Hello all once again!
This is a regular update which brings us small improvements.
Here the changelog:
v.0.87.08+71
Boulder damage is now calculated from unmodified base attack from the unit who launches it.
small fix
limit to boulder count is now 5 per battle
Dungeon biome won't play same 2x tracks all the times now, will use whole battle music pool
minors
v.0.87.08+70
bugfix
v.0.87.08+72
Shiggy PC: exceptions not being sent to Discord channel
bugfix: kaleta.hex3.utils.HexGameException: ClassDefinition by given name does not exist in collection. Name:revenant/vampire/lord
v.0.87.08+73
Added new class: Werebeast Hound
bugfix (ranged attacks)
v.0.87.08+74
gx updates; english desc.updates
werebeast hound avatar added
Turgul: gained 'immortal' trait
faction recruits in quests: now for some factions (vamps,werebeast, revenant) there is a small chance you get your faction unit instead of the human class unit
v.0.87.08+75
Monster slayer (WaitingEnemies_Rescue): improv.on generation
increased flesh income from villages by 15%
Blood butcher: now yields 36 blood (was 45)
Forsaken wrath: reduced the heal/damage by cca 25%.
v.0.87.08+76
FleshConsumer: clamping high values of flesh upkeep
Added elite version of Werebeast Hound
bugfix
small updates
v.0.87.08+77
Replaced werebeast mongrel
minors
v.0.87.08+78
Added elite version of werebeast mongrel;
v.0.87.08+79
veteran, epic and deso diff.: reduced the 'extra diff. spike' when entering new zone (adjusted world level scaling factors).
Death Stone: now won't reduce equipped trait level after battle, instead there is a -15% max hp penalty.
Enjoy!
David
Update 0.87.08+79 is LIVE
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
- Loading history…
- Loading history…
Changed files in this update