics, so they have been simplified.
  • Reduced difficulty of almost all maps, especially Hospital.
  • Added a hint button about how to skip dialogue during battle after restarting it at least once.
  • Now, before battle, you'll have the chance to switch to novel mode. In the future I'll add this so it appears after losing a battle.
  • I've changed some lines of dialogue during the tutorial to improve explanations.
  • Fixed an issue where units with very low health would appear with their health bar empty.
  • Fixed an issue where enemies using Defense+ in Nexus map would not affect allies' stamina.
  • Added the possibility of pushing enemies with keyboard or controller. Added buttons to guide the user through this process too.


Novel
  • Optimized the way of obtaining hearts and fulfill character routes for new playthroughs after the first clear.
  • Fixed an issue where keyboard or controller users on the castle's hall would be able to open several menus on top of each other.
  • Fixed a few typos.
  • Reduced the number of files loaded at the same time to avoid block issues.


That's all. I hope you keep enjoying the game. If you have any issues, please, do not doubt to contact me. Thanks.
Windows 64-bit Lotus Reverie ~ First Nexus Content Depot 1227571
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Windows 32-bit Lotus Reverie ~ First Nexus Windowsx86 Depot 1227572
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macOS 64-bit Lotus Reverie: First Nexus Mac OS X Depot 1227573
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Linux 64-bit Lotus Reverie: First Nexus Linux64 Depot 1227574
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Linux 32-bit Lotus Reverie: First Nexus Linux32 Depot 1227575
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