We have two announcements to make for today, the first one concerns a new update that fixes a lot of problems in addition to adding some features to the game ! Here is a general list :
- The game has now a loading screen
- The UI has been improved
- Fixes about the game preferences (now saving correctly)
- The items have now an outline effect
- Fixes about the turrets
- Improvements on the plastic lamp (in the cave)
- Fixes about the enemies attacks
- Some items take less space in inventory
That’s all for this first news, the second concerns the arrival of a Game-Designer in our team and the development of a new game mode !

Indeed, a new person has joined our ranks, which makes us a team of 3. Thanks to this, everyone will be able to specialize more in their own field of expertise and we will gain efficiency. As for the new game mode, it will be oriented towards horror and a well-crafted scenario. We have a desire to scare the player, which the first game mode has trouble doing, because it is rather action-oriented.

As far as our progress is concerned, we are at the very beginning. A scenario is already in place in broad strokes, and as you can see a small piece of environment points the tip of it's nose.
We will inform you as soon as we have more concrete, in the meantime do not hesitate to give us feedback on the current content, we will be happy to take them into account to improve the game.
Wishing you all a happy holiday,
The DeadSigns Team
Changed files in this update