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Horizon Zero Dawn update for 24 November 2020

Horizon Zero Dawn Complete Edition for PC - Patch 1.08 is now available

Share · View all patches · Build 5866189 · Last edited by Wendy

Patchnotes via Steam Community

Hi everyone!

We’re happy to announce that Patch 1.08 for Horizon Zero Dawn Complete Edition is now live! With this patch, we’re introducing several crash fixes and performance improvements that were reported by the community. Be sure to restart your game and client when you’ve updated to 1.08!

You can find the Known Issues and full Patch Notes for Patch 1.08 below; if your issue isn’t among them, you can continue to send us your reports here. Please update your game and let us know what you think!


Known Issues

  • Some players are experiencing graphical settings issues, such as HDR not working correctly.
  • Some players are experiencing performance issues on specific GPUs or hardware combinations.
  • We're aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!

Patch Notes

Crash Fixes

  • Fixed an audio crash when using mono audio devices
  • Fixed a crash that could happen in certain circumstances on 5.1 audio devices
  • Fixed a crash in NetPresenceManager
  • Fixed multiple crashes that could occur during Shader optimization
  • Fixed a crash in PlacementMeshUpdateJob that occurred on machines with more than 16 cores
  • Fixed a start-up crash for CPUs that do not support AVX instructions

Audio Improvements

  • Potential fix for dialogue sounding metallicy and blown out for some users

Performance Improvements

  • Improved VRAM budgeting which should help prevent VRAM-related instability and improve general performance and reduce micro-stutters
  • Improved Clouds performance on high and ultra settings
  • Improved swap-chain buffering to allow for smoother frame-pacing

Graphical Improvements

  • Fixed clouds looking pixelated in certain windowed resolutions
  • Added FidelityFX Contrast Adaptive Sharpening functionality to Graphics Settings
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