Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
The Shiny & Polished Update (1.0.4834) + 30% OFF

Ahoy, fellow Radius Stalkers! Weapon hygiene is just as important as your own, and while there’s clearly a lack of baths in Pechorsk, your guns can get all the care they need now. In case you’re not that into cleaning and rather buy new stuff, there is also a brand-new Heckler & Koch MP5 available in the shop. We’ve done our own batch of tidying up too by fixing over a dozen bugs.


Flash news
A 9x19mm Parabellum submachine gun, the MP5K was added to the shop. Don’t sway, shoot away!
Autumn Sale has just started, which means that you treat your friends with a copy of Into the Radius and spend the change on something else, thanks to the 30% discount!
Rub and scrub
Improve your guns’ condition by manually cleaning them. Use a cleaning rod and paper to clean a gun with damage within the blue durability bar (no less than 85%). Switch to the oil spray and brush to deal with damage within the yellow durability bar (no less than 50%).
Clean anytime and anywhere, but make sure you have everything you need! Turn to the shop if you want to repair a gun that has over 50% damage. Also, oil spray has to be restocked after several applications.





Changes and improvements
  • The button controls on Rift/Index/Cosmos are no longer symmetrical. We decided to get rid of those inconvenient wrist buttons. Now, one hand controls the weapons IN BOTH hands. The other hand’s buttons toggle Inspect and Game menu, and enabling Inspect unlocks attachments as well. Quite handy!
  • Reversed the enemy spawn distance back to where it was before the last update.
  • Changed the two-handed weapon handling, which should work great with Groza and AUG.
  • Increased damage to SKS while using the bayonet.
  • The non-dominant hand is no longer regripping pistols if the primary one has let go of the double grip.
  • Highly requested fixes
  • Reciprocating and non-reciprocating bolt animations.
  • Artifacts spawning inside anomalies or on the ground.
  • Gripping pose issue when grabbing foldable stocks, ammo, headlamp etc.
  • Grabbing of items from backpack on back under special conditions.
  • Ammo counter in Iz81 and mosin to properly display chambered rounds.
  • Spawns being demolished by physics on game load or menu open.
  • Saiga mag ammo load order.
  • Gripping knives after destruction.
  • Being able to remove the pin from the grenade without holding it in hand.
  • Melee enemy being able to hit through walls and too far upwards.
  • Sawn off shotgun barrel detaching from handle.

That’s it for now! We hope you like the new features and the changes we’ve made, and will share your thoughts with us :) Be brave, stay curious!
Windows 64-bit Project Radius Content Depot 1012791
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link