So, one week after launching the game on Steam, we are shipping a large collection of improvements that enhance the game experience. Steam should automatically update your game client and the game will display the version number on the title screen.
Quality-of-Life (QoL) Improvements:
- Powerup now displays a shrinking bar indicating duration.
- Game now has onscreen keyboard entry for profile name (full controller support).
- Left/right now moves between UI columns on the level select screen.
- Unspent points now appear on the end game dialog.
- Lives remaining are now announced when a player dies.
- Minor update to button text to indicate that it will return players to upgrade screen.
- Game now announces when a new high-score has been achieved.
- Swapped position of current score and high score.
- Unlocked new level now specifies which level has been unlocked.
- Refresh rate dropdown now says "refresh/fps".
- Players can now toggle full screen from the pause menu.
- Added deadzone to settings with better default values.
- Deadzone is distance-based, not axis-based.
- When an enemy kills a player the enemy remains alive so it's clear how player died.
- Skull warning icon is now bigger for balloon enemies
- Early progression is a little faster.
- Alt-tabbing mid game now pauses.
- Improved clarity of unlock messages.
- Music no longer plays when game is not in focus.
- Game pauses when active controller is unplugged.
- Pressing B backs out of settings menu.
- Pressing B backs out of profile creation.
- Pressing B backs out of combo and list boxes.
- Pressing B returns to level in boss victory popup.
- Pressing B returns to level select on loss popup.
- Pressing B returns to game from pause menu.
Bug Fixes
- Fixed issue where unjoined controller could select UI.
- Fixed case where level 4 could be cheesed by hanging out in corners.
- Fixed issue where game losing focus when fading in could cause black screen.
- Fixed "Unlocked Level 1" notification when starting a new game.
- Fixed game not pausing when Steam overlay is opened.
- Fixed alt-tabbing causing the game to think a controller disconnected.
- Fixed controller affecting game when game is backgrounded.
- Fixed disabled listbox items being selectable.
There is one known issue: if multiple players die simultaneously, using up the last lives, the game can end while also respawning a player. This does not break the game and may be fixed in a future version.
Thanks to everyone who has bought and played the game. If you like the game, please leave us a review!
Sincerely,
Justin and Vic - creators of KosmoSquad
Changed files in this update