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Update notes via Steam Community
The time has finally come for the next hunt in the Folklore Hunter series: Bloodfang Forest. The occupants of a small mountainous village have gone missing, find and kill whoever/whatever took them using a plethora of new items and abilities.



I would like to take this time to thank all of you for your patience over these last few months, there have been many challenges thrown my way and feel so lucky to have a community who understands and supports me and the game. This new hunt has been a huge undertaking, and I've taken extra time to align it with my vision of the hunt.



Note: This is only the beginning for Bloodfang Forest, there will be many more content updates to add more story, strategy and content to the hunt (as well as development of the wendigo hunt). I'm hoping to get back into more regular updates now that the bulk of the work has been completed on the new hunt.

There are way too many changes to list here so I've summarized the most noteworthy of the bunch below.
  • BRAND NEW creature
  • BRAND NEW map (4x larger than wendigo map)
  • New "hunter senses" mode for tracking and visualizing audio (Hold Q)
  • New items and tools
  • AI improvements
  • Performance tweaks
  • New music and sound effects
  • Many bugfixes and stability issues solved


As always, thanks for the continued support. You can join our development discord server here: https://discord.gg/B9u6pUA I also occasionally stream live development over at twitch.tv/smirkstick. Come hang!

<3 Smirk
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