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It’s been an intense five months of early access and at times we worried we would not get this far. The amazing support from the community has been a key element, and we want to thank everyone for helping us get here.

This update adds many finishing touches to the game, and fixes a few long standing issues we wanted done before release.

Hope you are enjoying the game, and remember to find us on Discord!


General
  • Added AI difficulty settings when starting a new game. On Footman setting the AI player gets no bonuses, while Knight gives +50% and Lord gives +100% resource income bonus. The Lord difficulty setting will challenge even veteran players.

  • Added option to show only direct units under a commander on the Manage Armies screen. This is a tick box that makes it a lot easier to instantly see who commands who.

  • Added beautified unit icons to the game with formation and rank information. This makes it easy to at a glance identify units. These changes affect Manage Armies as well as Faction Select and Holding Recruitment UI.

  • Added improved minimap with easier to read holding ownership coloring. We also dimmed the biome colors somewhat to make the political information stand out.

  • Added increased range for most catapults and siege weapons to make them more useful in very large armies.

  • Added improved godrays for faction HQs and armies, making them prettier and less noisy.

  • Added several missing tooltips across the game.

  • Updated the ingame encyclopedia with improved texts and screenshots.



Fixes
  • Fixed an issue with tooltips not displaying the correct movement cost for armies with movement traits, such as Forest Walker or Swamp Expert.

  • Fixed several smaller UI issues.




Windows Godking: Master of Rituals Content Depot 1229311
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