We've been monitoring your suggestions closely and have made some big changes to the game!
This will be a long patch note so it will be split up into sections.
This update should also hopefully help with optimisation and you should see higher frames!
MAJOR ADDITIONS:
- New Light Containment Zone models
- Complete overhaul of Heavy Containment Zone
- Added SCP-106 and Pocket Dimension
- Added new SCP-173 model
OTHER ADDITIONS:
- Added SCP-330
- New intro sequence
- Added interactive objects
- Added gas mask and gas in Heavy Containment
- Added recontainment method for SCP-096
- Added Elevators to exits between Light and Heavy Containment
- Added storage rooms to Light Containment
- Added random ambience sounds
- Added new achievement
FIXES:
- Fixed ambience music volume
- Fixed SCP-049 cause of death
- Fixed SFU guard spawning with no gun
- Fixed game defaulting to "Low" graphical settings
TWEAKS / CHANGES:
- Changed SCP-173's health from 3000HP to 2000HP
- Changed SCP-294 model
- Changed SCP-079 model to a custom one
- Changed DC rooms to look nicer
- Changed intercom lines
- Tweaked Surface to have no fog
- Tweaked SCP-096 trigger speed
- Tweaked player vision to go farther
- Tweaked crosshair size
If you have any questions or want to report a bug, join our discord server!
https://discord.gg/dfxAkA2
-Nikk
Lead Developer
Changed files in this update