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Update notes via Steam Community
Incredibly happy to announce the launch of v.14.0, adding the long-awaited feature of custom teams to Sunday Rivals! This release gives you full access to customize your teams, from the stadium and grass colors, individual player ratings, down to what kind of facemask and socks a player wears. If it exists in the game now, you can edit it!





Overall player customization has been expanded as well, with new equipment choices, more uniform color options, and the addition of player heights and body types. Your BIG boys will eat up space while the little guys can slip through the narrowest holes in the line.



Along with the default league, you'll now have 4 additional slots to build out your own custom leagues using, 8, 16, 24, or 32 teams, with complete control over alignment and organization. Each league has its own HeadHunter tournament and records too!



As it's a first run, I expect there to be a fair amount of bugs and weirdness while we sand off the rough edges, but I can't wait to see what yall end up creating with this new feature! Feel free to share your creations in the Steam forums and on our Discord server:

discord.gg/dSuMe5w

There's a whole bunch more included, so please check out the full patch notes below:


League Customization
  • Added 4 custom league slots along with the default league. Default league can not be edited
  • Added variable league sizes
  • Added league realignment options
  • Added support and non-functioning information options for future updates

Team Customization
  • Added team information and UI color options
  • Added uniform designer
  • Added stadium and field designer
  • Added support and non-functioning options for future updates (weather, playbooks, coaching)

Player Customization
  • Added big player model
  • Added variable player sizing
  • Added new helmets, facemasks, and visors
  • Added uniform color options for neck and bottom of cleats
  • Added skin, hair, facial hair, and eye color options
  • Added gloves, arms, and socks options

HeadHunter
  • Each league will now have its own HeadHunter and records, existing tourneys remain
  • Changed scheduling to support variable league size and prioritize OVR range amongst teams
  • Updated scoring to track 1 point per defensive tackle, decreased value of sacks by 1 point
  • Reworked helmet positioning after defeating a team

Settings
  • Reworked settings page to save on-demand rather than per switch
  • Resolution options now include refresh rate
  • Separated out controller speed into 2 options to allow for better high DPI mouse support in the UI

Frontend
  • Redesigned frontend backgrounds and screen layout
  • Added profile data and first time loading screen

Gameplay
  • Removed ability to hold down snap during QB cadence to immediately snap the ball
  • Delayed kicking meter display time until shutters are completely open
  • Player collision radius scales with their body size

Bug Fixes
  • Fixed a critical bug for first-time players that caused roster data to improperly load, blocking the game from starting
  • Fixed a bug where the UI shutters would not completely clear the screen during a kicking play
  • Fixed incidents where long player names extended offscreen during highlight segments
  • Potential fix for unresponsive input collection during kicking plays



Sunday Rivals Content Depot 1297791
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