FEATURES
- Board room chairs can now be used
- Added offset version of the board room
- Individual systems can now be set to be PVE/PVP command: toggleSystemPve
- Holotable now shows if a system is PVE/PVP
- Chat now shows on joining both the system name and if it's PVE/PVP
- SSK is no longer needed to make a server show in the server list
- Rich asteroids can now be destroyed, creating small asteroids that loses any rare resources it had
- Rich asteroids can no longer spawn empty and will always have rare resources
- Rich asteroids can no longer spawn the Ice variant
- Multithreaded system update is now enabled by default and considered stable enough for non-official servers (still needs to be turned on when it was previously off, only on for new installs of the game)
BUG FIXES
- Fixed faction droid not reacting to players
- Light colours now update when shadows are turned off (when alarm states are active)
- Lamps now also change colour when the light colour is updated
- Fixed shadow toggle being absent in options menu
- Fixed ship flight X/Y toggles being absent in options menu
- Improved performance of warp disrupt shader
- Fixed holotable labels not showing
- Fixed a crash in the Ghost Client
- Strip miner now outputs a crate when it is turned off and there are resources left in the arm
- Fixed a bug with bullet collision not working properly when there were many bullets near each other
- Fixed a server crash that could occur when multithreading was enabled
- Fixed drone bay sounds not listening to sound settings properly
- Fixed a server crash that could occur when using cargo teleporter automation to hand in mission resources
- Reduce our base memory usage by making some more sounds that triggered the audio streaming warning streaming
- Ships with their engines turned off now slowly slow down (this does not apply to ships without thrusters)
- Fixed bug where disposers would freeze when they dispose a tool
- Fixed a client crash on startup that could occur on some AMD GPUs
- Fixed inventory desync on admin kill
- Fixed a client crash that could occur when looking at a holotable while your ship was destroyed
- Fixed a client crash that could occur in the trade terminal UI
NOTES
- Servers need to be updated. No rebuilds required.
- If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated.
- Please report failed rifts or duplicated ships on our Discord or on the bug reporting subforum, and include at least the following details:
- what server you were on
- The name of your ship
- The system you were rifting from
- The system you were rifting to
- what server you were on
Changed files in this update