3 bosses has been added!
Phantom Master:After this enemy attacks, summon 2 doppelgangers of it to the front row. When a doppelganger receives damage, it dies.
Dog King:
Engage: Summon a Dog Prince behind this enemy. After this enemy attacks, Dog Prince gains +1 attack power.
Dog Prince:
Range. Agile. Engage: Double this enemy’s attack power.
Phoenix:
After this enemy attacks, it gains +1 attack power. Rebirth. When the Rebirth effect is triggered, this enemy becomes a Fire Phoenix.
Fire Phoenix
This enemy attacks 1 extra time each turn. After this enemy attacks, its loses 1 attack power. If its attack power is 0, it becomes a Phoenix and gains Rebirth.
Balance Changes:
Berserker:
Rip and Tear +:Deal 2 damage. Draw 2 cards from the target.
->Deal 3 damage. Draw 2 cards from the target.
Blood Summoning:
Draw 3 cards from your block pile.
->Draw 4 cards from your block pile. then discard 1 card.
Blood Extract:
Deal 4 damage. Put all Boiling Blood cards from the target's body into your hand.
->Deal 1 damage to all enemies in the front row. Put all Boiling Blood cards from all targets's body into your hand.
Throw:
Costs 4 -> 3.
Prophet:
Red Giant:
Deal 4 damage to all enemies in the front row. If there are no cards in your life pile, It costs 0.
->Deal 5 damage to all enemies in the front row. For every 2 cards in your life pile, decrease the damage of this card by 1.
Wheel of Fortune:
Gain 2 energy, then put this card on top of your life pile.
->Draw 3 cards, then put this card on top of your life pile.
Cosmic Storm +:
Costs 5 -> 3.
Cast 6 Attack cards at random from your block pile.
->Cast 5 Attack cards at random from your block pile.
Others:
30 cards now has polished art asset.Part of the UI has been redesigned and now has polished art asset.
Bug fixes:
Fixed an issue that did not deal 2 damage when casting Death's Passing.Fixed an issue where clicking the End Turn button too quickly caused few cards to not work properly.
Fixed an issue where Beastmaster had a small chance of getting stuck at the end of your turn by quickly clicking the End Turn button.
Fixed an issue where Saber-Tooth's damage display was not visible when the attack reaches 10.
Fixed an issue where music did not switch properly when reaching the shop.
Fixed an issue that Endless Mode 3rd round, Fanatic always do more than 2 damage and never die.
Fixed an issue where the Monster Heart did not gain 2 more energy if the cards were shuffled at the start of your turn.
Changed files in this update