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Hello everyone!

We have a small update just before weekend!

Fixes

  • Food in chests becomes spoiled now.*
  • Extracting stones with a pickaxe now accounts gains to correct technology and skills.
  • The possibility to get stuck at workbenches when closing the crafting menu using escape has been eliminated.
  • Hitting rocks with a pickaxe did not always trigger sounds and effects. This is fixed.
  • Talents for faster extraction, stamina consumption and durability were not working properly. They should now.
  • Fixed an issue where players could change an item with the mouse wheel or the quickslot menu and then holstering the tool, the character equipped a tool from different slot.


Additions

  • Added new barn levels – Levels 2 and 3.
  • Added version display in save slot and labels for save slots.


Updates

  • Digging up the stump now produces a log.
  • Items placed in non-player chests now disappear after a season.
  • Spoiled food is turned to new item ("rot"), it rots after a season.
  • Fields are fertilized with a new item - Fertilizer, instead of Manure.
  • Fertilizer is made in a barn from Manure or Rot.
  • Rock, Iron, Salt, Clay now drop only after draining the deposit durability to 0%.
  • Talks to the NPCs (related to the quest) at night.
  • Reduced the number of employees for the barn, depending on stage. The dismissed employees are waiting for new assignments.
  • Increased animal attack frequency.
  • Autosave slots number changed to 3.


*please see the posting for clarifications.
Medieval Dynasty Content Depot 1129581
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