Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
There are no official patch notes available for this build.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for English

English Localization

  • DOTA_GameMode_AbilityDraft_ChangeLog_Title: Change Log
  • DOTA_GameMode_AbilityDraft_ChangeLog_Tooltip: View the latest updates to Ability Draft
  • DOTA_GameMode_AbilityDraft_ChangeLog: <b><font color='#ffffff'>January 11, 2021</font></b> <br>• Added Change Log to draft screen.<br><br> <b><font color='#ffffff'>January 9, 2021</font></b> <br>• Fixed some drafts never ending, or ending too soon. <br>• Fixed Echo Stomp not working if Astral Spirit not drafted. <br>• Fixed a crash with Visage abilities and Grave Keeper's Cloak Shard upgrade.<br><br> <b><font color='#ffffff'>January 7, 2021</font></b> <br>• Fixed Greater Bash not working when drafted. <br>• Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities. <br>• Fixed Fire Spirits not working with Shard. <br>• Fixed being unable to cast Reverse Timewalk with Timewalk Shard. <br>• Fixed Holy Persuasion not converting ancient creeps with Scepter. <br>• Fixed Grave Keeper's Cloak not working with Shard. <br>• Fixed Epicenter not getting the Shard upgrade. <br>• Fixed Fissure Shard upgrade not working. <br>• Pulse Nova Scepter upgrade now grants Nihilism. <br>• Mana Void Scepter upgrade now grants Blink Fragment. <br>• Macropyre Shard upgrade now grants Liquid Ice. <br>• Fixed Spirit Form not granting Recall and Blinding Light when active. <br>• Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained. <br>• Fixed Ransack not getting the Geostrike upgrade with Shard. <br>• Summon Familiars Scepter upgrade now grants Silent as the Grave. <br>• Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes. <br>• Take Aim and the Shadow Realm active now provide bonus range to melee heroes. <br>• Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero. <br>• Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active. <br>• Poison Sting now only applies to the primary target when used with multi-target attacks. <br>• Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward) <br>• Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands. <br>• Stifling Dagger now applies Infernal Blade if it is set to auto-cast. <br>• Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed. <br>• Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero. <br>• Fixed Acorn Shot missing bounce targets for melee heroes. <br>• Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted. <br>• Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit). <br>• Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability. <br>• Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon). <br>• Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot. <br>• Fixed Bash of the Deep counting up from Marksmanship Splintered attacks. <br>• Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game. <br>• Fixed Duel ending early if Berserker's Call was on the target. <br>• Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells. <br>• Fixed talents missing from Wraith King, Omniknight & Beastmaster. <br>• Fixed being unable to click anything for the first few seconds of the game. <br>• Fixed Coaches crashing during drafting stage. <br>• Fixed private lobbies crashing after the draft if there wasn't 10 players. <br>• Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.

Abilities

  • Sand Storm: Removed attribute abilityduration with value of 20 25 30 35
  • Sand Storm: Added new attribute sand storm damage with value of 20 45 70 95
  • Sand Storm: Added new attribute linkedspecialbonus with value of special_bonus_unique_sand_king_2
  • Sand Storm: Removed attribute sand storm damage with value of 20 45 70 95
  • Sand Storm: Removed attribute linkedspecialbonus with value of special_bonus_unique_sand_king_2
  • Sand Storm: Added new attribute fade delay with value of 0.7
  • Sand Storm: Removed attribute fade delay with value of 0.7
Dota 2 Content Depot 373301
  • Loading history…
Windows Dota 2 Win32 Depot 373302
  • Loading history…
Windows 64-bit Dota 2 Win64 Depot 373303
  • Loading history…
macOS Dota 2 Mac Depot 373304
  • Loading history…
Linux Dota 2 Linux Depot 373306
  • Loading history…
Windows 64-bitDLC 313250 Dota 2 Workshop tools Depot 381450
  • Loading history…
Dota 2 Content 6 Depot 381455
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link