Today we're pushing the latest and greatest update for Freedom Finger. Most of our changes are under the hood, aimed at improving performance and fixing bugs. Check out the patch notes below.
As always, if we missed something, head on over to the bug discussion board and let us know!
Quality of Life
Added Japanese and Traditional Chinese translations (translations courtesy of EastAsiaSoft).
Achievements have been localized. (Steam)
For players with older GPUs, we've added an option in the Video Settings to remove shaders on level 5-3. (Steam)
Graphics and UI
Fixed error with embolden Chinese/Japanese font.
KOWP flower was not indicating damage properly.
Added the Travis font to all menus.
MIR space station was layered incorrectly.
Arcade Mode renamed to Arcade. It's cleaner.
Adjusted version number on splash screen. (Steam)
Bugs
Battledome top and bottom boundaries were not wide enough.
Fixed chapter select title bar glitch.
Certain enemies kept moving during the pause/share menu. (PS4/Xbox)
Level 6-1: Grabbing the Chinese Heli enemy now disables its shields automatically.
Level 7-1: Sauce Cap cannons projectiles have been repositioned.
Fixed crash during Battledome cutscene.
Fixed crash if tutorial cinematics were skipped too quickly.
Misc.
Security update. (Steam)
Updated Credits.
1.1.108 Release Notes!
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Game can be donated with a key, by sending a gift, or using curator system.
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