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This update adds 3 new map specific hazards to Profit Management, Chemical Processing, and Research & Development, along with many other tweaks and quality of life adjustments.

I completely updated to a new version of SteamVR input so please confirm that the inputs are working for you and state what controllers you are using. Bug reports and suggestions extremely appreciated!

New / Changed:
  • Profit Management hazard: Fire extinguishers located near some doors. If destroyed, they will block line of sight for both the player and enemies. Can be picked up and used tactically.
  • Chemical Processing hazard: Virus vats when destroyed now spray damaging virus juice everywhere! Can hurt the player, but can also be used to hurt enemies.
  • Research & Development hazard: Incubation vats with partially formed human soldiers can now be smashed, revealing a horrible half formed creature who will shamble after and attack the player.
  • Upgraded SteamVR Input, providing Oculus Touch users with basic finger tracking!
  • Revamped hamburger graphics
  • Added Vaccine Warehouse roller doors
  • Updated Profit management Textures
  • Balanced reload times for "Extra Arms" mutator
  • KANi (orange) Bots no longer can shoot you instantly before or after bringing down / up their shields
  • Shotgun and grenade launcher now less prone to instant open / close on controllers with sticky buttons. Edit "WeaponActionDebounceTime" value in config file if the debounce time needs to be extremely high for your controllers


Fixed:
  • Fixed long standing issue of "holes" appearing in some maps occasionally, especially "Reception & Sales"


P.S. please report any issues to the forums. You can always roll back to an older version in the BETAS tab under right-clicking COMPOUND and selecting Properties. Thank you for playing COMPOUND!
Windows 64-bit COMPOUND Content Depot 615121
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