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Update notes via Counter-Strike Blog

MAPS

Anubis

  • Moved the spawnpoints slightly apart from each other for better movement
  • Fixed various bugs containing invisible prop faces, gun falling trough props, floating props, invisible brush faces, props z-fighting
  • Added grenade clips to the trims on short A for smoothing bouncing
  • Fixed some small nitpicking stuff on the radar

Mutiny

  • Overhauled T to A site layout.
  • Adjusted some prop fade distances for better performance
  • Replaced church brick textures
  • Improved visual fidelity of some models
  • Replaced floor textures across the map
  • Fixed numerous dark spots showing in place of foliage when using low shader settings
  • Fixed various minor bugs

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Dutch, Greek, Spanish - Latin America, Portuguese, Swedish, Traditional Chinese, Turkish, Ukrainian, and Vietnamese
Counter-Strike Global Offensive Beta Common Depot 731
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Windows Counter-Strike Global Offensive Beta Win Bin Depot 732
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macOS Counter-Strike Global Offensive Beta Mac Bin Depot 733
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Linux Counter-Strike: Global Offensive Beta Linux Bin Depot 734
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