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Update notes via Steam Community
Hi there, starting September on the right foot hopefully.

  • Quest rework:
    • You now get more experience per quest.
    • Quests per town level are reduced to +1 from +3.
    • The quest's name includes the level and experience to be gained.
    • Marked quests are closer to the stairs,
    • Caravan encounter now awards a marked quest instead of teleport 2 squares.
    • Main quests will always be on top of the list.

  • Pet classes level 55 Perk now provides 10% mastery to all as well as All Charm.
  • Tactician now increases chance of pet to get hit instead of you. You start at 50% + X% of tactician.
  • Fixed not properly scrolling down in combat.
  • There is now a confirmation when selling a pet.
  • Sleep costs the same regardless of level, it already has a harsh penalty.
  • Fixed melee damage display when damage is zero.
  • Dragons now burn you properly (animation fix).
  • Imps took less vitamins and are now smaller.
  • Reduced the size of the combats buttons.
  • Undead stamina drain is reduced by 3/4.
  • Now important items will drop at all floors after they first start dropping. (Skill potions, Rations, keys, etc.)
  • Monsters now drop less gold.
  • Items and equipment sells for 1/3 of the original cost instead of 1/2.


Thanks and happy scavenging,
Vidama Software
Windows Dungeon Scavenger Content Depot 1065881
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