Here's the change list:
- [CYCLES] 4th Cycle added!
- [CYCLES] Game now remembers which Cycle you've played last time
- [CUTSCENES] Improved cutscenes
- [BOSS] Added spawns to the final boss fight, making it a bit more difficult
- [WARDENCLYFFE] Game now remembers your previous startup weapon and character choices
- [UI] Added information about your current cycle
- [UI] Level and World seed are now visible in the menu
- [BUG] Closing spawning portals no longer reduces overall enemy spawns
- [BUG] Medikit can once again be picked up while in mech
- [BUG] Frozen Bullets no longer freeze monsters death animations
- [BUG] Inhibitor freeze no longer carried over to next run
- [BUG] Inhibitor no longer spawns outside play area
- [BUG] Improved Workshop perk now works properly
- [BUG] Worldmap now generated correctly after you load a previous game
- [BUG] Quest rewards now properly added to your crystal total
- [BUG] Fixed Untouchable
- [BUG] Fixed Kinetic Inverter Perk
- [BUG] Should the player ever fall off the play area, they are now teleported back
- [BUG] Fixed rare water drawing issues
- [BUG] Fixed Cultist Boss movement and tentacle animations
- [BUG] Fixed Champion monsters in Cycle 2+
- [BUG] Fixed Workshop opening itself at ill times
- [BUG] Fixed Perk listings, occasionally some perks were drawn with incorrect numbers
- [BUG] Fixed ground drawing bugs
- [BUG] Made Wardenclyffe upgrade menus easier to open
Changed files in this update