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Medieval Dynasty update for 5 November 2020

Update to v0.2.0.3

Share · View all patches · Build 5787328 · Last edited by Wendy

Patchnotes via Steam Community

Hello everyone!

We have – yes, you guessed right – another update for you! The update brings these changes, additions, and fixes:

Added:

  • New indicator icons to show the speed and direction of changing inhabitants' mood on the People List in the Management tab.
  • New crafting sounds - hand and at the table.
  • New sounds for sowing and manuring.
  • New sounds for the Loom.
  • New sounds for the Spinning Wheel.
  • New sounds for tailoring.
  • New sounds for the scissors.
  • New sounds for the sheep shearing.
  • New cooking animation for the Stove if craft time is short.

Fixed:

  • Delivering a quest item that is currently in the player's hand does not disappear after returning it.
  • References to family members when one of the family member leaves the village.
  • Wrong Technology points reward for the "Woodcutter challenge" quest.
  • While cooking (at the Cauldron in Tavern III), the NPC pushes the player into the Stove.
  • NPCs cannot get married.
  • Incorrect warnings when placing a fence.
  • Resource Storage and Food Storage cannot be demolished.
  • Storage capacity limits are sometimes incorrect.
  • It was possible to place items in Resource and Food Storages beyond the limit.
  • Bug that allowed to have tools with infinite durability when switching them.
  • Tool switching behavior when selecting the same quick slot.
  • Tool switching behavior when switching between different tools.
  • Spinning Wheel animation is not working.
  • Crafting interaction with Grates where animation is not working properly.
  • Spears are not equipping automatically after throwing them.
  • Information "Press "R" to craft more" does not refresh after changing key binds and is not relevant for gamepad.
  • Outline in quest item to be delivered to NPC is displayed in quest tracker.
  • Spacing in various quests.
  • Name of animal to hunt is not translated if there is only 1 type of animal to hunt.
  • Quern sounds are starting when the player finished crafting.
  • Various interaction fixes.

Updated:

  • The speed of increasing the mood now depends on the number of positive factors.
  • French language.
  • Fence placement has been improved.
  • Unreal Engine version has been updated.
  • Hidden timer for time sensitive quests due to timer being temporary disabled.
  • The hit window when attacking with spears is now larger.
  • Flour crafting time reduced to 1 second.
Medieval Dynasty Content Depot 1129581
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