
As a bonus, I've also added all 4 skill levels to HeadHunter and split up the record book into pages for each level. You're locked into that level for the entire tourney, so choose your team wisely... Expert is no joke!
Check out the full release notes below and feel free to share your custom setups in the forums if you find something that's working for you!
Skill Levels
- Added custom skill level to the game, giving access to all 22 settings (10 human, 12 AI)
- Custom skill level sliders can be edited while in game
- Further balanced beginner and expert skill levels
- Last selected skill level is remembered between games
HeadHunter
- Added the ability to select skill level at the start of a new tourney, which is locked until completion
- Record book is now divided into 8 pages to support records set at each skill level
- Previous records and in-progress tourneys have been reset to support the update
Gameplay
- Added variance to receiver route speed based on ratings and skill level
- Deep fly routes are extended an additional 10 yards
- Increased knockback power for weaker tacklers
- Decreased effectiveness of diving tackles
- Decreased likelihood of weaker runners breaking multiple tackles
- Defenders make more of an effort to step in front of receivers on deflection attempts
Changed files in this update