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Update notes via Steam Community
Hello there Warlords!

We will update the game during our maintenance on November 5th, which will last for 2 hours and run between 12:00-14:00 (UTC+8). After the maintenance we will give all players 5,000 Bronze Coins and 200 Honour as compensation for any inconvenience caused. Be sure arrange your time accordingly. The update will contain the following:

1) Hero Balance Changes


So as to improve the experience for new Warlords, we have decided to adjust rank I and II of the following skills:

1. Shortsword & Shield:
- Kick I: One-hit attack, 147% Basic + 756 Blunt Damage -> Two-hit Combo, with the first attack dealing 130 Basic + 806 Blunt Damage, and the second hit dealing 154% Basic + 842 Blunt Damage;
- Kick II: Two-hit Combo, with the first attack dealing 147% Basic + 864 Blunt Damage, and the second attack dealing 161% Basic +942 Blunt Damage -> Two-hit Combo, with the first attack dealing 140% Basic + 954 Blunt Damage, and the second attack dealing 159% Basic + 1,034 Blunt Damage;

2. Glaive Heroes:
- Replaced the basic skill Charge with God of Battles;

3. Nodachi Heroes:
- Fearless & Steadfast I: Each hit deals 86% Basic + 837 Slashing Damage -> Each hit deals 80% Basic + 975 Slashing Damage;
- Fearless & Steadfast II: Each hit deals 86% Basic + 984 Slashing Damage -> Each hit deals 83% Basic + 1094 Slashing Damage;
- Samurai's March I: Two-hit Combo, with the first attack dealing 86% Basic + 892 Slashing Damage, and the second attack dealing 92% Basic + 956 Slashing Damage -> Two-hit Combo, with the first attack dealing 80% Basic + 974 Slashing Damage, and the second attack dealing 86% Basic + 1,074 Slashing Damage;
- Samurai's March II: Two-hit Combo, with the first attack dealing 86% Basic + 1,045 Slashing Damage, and the second attack dealing 92% Basic + 1,119 Slashing Damage -> Two-hit Combo, with the first attack dealing 83% Basic + 1,135 Slashing Damage, and the second attack dealing 89% Basic + 1,209 Slashing Damage.

2) Tutorial Improvements


We add a new side quest [Rising General] into the gameplay, which will get warlords rich rewards when hero reaching a certain level.

3) Hero's Path Quest Difficulty Changes


1. [Path of Bravery] Changes:
- 'Unlock 1 new weapon type' has been changed to 'Unlock 8/8 hero skills'.
- 'Resupply 30 worth points' has been changed to 'Resupply 10 worth points'.

2. [Path of Faith] Changes:
- 'Get 800 Honour from matchmaking' has been changed to 'Get 500 Honour from matchmaking'.
- 'Forge 2 pieces of rare or better equipment' has been changed to 'Forge 1 piece of rare or better equipment'.
- 'Become the MVP of Siege or Field Battles 1 time has been changed to 'Reach top 5 in Siege or Field Battles 1 time'.
- 'In any battle get bronze quality or better badges 30 times' has been changed to 'In any battle get bronze quality or better badges 20 times'.
- 'Kill 80 enemies using artilleries in Siege or Field Battles (Standard)' has been changed to 'Kill 40 enemies using artilleries in Siege or Field Battles (Standard)'.

4) Improvements


1. Added an equipment set display to the Character -> Specialisation menu. This makes it easier to tell which armour you need to use with a specific weapon.

2. Added a range of features to the Account Service menu. Access it by pressing ESC -> System -> Account Service. While there, you may change your character's name, appearance, and gender. You can also transfer Sovereigns and initiate server transfers (not yet available).



3. Added a battle animation for cities, villages, forts, trade ports, and trade posts of Bartholia to the World Map.



4. Improved the Declare War menu, altering its looks and making it easier to use.



5. Improved the Territory War explanation to make it easier to understand.

5) Stage Improvements


1. Improved the texture detail of Byzantine structures;



2. Adjusted the default spawn point of the attacker on the map Sun City (Siege Battle). While the attacker previously spawned to the side at point B during the first phase, the default spawn point has now been changed to point A at the front.

6) Bug Fixes


1. Resolved an issue where, when playing with high latency, the previously used craft menu would be displayed.

2. Resolved an issue where the banner pole would disappear from Field Camps.

3. Resolved an issue where ladders sometimes couldn't be kicked down during Territory War in Bartholia.

4. Resolved an issue where the defenders' spawn point would sometimes be incorrectly displayed during Territory War in Bartholia.

5. Resolved an issue where some spawn points didn't have protection enabled during Territory War in Bartholia.

6. Resolved an issue some fiefs during Territory War in Bartholia. Their displayed occupation time differed depending on if they had been occupied or not, but both should now be 60 seconds.

7. Resolved an issue where the Ruler's Flag destruction animation wouldn't be played.

8. Resolved an issue where players cannot craft Grapeshot Cannon – Standard in the Continopolis.

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