- Quest rework:
- You now get more experience per quest.
- Quests per town level are reduced to +1 from +3.
- The quest's name includes the level and experience to be gained.
- Marked quests are closer to the stairs,
- Caravan encounter now awards a marked quest instead of teleport 2 squares.
- Main quests will always be on top of the list.
- You now get more experience per quest.
- Pet classes level 55 Perk now provides 10% mastery to all as well as All Charm.
- Tactician now increases chance of pet to get hit instead of you. You start at 50% + X% of tactician.
- Fixed not properly scrolling down in combat.
- There is now a confirmation when selling a pet.
- Sleep costs the same regardless of level, it already has a harsh penalty.
- Fixed melee damage display when damage is zero.
- Dragons now burn you properly (animation fix).
- Imps took less vitamins and are now smaller.
- Reduced the size of the combats buttons.
- Undead stamina drain is reduced by 3/4.
- Now important items will drop at all floors after they first start dropping. (Skill potions, Rations, keys, etc.)
- Monsters now drop less gold.
- Items and equipment sells for 1/3 of the original cost instead of 1/2.
Thanks and happy scavenging,
Vidama Software
Changed files in this update