- Clouds do not reset on new generations, letting you avoid having to scout the same tiles again.
- Town improvements (buildings around towns) do not decay.
Easy Mode offers a new way to play that lets you more easily make progress and explore all 6 biomes in a generated world. It also lets you more easily create some of the 20 town crafting upgrades. Give it a try and let us know how else we can improve this mode to fit your playstyle!

Call For Feedback And Reviews!
It's important to us that we address your feedback. If this update does that, we greatly appreciate you giving the game a positive review on our store page, or updating your existing review to reflect this! Doing this helps us reach more players, and justify development time away from our new game in development, We Are The Caretakers. We would love to spend more time continuing to improve and add to the game!Full Version 2.21 Change Log
- New "Easy" Mode! Easy Mode games have two rule changes: Clouds do not reset on new generations, and town improvements (buildings) do not decay. A new way to play that lets you more easily make progress and explore all 6 biomes in a generated world.
- Mode Select option on new games. Choose Easy Mode or Basic Mode when starting a new game. Easy Mode save games will have a "present" icon on their entry.
- Bug fixes in menu flow that prevent blocking (quests, tech tree, etc) screens from overlapping.
- Special camera effects (Vintage and Black & White) are unlocked immediately for all players. Fixed bugs where players could not see camera effect settings and get stuck in a vfx mode.
- Upgraded the project to Unity version 2019.4, enabling bug fixes and easier future updates. Also gained some performance improvements in the process.
- Behind the scenes refactoring and adjustments to make debugging and updating easier.
- Extended the length of the upcoming Winter event (begins at the start of Dec)
- Heart Shaped Games Splash Screen added.

Changed files in this update