Lightning Update & Polish

Today we are happy to release our Lightning update - available immediately! This time around we are introducing a number of improvements, along with the lightning hands power that lets you generate electricity by shaking your hands.Along with the new powers there is a wide range of polishing improvements, eradicating bugs and issues that have been annoying us and you!
Community feedback
We greatly value feedback and discussions on all Waltz and VR related things and anyone is always welcome to join our Discord!
What’s coming next?
We have big plans for Waltz of the Wizard this year that we are very excited about. While we can’t share details just yet, let’s just say we are opening new doors for the future of Waltz of the Wizard — with our strong focus on VR design innovation, as always.
Release Notes
New content
- Added Lightning handsImprovements and fixes
- Updated Unity game engine version to 2019.4.9f1- You can now grab with trigger on Oculus Touch
- Improved Reach Assist highlighting and functionality
- Improved lighting in Main Room
- Improved armor catcher
- Magic ring from The Cell now respawns on desk in Main room after being unlocked
- Fixed lightning hands not working when wearing magic ring
- Fixed Teleport scenes in rare cases not unloading properly, leading to them being overlapped with the main room
- Fixed bug in Teleport locomotion where the screen sometimes went completely black if you teleported too quickly in succession.
- Fixed bug in Teleport locomotion where you were unable to locomote over the puzzle floor in Labyrinth
- Fixed bug in Telepath locomotion where you were unable to locomote if physically standing inside an obstacle
- Fixed Scavenger achievement sometimes not triggering
- Added impact sound when cloth banners are hit
- Skully doesn't return anymore when you throw him out the window
- Added time-out closing to Menu UI
- Improved lip syncing of Skully
Changed files in this update