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Update notes via Dota 2 Blog

GENERAL

  • The following items can no longer be disassembled: Abyssal Blade, Mjollnir, Silver Edge and Solar Crest.

ITEMS

ECHO SABRE

  • Can now be disassembled

VEIL OF DISCORD

  • Can now be applied on invulnerable units

MONKEY KING BAR

  • Recipe cost increased from 350 to 550

ORCHID MALEVOLENCE

  • Attack speed reduced from 30 to 25

HAND OF MIDAS

  • Recipe cost reduced from 1850 to 1750

HEROES

ABADDON

  • Base health regen increased from 0 to 0.5

MIST COIL

  • Mist Coil cast range increased from 500 to 575

TALENTS

  • Level 20 Talent increased from +70 Damage to +80
  • Level 25 Talent increased from 340 AoE Mist Coil to 375

ALCHEMIST

UNSTABLE CONCOCTION

  • Unstable Concoction radius increased from 200 to 250

TALENTS

  • Level 20 Talent increased from +350 Unstable Concoction to +400
  • Level 25 Talent increased from +40 Chemical Rage Regen to +50

ANCIENT APPARITION

ICE VORTEX

  • Ice Vortex manacost reduced from 40/60/80/100 to 40/55/70/85

TALENTS

  • Level 10 Talent increased from +140 Chilling Touch Attack Range to +175
  • Level 20 Talent increased from +65 Chilling Touch Damage to +70

ANTI-MAGE

  • Agility gain reduced from 3 to 2.8

TALENTS

  • Level 10 Talent reduced from +10 Strength to +9
  • Level 25 Talent increased from -45s Mana Void Cooldown to -50s

ARC WARDEN

  • Base armor increased by 1
  • Agility from 15 + 2.4 to 16 + 2.5

SPARK WRAITH

  • Spark Wraith duration reduced from 50 to 45

TALENTS

  • Level 10 Talent changed from +6% Cooldown Reduction to +350 Flux Cast Range
  • Level 10 Talent changed from +30 Attack Speed to +200 Health
  • Level 15 Talent changed from +325 Flux Cast Range to +15% Cooldown Reduction
  • Level 15 Talent changed from +250 Health to +50 Attack Speed

AXE

CULLING BLADE

  • Culling Blade kill threshold increased from 250/325/400 to 250/350/450

TALENTS

  • Level 10 Talent changed from +8 Strength to +25 Attack Speed
  • Level 15 Talent changed from +35 Attack Speed to Attacking Procs Counter Helix
  • Level 20 Talent changed from Attacking Procs Counter Helix to +150 Culling Blade Threshold

BANE

  • Base attributes reduced from 23 to 22

BRAIN SAP

  • Brain Sap mana cost increased from 90/115/140/165 to 110/130/150/170

TALENTS

  • Level 15 Talent increased from +7% Spell Amplification to +9%
  • Level 20 Talent reduced from +40 Movement Speed to +30

BATRIDER

  • Agility gain increased from 1.5 to 1.8

STICKY NAPALM

  • Sticky Napalm turn rate slow reduced from 70% to 40/50/60/70%

FLAMING LASSO

  • Flaming Lasso scepter secondary target range increased from 450 to 550

TALENTS

  • Level 15 Talent changed from +2s Flamebreak Burn Duration to +5 Sticky Napalm Damage
  • Level 25 Talent increased from -8s Flamebreak Cooldown to -10s

BEASTMASTER

CALL OF THE WILD BOAR

  • Call of the Wild Boar manacost increased from 50 to 60/65/70/75

WILD AXES

  • Wild Axes manacost reduced from 80/85/90/95 to 80

TALENTS

  • Level 15 Talent changed from -14s Hawks Cooldown to +200 Hawk Vision
  • Level 20 Talent increased from +400 Health to +450
  • Level 25 Talent increased from +80 Wild Axes Damage to +100

BLOODSEEKER

  • Intelligence increased from 18 + 1.7 to 21 + 2.0

BLOODRAGE

  • Bloodrage has been reworked. Increases your attack speed by 50/80/110/140 and your spell amplification by 6/12/18/24%. Drains 2.4/2.6/2.8/3% max health per second. Self or ally hero cast (provides half attack speed for allies). Lasts 8 seconds. Cooldown 14/12/10/8. Manacost 25/30/35/40. Not lethal.
  • Bloodrage can now be cast without interrupting movement

THIRST

  • Thirst no longer grants attack speed.
  • Thirst now provides 6/9/12/15% of max health as a heal for creep kills and 12/18/24/30% for hero kills. Grants half healing if you are within 300 radius of a dying enemy creep or hero.

TALENTS

  • Level 10 Talent increased from +5 Armor to +6
  • Level 10 Talent changed from +20 Attack Speed to +30 Bloodrage Attack Speed
  • Level 15 Talent increased from +60 Blood Rite Damage to +75

BOUNTY HUNTER

  • Base mana regeneration increased from 0 to 0.5
  • Damage spread reduced from 48-62 to 51-59

TRACK

  • Track manacost reduced from 65 to 60

TALENTS

  • Level 10 Talent changed from +20 Damage to +40 Jinada Damage
  • Level 10 Talent increased from +15 Movement Speed to +20

BREWMASTER

THUNDER CLAP

  • Thunder Clap no longer has a separate value for creeps

CINDER BREW

  • Cinder Brew manacost reduced from 80 to 50/60/70/80
  • Cinder Brew damage rescaled from 100/160/220/280 to 75/150/225/300
  • Cinder Brew backswing animation time reduced (from 0.67 to 0.4)

PRIMAL SPLIT

  • Primal Split Earth movement speed increased from 325 to 330/350/370
  • Primal Split Storm attack damage increased from 20/40/60 to 30/50/70
  • Primal Split Storm mana capacity increased from 500/750/750 to 900
  • Primal Split Fire attack backswing animation time reduced (from 0.57 to 0.3)

TALENTS

  • Level 10 Talent increased from +150 HP to +175
  • Level 25 Talent reduced from +140% Drunken Brawler to +120%

BROODMOTHER

  • Agility gain increased from 2.8 to 3.2

INCAPACITATING BITE

  • Incapacitating Bite slow increased from 16/26/36/46% to 20/30/40/50%

SPAWN SPIDERLINGS

  • Spawn Spiderlings health increased from 280 to 320
  • Spawn Spiderlings magic resistance reduced from 40% to 25%

CENTAUR WARRUNNER

RETALIATE

  • Retaliate no longer has an active component that provides attack damage
  • Retaliate now also returns 20/25/30/35% of your strength as damage
  • Retaliate base damage reduced from 16/36/56/76 to 15/30/45/60
  • Retaliate now does half damage to towers instead of full

DOUBLE EDGE

  • Double Edge cooldown reduced from 5 to 4

HOOF STOMP

  • Hoof Stomp cooldown reduced from 22/19/16/13 to 15/14/13/12
  • Hoof Stomp damage increased from 80/110/140/170 to 100/150/200/250
  • Hoof Stomp stun duration reduced from 2/2.25/2.5/2.75 to 1.7/2.0/2.3/2.6
  • Hoof Stomp manacost reduced from 115/120/125/130 to 100/110/120/130

TALENTS

  • Level 15 Talent changed from +25 Base Damage to +40 Damage
  • Level 20 Talent reduced from +70 Retaliate Damage to +50

CHAOS KNIGHT

CHAOS STRIKE

  • Chaos Strike now has a 30% chance to proc instead of using a cooldown

PHANTASM

  • Phantasm cooldown reduced from 125 to 75
  • Phantasm illusion count reduced from 3 to 1/2/3
  • Phantasm illusion outgoing damage increased from 40/70/100% to 100%
  • Phantasm illusions no longer have an extra 25% magic resistance
  • Phantasm manacost reduced from 125/200/275 to 75/125/175

TALENTS

  • Level 15 Talent increased from +12% Cooldown Reduction to +14%
  • Level 25 Talent changed from +1.5 Max Chaos Bolt Duration to +1s Min/Max Chaos Bolt Duration
  • Level 25 Talent changed from -1.5s Chaos Strike Cooldown to +10% Chaos Strike Chance

CLINKZ

  • Intelligence gain increased from 1.7 to 2.2
  • Attack point improved from 0.7 to 0.4

SEARING ARROWS

  • Searing Arrows damage increased from 25/35/45/55 to 30/40/50/60
  • Searing Arrows manacost increased from 9/10/11/12 to 12

STRAFE

  • Strafe is a basic ability again. Grants 110/140/170/200 attack speed and 100% evasion against ranged attackers. Lasts 3/4/5/6 seconds. Cooldown 34/30/26/22. Manacost 40/50/60/70.

SKELETON WALK

  • Skeleton Walk now provides invisibility and 15/30/45/60% movement speed. Does not end invisibility when casting his spells. Lasts 25/30/35/40 seconds. Cooldown 20/19/18/17 seconds.

BURNING ARMY

  • Burning Army is now a scepter ability. Summons 5 skeletons in a 1300 line. Skeletons have 1000 health, but die in 2 hits and deals 30% of your damage. Cooldown 90, Manacost 150.

DEATH PACT

  • Death Pact has been reworked and is now his ultimate. Consumes a target friendly or enemy creep, gaining a percentage of its hit points as max health and damage. Gains 6/10/14% of the target's current health as damage, and gains 60/80/100% as health. Lasts 65. Cooldown 80/70/60. Manacost 100. Cast Range 900.

TALENTS

  • Level 10 Talent changed from +9 Strength to +1.75 Mana Regen
  • Level 10 Talent changed from +7 Agility to Skeleton Walk Exit Summons 1 Burning Army Skeleton
  • Level 15 Talent increased from +12 Searing Arrows Damage to +25
  • Level 15 Talent changed from -30s Burning Army Cooldown to -10s Skeleton Walk Cooldown
  • Level 20 Talent increased from +100 Attack Range to +125 Attack Range
  • Level 20 Talent changed from +325 Death Pact Health to Kills Reset Death Pact Cooldown
  • Level 25 Talent changed from +3s Skeleton Walk Attack Speed to +50/5% Death Pact Health/Damage

CLOCKWERK

ROCKET FLARE

  • Rocket Flare vision duration reduced from 10 to 8 seconds

TALENTS

  • Level 15 Talent changed from +12 Strength to +1 Power Cogs Hit To Kill

CRYSTAL MAIDEN

  • Movement speed increased from 275 to 280
  • Base intelligence increased by 2 (base damage unchanged)

FREEZING FIELD

  • Freezing Field radius reduced from 835 to 810
  • Freezing Field scepter delay reduced from 2 to 1.75

TALENTS

  • Level 15 Talent increased from -2s Crystal Nova Cooldown to -3
  • Level 15 Talent reduced from +8% Magic Resistance Aura to +6%

DARK SEER

  • Agility increased from 12 to 18
  • Base armor reduced by 1

VACUUM

  • Vacuum manacost reduced from 100/130/160/190 to 60/90/120/150
  • Vacuum damage increased from 50/100/150/200 to 100/150/200/250
  • Vacuum cooldown refined from 60/50/40/30 to 60.0/50.0/40.0/30.0

WALL OF REPLICA

  • Wall of Replica slow duration increased from 0.75 seconds to 1 second

TALENTS

  • Level 10 Talent changed from +10% Evasion to +75 Ion Shell Radius
  • Level 15 Talent changed from +100 Ion Shell Radius to Ion Shell Provides 400 Max Health (Does not heal, maintains health percentage)
  • Level 15 Talent changed from +10 Health Regen to +25% Wall of Replica Damage

DARK WILLOW

CURSED CROWN

  • Cursed Crown radius increased from 325 to 360

TERRORIZE

  • Terrorize Jex return speed increased from 500 to 600

TALENTS

  • Level 10 Talent changed from +10 Intelligence to +0.4 Cursed Crown Stun Duration
  • Level 15 Talent changed from +30 Movement Speed to -2s Shadow Realm Cooldown

DAZZLE

TALENTS

  • Level 10 Talent increased from +1.5 Mana Regen to +1.75
  • Level 15 Talent increased from +24 Shadow Wave Heal/Damage to +30
  • Level 25 Talent increased from +0.4 Bad Juju Armor Reduction to +0.5

DEATH PROPHET

CRYPT SWARM

  • Crypt Swarm cast point reduced from 0.4 to 0.2

TALENTS

  • Level 20 Talent increased from -2.5s Crypt Swarm Cooldown to -3s
  • Level 25 Talent increased from +6 Exorcism Spirits to +8

DISRUPTOR

KINETIC FIELD

  • Kinetic Field radius increased from 340 to 350

GLIMPSE

  • Glimpse bug with not counting the position of dead heroes as in the fountain has been fixed

TALENTS

  • Level 10 Talent changed from +20% Magic Resistance to -2s Kinetic Field Cooldown
  • Level 15 Talent changed from -3s Kinetic Field Cooldown to +1.5s Static Storm Duration

DOOM

  • Base armor increased by 1
  • Attack range increased from 175 to 200

DEVOUR

  • Devour gold increased from 20/80/140/200 to 50/100/150/200
  • Devour regeneration reduced from 3/7/11/15 to 2/6/10/14

SCORCHED EARTH

  • Scorched Earth backswing animation time reduced (from 1.27 to 0.83)

TALENTS

  • Level 10 Talent changed from +16 Scorched Earth Damage to +2s Doom Duration
  • Level 15 Talent changed from +3s Doom Duration to +30 Scorched Earth Damage

DROW RANGER

  • Base damage spread reduced from 49-60 to 51-58
  • Movement speed increased from 285 to 290
  • Base armor increased by 1

TALENTS

  • Level 10 Talent increased from +40% Gust Blind to +50
  • Level 15 Talent changed from +20 Movement Speed to -6s Multishot Cooldown

EARTH SPIRIT

  • Base strength increased from 21 to 22

ROLLING BOULDER

  • Rolling Boulder collision radius increased from 150 to 160

MAGNETIZE

  • Magnetize damage rescaled from 50/75/100 to 40/80/120

ENCHANT REMNANT

  • Enchant Remnant now allows him to target himself (and can kick yourself with Boulder Smash)

EARTHSHAKER

FISSURE

  • Fissure duration reduced from 8 to 6.5/7/7.5/8

ENCHANT TOTEM

  • Enchant Totem backswing animation time reduced (from 0.57 to 0.38)

TALENTS

  • Level 10 Talent changed from +25 Damage to +20 Base Damage

ELDER TITAN

  • Base strength increased by 2
  • Fixed Echo Stomp playing the full channel animation if it was canceled during the cast point

ASTRAL SPIRIT

  • Astral Spirit return speed increased from 800 to 900
  • Astral Spirit no longer refreshes the current buff when a new spirit is cast and returns before the previous buff expires

TALENTS

  • Level 10 Talent changed from +8 Strength to +20 Attack Speed
  • Level 20 Talent changed from +55 Attack Speed to +100% Cleave

EMBER SPIRIT

FLAME GUARD

  • Flame Guard damage per second reduced from 30/40/50/60 to 25/35/45/55

ENCHANTRESS

  • Intelligence gain increased from 3.6 to 3.8
  • Turn rate improved from 0.5 to 0.6
  • Scepter now also provides +150 attack range

NATURE'S ATTENDANTS

  • Nature's Attendants heal interval changed from every 1 second to every 0.5

TALENTS

  • Level 10 Talent increased from +15 Movement Speed to +20

ENIGMA

MALEFICE

  • Malefice damage rescaled from 30/55/80/105 to 40/60/80/100

TALENTS

  • Level 10 Talent changed from +12% Magic Resistance to +4s Midnight Pulse Duration
  • Level 10 Talent changed from +150 Eidolon Attack Range to +135 Eidolon Health
  • Level 15 Talent increased from +0.25s Malefice Stun Duration to +0.35s
  • Level 25 Talent reduced from +6 Demonic Conversion Eidolons to +5

FACELESS VOID

TIME WALK

  • Time Walk scepter AoE increased from 250 to 350

TALENTS

  • Level 15 Talent changed from -1.2s Time Walk to +275 Time Walk Cast Range
  • Level 20 Talent changed from +350 Time Walk Cast Range to -1.75s Time Walk

GRIMSTROKE

  • Attack range increased from 550 to 575

TALENTS

  • Level 10 Talent changed from +20 Movement Speed to +100 Cast Range
  • Level 15 Talent changed from +150 Cast Range to +20% Ink Swell Movement Speed
  • Level 20 Talent increased from +650 Stroke of Fate Cast Range to +800

GYROCOPTER

  • Base intelligence increased from 19 to 21

HOMING MISSILE

  • Homing Missile launch time reduced from 3 to 2.5 seconds

FLAK CANNON

  • Flak Cannon cooldown reduced from 20 to 18

TALENTS

  • Level 10 Talent increased from +12 Damage to +16
  • Level 10 Talent increased from +175 Health to +200
  • Level 20 Talent increased from +12 Rocket Barrage Damage to +16

HUSKAR

  • Agility gain increased from 1.4 to 1.8
  • Base damage increased by 2

INNER FIRE

  • Inner Fire knockback reduced from 550 to 400

LIFE BREAK

  • Life Break no longer deals damage to Roshan

TALENTS

  • Level 25 Talent increased from +150 Attack Range to +175

INVOKER

  • Base damage increased by 2

FORGE SPIRIT

  • Forge Spirit base attack time improved from 1.5 to 1.35
  • Forge Spirit Melting Strike no longer has a mana requirement

INVOKE

  • Invoke no longer triggers spell events like Magic Stick

TALENTS

  • Level 10 Talent changed from +50 Chaos Meteor Contact Damage to +30% Chaos Meteor Damage

IO

  • Base movement speed increased from 280 to 320

JAKIRO

DUAL BREATH

  • Dual Breath mana cost increased from 135/140/155/170 to 140/150/160/170

ICE PATH

  • Ice Path manacost increased from 90 to 100

TALENTS

  • Level 10 Talent increased from +275 Attack Range to +325
  • Level 15 Talent changed from +275 Health to -1s Ice Path Cooldown

JUGGERNAUT

OMNISLASH

  • Omnislash now provides +40 Attack Speed
  • Omnislash attack speed multiplier reduced from 1.7 to 1.6

TALENTS

  • Level 15 Talent increased from +80 Blade Fury Movement Speed to +100
  • Level 20 Talent increased from +100 Blade Fury dps to +140

KEEPER OF THE LIGHT

ILLUMINATE

  • Illuminate channel duration reduced from 2/3/4/5 to 2/2.7/3.4/4.1 (total damage unchanged)

WILL-O-WISP

  • Will-O-Wisp flicker no longer drops your orders between each cycle and no longer prevents orders from being queued during it

TALENTS

  • Level 20 Talent changed from +250 Chakra Magic Mana to -4s Chakra Magic Cooldown

KUNKKA

TALENTS

  • Level 25 Talent increased from +85% Tidebringer Cleave to +110%

LEGION COMMANDER

  • Base strength reduced by 1

DUEL

  • Duel attack bonus increased from 10/18/26 to 10/20/30

TALENTS

  • Level 15 Talent increased from -4s Overwhelming Odds Cooldown to -6s
  • Level 25 Talent increased from 275 AoE Press The Attack to +400
  • Level 25 Talent reduced from +32 Dueling Damage Bonus to +30

LESHRAC

  • Base damage increased by 3
  • Attack range reduced from 600 to 575
  • Strength gain increased from 2.3 to 2.5

PULSE NOVA

  • Pulse Nova scepter Lightning Storm interval improved from every 1.75 seconds to 1.5

TALENTS

  • Level 10 Talent changed from +200 Mana to +40 Split Earth Radius
  • Level 20 Talent changed from +350 Health to +1s Lightning Storm Slow
  • Level 25 Talent changed from +2.5s Lightning Storm Slow to +175 Lightning Storm Damage

LICH

TALENTS

  • Level 10 Talent changed from +15 Movement Speed to +60 Frost Nova AoE Damage
  • Level 10 Talent changed from +150 Health to +100 Cast Range
  • Level 20 Talent changed from +150 Cast Range to +100 Chain Frost Damage
  • Level 20 Talent increased from +2.5s Frost Shield Duration to +4s

LIFESTEALER

  • Minimum base damage increased from 42 to 46

TALENTS

  • Level 10 Talent changed from +25 Attack Speed to +30
  • Level 10 Talent increased from +150 Health to +200
  • Level 20 Talent changed from +40% Open Wounds Lifesteal to -4s Open Wounds Cooldown

LINA

LAGUNA BLADE

  • Laguna Blade damage increased from 450/650/850 to 500/700/900

DRAGON SLAVE

  • Dragon Slave backswing animation time reduced (from 0.53 to 0.38)

TALENTS

  • Level 20 Talent increased from 24/1.5% Fiery Soul Per Stack to 30/1.5%

LION

  • Base attack speed increased from 100 to 115
  • Base armor increased by 1

TALENTS

  • Level 10 Talent increased from +75 Cast Range to +15% Mana Drain Slow
  • Level 15 Talent changed from +15% Mana Drain Slow to +150 Cast Range
  • Level 15 Talent changed from +150 Finger Of Death Damage to -2s Earth Spike Cooldown
  • Level 20 Talent changed from +400 Health to +20 Finger of Death Damage Per Kill

LONE DRUID

  • Strength gain reduced from 2.7 to 2.5

SAVAGE ROAR

  • Savage Roar is no longer duplicate cast on either target that is unable to cast

SUMMON SPIRIT BEAR

  • Summon Spirit Bear damage per level is now base damage rather than bonus damage
  • Summon Spirit Bear backlash damage increased from 10% Max Health to 20%
  • Summon Spirit Bear Entangling claws no longer has a special duration for creeps

TRUE FORM

  • True Form armor bonus reduced from 10/15/20 to 8/10/12

TALENTS

  • Level 25 Talent reduced from -0.15 Spirit Bear Attack Time to -0.1

LUNA

  • Base damage increased by 3

LUNAR BLESSING

  • Lunar Blessing rescaled from 15/20/25/30% to 10/18/26/34%
  • Lunar Blessing no longer increases armor

MOON GLAIVES

  • Moon Glaives bounce count from 1/2/3/6 to 3/4/5/6
  • Moon Glaives damage reduction per bounce from 35% to 52/46/40/34%

MAGNUS

EMPOWER

  • Empower damage rescaled from 10/15/20/25% to 11/18/25/32%

SHOCKWAVE

  • Shockwave slow increased from 60% to 75%

SKEWER

  • Skewer cooldown reduced from 26/24/22/20 to 22/20/18/16
  • Skewer radius increased from 135 to 145

TALENTS

  • Level 10 Talent changed from +15 Attack speed to +20 Damage
  • Level 15 Talent increased from +100 Shockwave Damage to +140

MARS

  • Base intelligence increased from 17 to 20

ARENA OF BLOOD

  • Arena Of Blood formation time improved from 0.6 seconds to 0.3

TALENTS

  • Level 10 Talent increased from -2s Spear Cooldown to -3s

MEDUSA

  • Base strength increased from 15 to 17
  • Base intelligence increased from 19 to 23

SPLIT SHOT

  • Split Shot primary arrow now has the same damage reduction as the secondary arrows
  • Split Shot can now be toggled
  • Split Shot extra arrow count increased from 3 to 4
  • Split Shot secondary arrows bonus range from 100 to 150
  • Split Shot damage increased from 30/45/60/75% to 50/60/70/80%

MYSTIC SNAKE

  • Mystic Snake cast point reduced from 0.4 to 0.2
  • Mystic Snake cooldown reduced from 11 to 10

MIRANA

MOONLIGHT SHADOW

  • Moonlight Shadow movement speed reduced from 15% to 9/12/15%

SACRED ARROW

  • Sacred Arrow cooldown increased from 18/17/16/15 to 19/18/17/16

LEAP

  • Leap distance increased from 550 to 575

TALENTS

  • Level 15 Talent increased from +65 Leap Attack Speed to +75

MONKEY KING

  • Base armor increased by 3

JINGU MASTERY

  • Jingu Mastery damage reduced from 60/90/120/150 to 40/70/100/130
  • Jingu Mastery hit tracker duration reduced from 10 to 7/8/9/10

WUKONG'S COMMAND

  • Wukong's Command attack interval improved from 1.2 to 1.1

TALENTS

  • Level 10 Talent increased from +15 Attack Speed to +20
  • Level 10 Talent increased from +325 Tree Dance Vision AoE to +400
  • Level 15 Talent increased from +80 Jingu Mastery Damage to +100

NAGA SIREN

  • Movement speed increased from 320 to 330

ENSNARE

  • Ensnare cast point reduced from 0.6 to 0.5

SONG OF THE SIREN

  • Song of the Siren scepter upgrade now also reduces cooldown by 20 seconds

NATURE'S PROPHET

  • Base armor reduced by 2

NATURE'S CALL

  • Nature's Call treants gold/xp bounty reduced from 16/20 to 8/12

TALENTS

  • Level 10 Talent reduced from +25 Damage to +20
  • Level 10 Talent increased from +15 Wrath of Nature Base Damage to +25
  • Level 15 Talent changed from +8 Armor to +25 Attack Speed
  • Level 20 Talent changed from +30 Attack Speed to +8 Armor

NECROPHOS

TALENTS

  • Level 25 Talent reduced from -2s Death Pulse Cooldown to -2.5s

NIGHT STALKER

TALENTS

  • Level 10 Talent changed from +150 Mana to +45 Void Damage
  • Level 10 Talent changed from +150 Health to +7% Hunter in the Night movement speed

NYX ASSASSIN

IMPALE

  • Impale damage increased from 80/140/200/260 to 100/160/220/280

TALENTS

  • Level 10 Talent increased from +6% Spell Amplification to +8%

OGRE MAGI

  • Agility gain reduced from 1.9 to 1.5

UNREFINED FIREBLAST

  • Unrefined Fireblast manacost from 60% to 45%

OMNIKNIGHT

  • Base movement speed increased from 300 to 305

PURIFICATION

  • Purification cast range increased from 400 to 550

DEGEN AURA

  • Degen aura no longer reduces attack speed
  • Degen aura radius increased from 300 to 375

TALENTS

  • Level 20 Talent increased from -10% Degen Aura to -15%
  • Level 20 Talent changed from +3 Mana Regen to -3s Heavenly Grace Cooldown
  • Level 25 Talent changed from -6.5s Heavenly Grace Cooldown to -60s Guardian Angel Cooldown

ORACLE

PURIFYING FLAMES

  • Purifying Flames cast point reduced from 0.3 to 0.15

TALENTS

  • Level 15 Talent increased from -0.8s Purifying Flames Cooldown to -1s
  • Level 25 Talent changed from -4s Fate's Edict Cooldown to -1.5s Fortune's End Max Channel Time

OUTWORLD DEVOURER

ESSENCE FLUX

  • Essence Flux slow duration increased from 1.75 to 2
  • Essence Flux active duration increased from 6 to 8

ARCANE ORB

  • Arcane Orb manacost reduced from 110/140/170/200 to 80/120/160/200

ASTRAL IMPRISONMENT

  • Astral Imprisonment now has a cast AoE indicator that shows the damage area
  • Astral Imprisonment cast range increased from 225/300/375/450 to 300/350/400/450

TALENTS

  • Level 25 Talent increased from +12% Spell Lifesteal to +20%

PHANTOM ASSASSIN

  • Base damage increased by 3

BLUR

  • Blur scepter cooldown reduced from 12 to 10

TALENTS

  • Level 10 Talent changed from +12 Damage to -1s Stifling Dagger Cooldown
  • Level 15 Talent changed from +25% Cleave to +350 Phantom Strike Cast Range
  • Level 20 Talent increased from +30% Blur Evasion to +35%

PHANTOM LANCER

  • Attack damage spread reduced from 48-70 to 52-66 (same average damage)

SPIRIT LANCE

  • Spirit Lance damage increased from 100/150/200/250 to 100/160/220/280

TALENTS

  • Level 15 Talent changed from +100 Spirit Lance Damage to -1s Spirit Lance Cooldown
  • Level 20 Talent changed from +5 Max Juxtapose Illusions to +4% Juxtapose Illusion Damage

PHOENIX

FIRE SPIRITS

  • Fire Spirits manacost increased from 80/90/100/110 to 120

SUPERNOVA

  • Supernova hit count rescaled from 5/8/11 to 6/8/10

TALENTS

  • Level 10 Talent increased from +14% Icarus Dive Slow to +18%
  • Level 15 Talent increased from +400 Health to +500

PUCK

TALENTS

  • Level 25 Talent Dream Coil Rapid Fire attack interval improved from 0.85 to 0.75
  • Level 25 Talent decreased from +350 Waning Rift AoE and Range to +300

PUDGE

  • Base health regen increased from 1 to 2
  • Strength gain reduced from 4 to 3.2

MEAT HOOK

  • Meat Hook cooldown reduced from 27/22/17/12 to 21/18/15/12

ROT

  • Rot slow increased from 11/18/24/32% to 14/20/26/32%

FLESH HEAP

  • Flesh Heap strength gain increased from 1/1.5/2/2.5 to 1.5/2/2.5/3

TALENTS

  • Level 10 Talent increased from +28 Rot Damage to +30

QUEEN OF PAIN

  • Strength gain reduced from 2.3 to 2.2

SHADOW STRIKE

  • Shadow Strike manacost increased from 110 to 110/120/130/140
  • Shadow Strike initial damage reduced from 50/75/100/125 to 30/60/90/120

SONIC WAVE

  • Sonic Wave manacost increased from 250/360/500 to 250/400/550

RAZOR

  • Strength gain increased from 2.6 to 2.8
  • Agility gain increased from 2.1 to 2.3

PLASMA FIELD

  • Plasma Field cooldown reduced from 14 to 13/12/11/10

STATIC LINK

  • Static Link no longer disarms you nor does invisible attacks through the link, but instead allows you to attack while moving (similar to Windranger). By default it will automatically attack the target linked, but allows you to attack a different target.

STORM SURGE

  • Storm Surge no longer provides 2/4/6/8% AoE movement speed
  • Storm Surge movement speed changed from 6/10/14/18% to 8/12/16/20%

EYE OF THE STORM

  • Eye of the Storm no longer has a passive component
  • Eye of the Storm damage per strike increased from 40/55/70 to 60/75/90

TALENTS

  • Level 25 Talent changed from +180 Eye of the Storm Passive Damage to +1 Eye of the Storm Targets

RUBICK

  • Base attack speed increased from 100 to 110
  • Attack damage spread reduced from 47-57 to 49-55

FADE BOLT

  • Fade Bolt damage reduction changed from a fixed value for heroes and creeps to 10/18/26/34% base damage
  • Fade Bolt damage increased from 80/160/240/320 to 100/175/250/325
  • Fade Bolt manacost reduced from 135/140/145/150 to 120/130/140/150

TALENTS

  • Level 10 Talent changed from +50 Damage to +50 Base Damage
  • Level 15 Talent changed from -80 Fade Bolt Hero Attack to Fade Bolt Steals Hero Damage

SAND KING

CAUSTIC FINALE

  • Caustic Finale has been reworked. Attacking an enemy now places a debuff that slows the enemy by 10/15/20/25% movement speed for 5 seconds. If the target dies during the 5 second debuff, an explosion deals 70/90/110/130 + 10/14/18/22% of the target's max health in a 500 AoE.

TALENTS

  • Level 10 Talent changed from -30 Epicenter Attack Slow to +20 Epicenter Damage Per Pulse
  • Level 15 Talent changed from +2 Epicenter Pulses to +8% Caustic Finale Slow
  • Level 20 Talent changed from +8 Armor to -2s Burrowstrike Cooldown
  • Level 20 Talent changed from +25 Epicenter Damage to +20 Health regen
  • Level 25 Talent changed from +40 Health Regen to +4 Epicenter Pulses

SHADOW DEMON

TALENTS

  • Level 10 Talent increased from +12 Intelligence to +15

SHADOW FIEND

  • Base damage increased by 4

NECROMASTERY

  • Necromastery max soul count from 12/20/28/36 to 11/14/17/20 (scepter is 25)
  • Necromastery damage per soul changed from 2 to 1/2/3/4
  • Necromastery no longer grants an extra amount for hero kills

REQUIEM OF SOULS

  • Requiem of Souls now releases a wave per 1 soul instead of per 2 souls

TALENTS

  • Level 20 Talent increased from +2 Damage Per Soul to +3

SHADOW SHAMAN

  • Base intelligence increased from 19 to 25 (base damage unchanged)

MASS SERPENT WARD

  • Mass Serpent Wards bounty spread reduced from 26-38 to 28-36

TALENTS

  • Level 10 Talent increased from +100 Shackles Total Damage to +140
  • Level 15 Talent increased from -4s Hex Cooldown to -4.5s
  • Level 25 Talent increased from +320 Ether Shock damage to +340

SILENCER

ARCANE CURSE

  • Arcane Curse damage increased from 16/24/32/40 to 16/26/36/46

GLOBAL SILENCE

  • Global Silence cooldown reduced from 130 to 130/115/100

TALENTS

  • Level 15 Talent increased from +20 Arcane Curse Damage to +30
  • Level 20 Talent increased from +15% Arcane Curse Slow to +20%
  • Level 25 Talent changed from +1.5s Global Silence to +30% Cooldown Reduction

SKYWRATH MAGE

TALENTS

  • Level 15 Talent increased from -7s Ancient Seal Cooldown to -8s

SLARDAR

CORROSIVE HAZE

  • Corrosive Haze armor reduction increased from 8/13/18 to 10/15/20

TALENTS

  • Level 20 Talent changed from +800 Vision to -4 Corrosive Haze Armor
  • Level 25 Talent increased from -3.5s Slithereen Crush Cooldown to -4s

SLARK

  • Base attack speed reduced from 120 to 115

SNAPFIRE

SCATTERBLAST

  • Scatterblast now also slows attack speed by 100

LIL' SHREDDER

  • Lil' Shredder no longer reduces enemy attack speed
  • Lil' Shredder now reduces armor by 1 per attack for 4 seconds
  • Lil' Shredder damage reduced from 35/50/65/80 to 20/40/60/80

TALENTS

  • Level 15 Talent increased from +48 Scatterblast Damage to +60
  • Level 25 Talent changed from Scatterblast Applies 2.5s Disarm to 3x Lil' Shredder Multishot

SNIPER

SHRAPNEL

  • Shrapnel damage reduced from 20/40/60/80 to 20/35/50/65

ASSASSINATE

  • Assassinate scepter stun duration reduced from 1.5 to 1/1.25/1.5

SPECTRE

  • Base health regen reduced from 2.5 to 1.5

SHADOW STEP

  • Shadow Step can now target Spell Immune units

HAUNT

  • Haunt illusions no longer have a fixed 400 movement speed
  • Haunt illusions no longer have a 1 second delay on acting

DESOLATE

  • Desolate damage increased from 20/30/40/50 to 30/40/50/60
  • Desolate search area reduced from 500 to 425
  • Desolate no longer reduces vision

SPIRIT BREAKER

CHARGE OF DARKNESS

  • Charge of Darkness cast point reduced from 0.47 to 0.3

TALENTS

  • Level 15 Talent increased from +30 Damage to +40

STORM SPIRIT

  • Agility gain increased from 1.5 to 1.7

BALL LIGHTNING

  • Ball Lightning travel cost per 100 units reduced from 12 + 0.7% to 10 + 0.65%

SVEN

  • Base movement speed increased from 315 to 325
  • Stormhammer dispel talent is now able to target Cyclone'd units and dispels it off

WARCRY

  • Warcry no longer provides 12/16/20/24 bonus damage
  • Warcry movement speed is now provided for allies as well
  • Warcry movement speed bonus reduced from 10/14/18/22 to 8/12/16/20
  • Warcry manacost reduced from 60 to 30/40/50/60

GREAT CLEAVE

  • Great Cleave distance increased from 650 to 700

GOD'S STRENGTH

  • God's Strength no longer provides 10/20/30 strength
  • God's Strength bonus damage increased from 80/120/160% to 110/160/210%
  • God's Strength duration increased from 25 to 40

TALENTS

  • Level 25 Talent changed from +32 STR God's Strength to +50% God's Strength damage

TEMPLAR ASSASSIN

MELD

  • Meld armor reduction rescaled from 2/4/6/8 to 5/6/7/8
  • Meld cooldown increased from 6 to 12/10/8/6

TALENTS

  • Level 25 Talent increased from +4 Refraction Instances to +6

TERRORBLADE

METAMORPHOSIS

  • Metamorphosis no longer reduces your movement speed

TALENTS

  • Level 10 Talent reduced from +20 Movement Speed to +15

TIDEHUNTER

  • Base strength increased by 2

KRAKEN SHELL

  • Kraken Shell damage block increased from 12/24/36/48 to 14/26/38/50

TALENTS

  • Level 20 Talent increased from +24 Kraken Shell Damage Block to +30

TIMBERSAW

  • Base strength increased by 1
  • Base mana regen increased from 0.25 to 0.5

TALENTS

  • Level 10 Talent reduced from +2 Mana Regen to +1.75
  • Level 15 Talent increased from +6 Reactive Armor Stacks to +8

TINY

  • Base health regen increased from 0 to 1

TOSS

  • Toss duration increased from 1.3 to 1.4

AVALANCHE

  • Avalanche initial projectile no longer takes a fixed 0.5 seconds to arrive at the destination, but instead has a 1200 projectile speed

TREE GRAB

  • Tree Grab no longer slows Tiny by 30 movement speed
  • Tree Grab now has a 5 hit charge limit
  • Tree Grab unit bonus damage rescaled from 10/20/30/40% to 25%
  • Tree Grab building damage increased from 20/50/80/110% to 90/120/150/180%
  • Tree Grab splash damage increased from 30/40/50/60% to 40/60/80/100%

GROW

  • Grow bonus damage rescaled from 30/45/60 to 25/50/75

TALENTS

  • Level 15 Talent changed from +325 Health to +3 Tree Grab Attack Charges
  • Level 20 Talent increased from +16 Strength to +18

TREANT PROTECTOR

LEECH SEED

  • Leech Seed is now an enemy target spell again. Deals 16/32/48/64 damage per pulse and heals allies within 650 range for the same amount. Lasts 5 seconds with a pulse per second. Slows the target enemy for 8/14/20/26%. Cooldown 18/16/14/12. Manacost 110/120/130/140. Cast Range 400

EYES IN THE FOREST

  • Eyes in the Forest now has 3 charges with a 40 second replenish time

TROLL WARLORD

TALENTS

  • Level 15 Talent changed from +3 Max Fervor Stacks to +5 Fervor Attack Speed
  • Level 15 Talent increased from +70 Whirling Axes damage to +90

TUSK

  • Base armor increased by 1

SNOWBALL

  • Snowball damage per ally increased from 20/30/40/50 to 20/40/60/80

TALENTS

  • Level 25 Talent increased from -6s Snowball Cooldown to -8s

UNDERLORD

  • Attack range increased from 150 to 175

ATROPHY AURA

  • Atrophy Aura no longer provides permanent bonus damage
  • Atrophy Aura creep death damage rescaled from 5 to 4/5/6/7
  • Atrophy Aura damage duration increased from 30/40/50/60 to 30/45/60/75

FIRESTORM

  • Firestorm cast point reduced from 0.6 to 0.5
  • Firestorm AoE increased from 400 to 400/430/460/490
  • Firestorm debuff no longer ignores Ancients (still ignores Roshan)

PIT OF MALICE

  • Pit of Malice cooldown reduced from 22/20/18/16 to 18/17/16/15

TALENTS

  • Level 10 Talent changed from +20 Movement Speed to +5 Armor
  • Level 10 Talent changed from +14 Firestorm Wave Damage to +12% Magic Resistance
  • Level 15 Talent changed from +5 Atrophy Permanent Bonus Damage to -3s Firestorm Cooldown
  • Level 15 Talent changed from +175 Cast Range to +100 Pit of Malice AoE

UNDYING

FLESH GOLEM

  • Flesh Golem debuff no longer deals damage per second nor increases damage zombies do
  • Flesh Golem debuff now also increases all damage the target takes by 25/30/35%

URSA

EARTHSHOCK

  • Earthshock slow reduced from 10/25/40/55% to 10/20/30/40%
  • Earthshock cooldown increased from 9/8/7/6 to 11/10/9/8

ENRAGE

  • Enrage cooldown increased from 50/40/30 to 70/50/30

TALENTS

  • Level 20 Talent changed from +1.2s Enrage Duration to -3s Earthshock Cooldown

VENGEFUL SPIRIT

WAVE OF TERROR

  • Wave of Terror vision area increased from 300 to 350

TALENTS

  • Level 20 Talent changed from +6 Vengeance Aura Attribute to +100 Vengeance Aura Attack Range
  • Level 20 Talent increased from +160 Magic Missile Damage to +200

VENOMANCER

  • Base movement speed increased from 275 to 280

POISON STING

  • Poison Sting damage increased from 6/12/18/24 to 8/16/24/32
  • Poison Sting no longer reduces hp regen

PLAGUE WARD

  • Plague Wards health increased from 75/200/325/450 to 120/230/340/450

POISON NOVA

  • Poison Nova scepter cooldown reduced from 140/120/60 to 100/80/60 (non-scepter is 140/120/100)

TALENTS

  • Level 10 Talent increased from +12s Plague Ward Duration to +15s

VIPER

  • Base damage increased by 2
  • Intelligence increased from 15 + 1.8 to 17 + 2.0

VISAGE

  • Attack projectile speed increased from 900 to 1000

SOUL ASSUMPTION

  • Soul Assumption manacost reduced from 150 to 135/140/145/150

TALENTS

  • Level 15 Talent increased from -2.5 Armor Corruption to -3

VOID SPIRIT

RESONANT PULSE

  • Resonant Pulse scepter charge replenish time increased from 16 to 18

WARLOCK

SHADOW WORD

  • Shadow Word cast range increased from 450/550/650/750 to 450/600/750/900

WEAVER

SHUKUCHI

  • Shukuchi speed increased from 200/220/240/260 to 200/230/260/290

TIME LAPSE

  • Time Lapse scepter cooldown increased from 16 to 20
  • Time Lapse scepter cast range reduced from 1000 to 600

TALENTS

  • Level 10 Talent changed from +6 Agi to +15 Damage
  • Level 15 Talent increased from +15 Mana Break to +20

WINDRANGER

FOCUS FIRE

  • Focus Fire now pauses firing if you issue the stop or halt commands. If you right click on the target it will resume again.

WINTER WYVERN

WINTER'S CURSE

  • Winter's Curse cooldown increased from 80 to 90

WITCH DOCTOR

TALENTS

  • Level 20 Talent changed from +1 Maledict Tick to +15% Maledict Burst Damage

WRAITH KING

  • Base damage increased by 3

VAMPIRIC AURA

  • Vampiric Aura no longer provides attack damage or self bonus mechanics
  • Vampiric Aura lifesteal increased from 5/10/15/20% to 8/16/24/32%
  • Vampiric Aura now has half effect on ranged heroes

MORTAL STRIKE

  • Mortal Strike Skeleton attack damage increased from 30-35 to 35-40

ZEUS

  • Movement speed increased from 300 to 310

ARC LIGHTNING

  • Arc Lightning damage increased from 70/95/120/145 to 75/100/125/150

LIGHTNING BOLT

  • Lightning Bolt manacost increased from 90/105/120/135 to 125/130/135/140

THUNDERGOD'S WRATH

  • Thundergod's Wrath damage increased from 250/350/450 to 300/400/500
  • Thundergod's Wrath cooldown increased from 90 to 120

NIMBUS

  • Nimbus cooldown increased from 35 to 45 seconds

TALENTS

  • Level 10 Talent reduced from +2 Mana Regen to +1.75
  • Level 25 Talent increased from +225 Cast Range to +275

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for English, Russian, Simplified Chinese, and Korean

Heroes

  • Anti-Mage: Attribute agility gain reduced from 3 to 2.8 (-0.2)
  • Anti-Mage: Level 10 (Right) Talent changed from +10 Strength to +9 Strength
  • Axe: Attribute intelligence gain reduced from 1.6 to 1.6 (0)
  • Axe: Level 10 (Right) Talent changed from +8 Strength to +25 Attack Speed
  • Axe: Level 15 (Left) Talent changed from +35 Attack Speed to Attacking Procs Counter Helix
  • Axe: Level 20 (Right) Talent changed from +20 Health Regen to +150 Culling Blade Threshold
  • Axe: Level 20 (Left) Talent changed from Attacking Procs Counter Helix to +20 Health Regen
  • Bane: Attribute base strength reduced from 23 to 22 (-1)
  • Bane: Attribute base intelligence reduced from 23 to 22 (-1)
  • Bane: Attribute base agility reduced from 23 to 22 (-1)
  • Bane: Level 15 (Right) Talent changed from +7% Spell Amplification to +9% Spell Amplification
  • Bane: Level 20 (Left) Talent changed from +40 Movement Speed to +30 Movement Speed
  • Bloodseeker: Attribute base intelligence increased from 18 to 21 (+3)
  • Bloodseeker: Attribute intelligence gain increased from 1.7 to 2 (+0.3)
  • Bloodseeker: Level 10 (Right) Talent changed from +20 Attack Speed to +30 Bloodrage Attack Speed
  • Bloodseeker: Level 10 (Left) Talent changed from +5 Armor to +6 Armor
  • Crystal Maiden: Attack damage min reduced from 30 to 28 (-2)
  • Crystal Maiden: Attack damage max reduced from 36 to 34 (-2)
  • Crystal Maiden: Attribute base intelligence increased from 14 to 16 (+2)
  • Crystal Maiden: Movement speed increased from 275 to 280 (+5)
  • Drow Ranger: Armor physical increased from -1 to 0 (+1)
  • Drow Ranger: Attack damage min increased from 29 to 31 (+2)
  • Drow Ranger: Attack damage max reduced from 40 to 38 (-2)
  • Drow Ranger: Movement speed increased from 285 to 290 (+5)
  • Drow Ranger: Level 15 (Left) Talent changed from +20 Movement Speed to -6s Multishot Cooldown
  • Earthshaker: Level 10 (Right) Talent changed from +25 Damage to +20 Base Damage
  • Shadow Fiend: Attack damage min increased from 15 to 19 (+4)
  • Shadow Fiend: Attack damage max increased from 21 to 25 (+4)
  • Phantom Lancer: Attack damage min increased from 22 to 26 (+4)
  • Phantom Lancer: Attack damage max reduced from 44 to 40 (-4)
  • Phantom Lancer: Level 15 (Left) Talent changed from +100 Spirit Lance Damage to -1s Spirit Lance CD
  • Phantom Lancer: Level 20 (Left) Talent changed from +5 Max Juxtapose Illusions to +4% Juxtapose Damage
  • Pudge: Attribute strength gain reduced from 4 to 3.2 (-0.8)
  • Pudge: Status health regen increased from 1 to 2 (+1)
  • Razor: Attribute strength gain increased from 2.6 to 2.8 (+0.2)
  • Razor: Attribute agility gain increased from 2.1 to 2.3 (+0.2)
  • Razor: Level 25 (Left) Talent changed from +180 Eye of the Storm Passive Damage to +1 Eye of the Storm Target
  • Sand King: Level 10 (Right) Talent changed from -30 Epicenter Attack Slow to +20 Epicenter Damage Per Pulse
  • Sand King: Level 15 (Left) Talent changed from +2 Epicenter Pulses to +8% Caustic Finale Slow
  • Sand King: Level 20 (Right) Talent changed from +8 Armor to -2s Burrowstrike Cooldown
  • Sand King: Level 20 (Left) Talent changed from +25 Epicenter Damage Per Pulse to +20 Health Regen
  • Sand King: Level 25 (Right) Talent changed from +40 Health Regen to +4 Epicenter Pulses
  • Storm Spirit: Attribute agility gain increased from 1.5 to 1.7 (+0.2)
  • Sven: Movement speed increased from 315 to 325 (+10)
  • Tiny: Level 15 (Right) Talent changed from +325 Health to +3 Tree Grab Attack Charges
  • Tiny: Level 20 (Right) Talent changed from +16 Strength to +18 Strength
  • Tiny: Added new attribute status health regen with value of 1
  • Vengeful Spirit: Level 20 (Left) Talent changed from +6 Vengeance Aura Attributes to +100 Vengeance Aura Attack Range
  • Zeus: Movement speed increased from 300 to 310 (+10)
  • Zeus: Level 10 (Right) Talent changed from +2 Mana Regen to +1.75 Mana Regen
  • Zeus: Level 25 (Right) Talent changed from +225 Cast Range to +275 Cast Range
  • Lich: Level 10 (Right) Talent changed from +150 Health to +100 Cast Range
  • Lich: Level 10 (Left) Talent changed from +15 Movement Speed to +60 Frost Nova AoE Damage
  • Lich: Level 20 (Right) Talent changed from +150 Cast Range to +100 Chain Frost Damage
  • Lion: Armor physical increased from -1 to 0 (+1)
  • Lion: Base attack speed increased from 100 to 115 (+15)
  • Lion: Level 10 (Right) Talent changed from +75 Cast Range to +15% Mana Drain Slow
  • Lion: Level 15 (Right) Talent changed from +160 Finger of Death Damage to -2s Earth Spike Cooldown
  • Lion: Level 15 (Left) Talent changed from +15% Mana Drain Slow to +150 Cast Range
  • Lion: Level 20 (Right) Talent changed from +400 Health to +20 Finger of Death Damage Per Kill
  • Shadow Shaman: Attack damage min reduced from 52 to 46 (-6)
  • Shadow Shaman: Attack damage max reduced from 59 to 53 (-6)
  • Shadow Shaman: Attribute base intelligence increased from 19 to 25 (+6)
  • Slardar: Level 20 (Left) Talent changed from +800 Night Vision to -4 Corrosive Haze Armor
  • Tidehunter: Attribute base strength increased from 25 to 27 (+2)
  • Witch Doctor: Level 20 (Left) Talent changed from +{s:value2} Maledict Tick to +15% Maledict Burst Damage
  • Enigma: Level 10 (Right) Talent changed from +150 Eidolon Attack Range to +135 Eidolon Health
  • Enigma: Level 10 (Left) Talent changed from +12% Magic Resistance to +4s Midnight Pulse Duration
  • Beastmaster: Level 15 (Left) Talent changed from -14s Hawks Cooldown to +200 Hawk Vision
  • Beastmaster: Level 20 (Left) Talent changed from +400 Health to +450 Health
  • Queen of Pain: Attribute strength gain reduced from 2.3 to 2.2 (-0.1)
  • Venomancer: Movement speed increased from 275 to 280 (+5)
  • Faceless Void: Level 15 (Left) Talent changed from -1.2s Time Walk to +275 Timewalk Cast Range
  • Faceless Void: Level 20 (Left) Talent changed from +350 Timewalk Cast Range to -1.75s Time Walk
  • Wraith King: Attack damage min increased from 37 to 40 (+3)
  • Wraith King: Attack damage max increased from 39 to 42 (+3)
  • Phantom Assassin: Attack damage min increased from 27 to 30 (+3)
  • Phantom Assassin: Attack damage max increased from 29 to 32 (+3)
  • Phantom Assassin: Level 10 (Left) Talent changed from +12 Damage to -1s Stifling Dagger Cooldown
  • Phantom Assassin: Level 15 (Left) Talent changed from +25% Cleave to +350 Phantom Strike Cast Range
  • Viper: Attack damage min increased from 25 to 27 (+2)
  • Viper: Attack damage max increased from 27 to 29 (+2)
  • Viper: Attribute base intelligence increased from 15 to 17 (+2)
  • Viper: Attribute intelligence gain increased from 1.8 to 2 (+0.2)
  • Luna: Attack damage min increased from 29 to 32 (+3)
  • Luna: Attack damage max increased from 35 to 38 (+3)
  • Dazzle: Level 10 (Left) Talent changed from +1.5 Mana Regen to +1.75 Mana Regen
  • Clockwerk: Level 15 (Right) Talent changed from +12 Strength to +1 Power Cogs Hit To Kill
  • Leshrac: Attack damage min increased from 19 to 22 (+3)
  • Leshrac: Attack damage max increased from 23 to 26 (+3)
  • Leshrac: Attack range reduced from 600 to 575 (-25)
  • Leshrac: Attribute strength gain increased from 2.3 to 2.5 (+0.2)
  • Leshrac: Level 10 (Left) Talent changed from +200 Mana to +40 Split Earth Radius
  • Leshrac: Level 20 (Right) Talent changed from +350 Health to +1.0s Lightning Storm Slow Duration
  • Leshrac: Level 25 (Left) Talent changed from +2.5s Lightning Storm Slow Duration to +175 Lightning Storm Damage
  • Nature's Prophet: Armor physical reduced from 2 to 0 (-2)
  • Nature's Prophet: Level 10 (Right) Talent changed from +25 Damage to +20 Damage
  • Nature's Prophet: Level 15 (Right) Talent changed from +8 Armor to +25 Attack Speed
  • Nature's Prophet: Level 20 (Right) Talent changed from +30 Attack Speed to +8 Armor
  • Lifestealer: Attack damage min increased from 17 to 21 (+4)
  • Lifestealer: Level 10 (Right) Talent changed from +150 Health to +200 Health
  • Lifestealer: Level 10 (Left) Talent changed from +25 Attack Speed to +30 Attack Speed
  • Lifestealer: Level 20 (Left) Talent changed from +40% Open Wounds Lifesteal to -4s Open Wounds Cooldown
  • Dark Seer: Armor physical reduced from 3 to 2 (-1)
  • Dark Seer: Attribute base agility increased from 12 to 18 (+6)
  • Dark Seer: Level 10 (Right) Talent changed from 10% Evasion to +75 Ion Shell Radius
  • Dark Seer: Level 15 (Right) Talent changed from +10 Health Regen to Ion Shell Provides 400 Max Health
  • Dark Seer: Level 15 (Left) Talent changed from +100 Ion Shell Radius to +25% Wall of Replica Illusion Damage
  • Clinkz: Changed Ability1 from Death Pact to Strafe
  • Clinkz: Changed Ability4 from generic_hidden to Burning Army
  • Clinkz: Changed Ability6 from Burning Army to Death Pact
  • Clinkz: Attack animation point reduced from 0.7 to 0.4 (-0.3)
  • Clinkz: Attribute intelligence gain increased from 1.7 to 2.2 (+0.5)
  • Clinkz: Level 10 (Right) Talent changed from +7 Agility to Skeleton Walk Exit Summons A Burning Army Skeleton
  • Clinkz: Level 10 (Left) Talent changed from +9 Strength to +1.75 Mana Regen
  • Clinkz: Level 15 (Right) Talent changed from -30s Burning Army Cooldown to -10s Skeleton Walk Cooldown
  • Clinkz: Level 20 (Right) Talent changed from +100 Attack Range to +125 Attack Range
  • Clinkz: Level 20 (Left) Talent changed from +325 Death Pact Health to Kills Reset Death Pact Cooldown
  • Clinkz: Level 25 (Right) Talent changed from +3.0s Skeleton Walk Attack Speed Duration to +50/{s:value2}% Death Pact Health/Damage
  • Omniknight: Movement speed increased from 300 to 305 (+5)
  • Omniknight: Level 20 (Left) Talent changed from +3 Mana Regen to -3s Heavenly Grace Cooldown
  • Omniknight: Level 25 (Left) Talent changed from -6.5s Heavenly Grace Cooldown to -60s Guardian Angel Cooldown
  • Enchantress: Attribute intelligence gain increased from 3.6 to 3.8 (+0.2)
  • Enchantress: Movement turn rate increased from 0.5 to 0.6 (+0.1)
  • Enchantress: Level 10 (Left) Talent changed from +15 Movement Speed to +20 Movement Speed
  • Huskar: Attack damage min increased from 19 to 21 (+2)
  • Huskar: Attack damage max increased from 24 to 26 (+2)
  • Huskar: Attribute agility gain increased from 1.4 to 1.8 (+0.4)
  • Huskar: Level 25 (Right) Talent changed from +150 Attack Range to +175 Attack Range
  • Night Stalker: Level 10 (Right) Talent changed from +150 Health to +45 Void Damage
  • Night Stalker: Level 10 (Left) Talent changed from +150 Mana to +7% Hunter In The Night Movement Speed
  • Broodmother: Attribute strength gain increased from 2.8 to 3.2 (+0.4)
  • Broodmother: Attribute agility gain increased from 2.8 to 3.2 (+0.4)
  • Bounty Hunter: Attack damage min increased from 27 to 30 (+3)
  • Bounty Hunter: Attack damage max reduced from 41 to 38 (-3)
  • Bounty Hunter: Status mana regen increased from 0 to 0.5 (+0.5)
  • Bounty Hunter: Level 10 (Right) Talent changed from +15 Movement Speed to +20 Movement Speed
  • Bounty Hunter: Level 10 (Left) Talent changed from +20 Damage to +40 Jinada Damage
  • Weaver: Level 10 (Left) Talent changed from +6 Agility to +15 Damage
  • Weaver: Level 15 (Right) Talent changed from +15 Mana Break to +20 Mana Break
  • Jakiro: Attack acquisition range increased from 800 to 950 (+150)
  • Jakiro: Attribute strength gain reduced from 3 to 3 (0)
  • Jakiro: Attribute intelligence gain reduced from 3.2 to 2.8 (-0.4)
  • Jakiro: Level 10 (Right) Talent changed from +275 Attack Range to +325 Attack Range
  • Jakiro: Level 15 (Right) Talent changed from +275 Health to -1s Ice Path Cooldown
  • Batrider: Attribute agility gain increased from 1.5 to 1.8 (+0.3)
  • Batrider: Level 15 (Right) Talent changed from +2.0s Flamebreak Burn Duration to +5 Sticky Napalm Damage
  • Spectre: Status health regen reduced from 2.5 to 1.5 (-1)
  • Doom: Armor physical increased from -1 to 0 (+1)
  • Doom: Attack range increased from 175 to 200 (+25)
  • Doom: Level 10 (Right) Talent changed from +16 Scorched Earth Damage to +2 Doom Duration
  • Doom: Level 15 (Right) Talent changed from +3 Doom Duration to +30 Scorched Earth Damage
  • Ursa: Level 20 (Right) Talent changed from +1.2s Enrage Duration to -3s Earthshock Cooldown
  • Spirit Breaker: Level 15 (Left) Talent changed from +30 Damage to +40 Damage
  • Gyrocopter: Attribute base intelligence increased from 19 to 21 (+2)
  • Gyrocopter: Level 10 (Right) Talent changed from +12 Damage to +16 Damage
  • Gyrocopter: Level 10 (Left) Talent changed from +175 Health to +200 Health
  • Invoker: Attack damage min increased from 27 to 29 (+2)
  • Invoker: Attack damage max increased from 33 to 35 (+2)
  • Silencer: Level 25 (Left) Talent changed from +1.5s Global Silence to 30% Cooldown Reduction
  • Outworld Devourer: Level 25 (Left) Talent changed from 12% Spell Lifesteal to 20% Spell Lifesteal
  • Brewmaster: Level 10 (Left) Talent changed from +150 Health to +175 Health
  • Shadow Demon: Level 10 (Right) Talent changed from +12 Intelligence to +15 Intelligence
  • Lone Druid: Attribute strength gain reduced from 2.7 to 2.5 (-0.2)
  • Chaos Knight: Level 15 (Left) Talent changed from 12% Cooldown Reduction to 14% Cooldown Reduction
  • Chaos Knight: Level 25 (Right) Talent changed from -1.5s Chaos Strike Cooldown to +10% Chaos Strike Chance
  • Ogre Magi: Attribute agility gain reduced from 1.9 to 1.5 (-0.4)
  • Rubick: Base attack speed increased from 100 to 110 (+10)
  • Rubick: Attack damage min increased from 22 to 24 (+2)
  • Rubick: Attack damage max reduced from 32 to 30 (-2)
  • Rubick: Level 15 (Right) Talent changed from +50 Damage to +50 Base Damage
  • Rubick: Level 20 (Right) Talent changed from -80% Fade Bolt Damage Reduction to Fade Bolt Steals Hero Damage
  • Disruptor: Level 10 (Right) Talent changed from +20% Magic Resistance to -2s Kinetic Field Cooldown
  • Disruptor: Level 15 (Left) Talent changed from -3s Kinetic Field Cooldown to +1.5s Static Storm Duration
  • Nyx Assassin: Level 10 (Right) Talent changed from +6% Spell Amplification to +8% Spell Amplification
  • Naga Siren: Movement speed increased from 320 to 330 (+10)
  • Keeper of the Light: Level 20 (Left) Talent changed from +250 Chakra Magic Mana to -4s Chakra Magic Cooldown
  • Io: Movement speed increased from 280 to 320 (+40)
  • Visage: Projectile speed increased from 900 to 1000 (+100)
  • Visage: Level 15 (Right) Talent changed from -2.5 Armor Corruption to -3 Armor Corruption
  • Slark: Base attack speed reduced from 120 to 115 (-5)
  • Medusa: Attribute base strength increased from 15 to 17 (+2)
  • Medusa: Attribute strength gain reduced from 1.5 to 1.5 (0)
  • Medusa: Attribute base intelligence increased from 19 to 23 (+4)
  • Troll Warlord: Level 15 (Right) Talent changed from +3 Max Fervor Stacks to +5 Fervor Attack Speed
  • Centaur Warrunner: Level 15 (Right) Talent changed from +25 Base Damage to +40 Damage
  • Magnus: Level 10 (Right) Talent changed from +15 Attack Speed to +20 Damage
  • Timbersaw: Attribute base strength increased from 23 to 24 (+1)
  • Timbersaw: Status mana regen increased from 0.25 to 0.5 (+0.25)
  • Timbersaw: Level 10 (Left) Talent changed from +2 Mana Regen to +1.75 Mana Regen
  • Tusk: Armor physical increased from 0 to 1 (+1)
  • Abaddon: Level 20 (Left) Talent changed from +70 Damage to +80 Damage
  • Abaddon: Added new attribute status health regen with value of 0.5
  • Elder Titan: Attribute base strength increased from 24 to 26 (+2)
  • Elder Titan: Level 10 (Left) Talent changed from +8 Strength to +20 Attack Speed
  • Elder Titan: Level 20 (Right) Talent changed from +55 Attack Speed to +100% Cleave
  • Legion Commander: Attribute base strength reduced from 26 to 25 (-1)
  • Earth Spirit: Attribute base strength increased from 21 to 22 (+1)
  • Terrorblade: Level 10 (Right) Talent changed from +20 Movement Speed to +15 Movement Speed
  • Phoenix: Level 15 (Left) Talent changed from +400 Health to +500 Health
  • Oracle: Level 25 (Right) Talent changed from -4.0s Fate's Edict Cooldown to -1.5s Fortune's End Max Channel Time
  • Arc Warden: Armor physical increased from -2 to -1 (+1)
  • Arc Warden: Attribute base agility increased from 15 to 16 (+1)
  • Arc Warden: Attribute agility gain increased from 2.4 to 2.5 (+0.1)
  • Arc Warden: Level 10 (Right) Talent changed from 6% Cooldown Reduction to +350 Flux Cast Range
  • Arc Warden: Level 10 (Left) Talent changed from +30 Attack Speed to +200 Health
  • Arc Warden: Level 15 (Right) Talent changed from +250 Health to +50 Attack Speed
  • Arc Warden: Level 15 (Left) Talent changed from +325 Flux Cast Range to 15% Cooldown Reduction
  • Underlord: Attack range increased from 150 to 175 (+25)
  • Underlord: Attribute strength gain reduced from 3 to 3 (0)
  • Underlord: Level 10 (Right) Talent changed from +14 Firestorm Wave Damage to +5 Armor
  • Underlord: Level 10 (Left) Talent changed from +20 Movement Speed to +12% Magic Resistance
  • Underlord: Level 15 (Right) Talent changed from +175 Cast Range to +100 Pit of Malice AoE
  • Underlord: Level 15 (Left) Talent changed from +5 Atrophy Permanent Bonus Damage to -3s Firestorm Cooldown
  • Monkey King: Armor physical increased from -2 to 1 (+3)
  • Monkey King: Level 10 (Left) Talent changed from +15 Attack Speed to +20 Attack Speed
  • Dark Willow: Level 10 (Right) Talent changed from +10 Intelligence to +0.4s Cursed Crown Stun Duration
  • Dark Willow: Level 15 (Left) Talent changed from +30 Movement Speed to -2s Shadow Realm Cooldown
  • Grimstroke: Attack range increased from 550 to 575 (+25)
  • Grimstroke: Level 10 (Right) Talent changed from +20 Movement Speed to +100 Cast Range
  • Grimstroke: Level 15 (Left) Talent changed from +150 Cast Range to +20% Ink Swell Movement Speed
  • Mars: Attribute base intelligence increased from 17 to 20 (+3)
  • Snapfire: Level 25 (Right) Talent changed from Scatterblast Applies 2.5s Disarm to 3x Lil' Shredder Multishot

Abilities

  • Culling Blade: Changed kill threshold from 250/325/400 to 250/350/450
  • Culling Blade: Added new attribute linkedspecialbonus with value of special_bonus_unique_axe_5
  • Brain Sap: Changed ability mana cost from 90/115/140/165 to 110/130/150/170
  • Bloodrage: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_UNIT_TARGET to DOTA_ABILITY_BEHAVIOR_UNIT_TARGET/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE
  • Bloodrage: Changed ability cooldown from 9/8/7/6 to 14/12/10/8
  • Bloodrage: Changed ability mana cost from 0/0/0/0 to 25/30/35/40
  • Bloodrage: Changed ability unit target team from DOTA_UNIT_TARGET_TEAM_BOTH to DOTA_UNIT_TARGET_TEAM_FRIENDLY
  • Bloodrage: Changed ability unit target type from DOTA_UNIT_TARGET_HERO/|/DOTA_UNIT_TARGET_CREEP to DOTA_UNIT_TARGET_HERO
  • Bloodrage: Changed duration from 9/10/11/12 to 8
  • Bloodrage: Removed attribute damage increase outgoing pct with value of 12 18 24 30
  • Bloodrage: Removed attribute calculatespelldamagetooltip with value of 0
  • Bloodrage: Added new attribute attack speed with value of 50 80 110 140
  • Bloodrage: Added new attribute linkedspecialbonus with value of special_bonus_unique_bloodseeker_5
  • Bloodrage: Removed attribute damage increase incoming pct with value of 10 14 18 22
  • Bloodrage: Removed attribute calculatespelldamagetooltip with value of 0
  • Bloodrage: Added new attribute spell amp with value of 6 12 18 24
  • Bloodrage: Removed attribute health bonus pct with value of 10 15 20 25
  • Bloodrage: Added new attribute damage pct with value of 2.4 2.6 2.8 3
  • Bloodrage: Removed attribute health bonus creep pct with value of 10 15 20 25
  • Bloodrage: Removed attribute health bonus aoe with value of 300
  • Bloodrage: Removed attribute health bonus share percent with value of 50
  • Bloodrage: Added new attribute ability cast gesture slot with value of DEFAULT
  • Thirst: Removed attribute bonus attack speed with value of 30 45 60 75
  • Thirst: Added new attribute hero kill heal with value of 12 18 24 30
  • Thirst: Removed attribute max bonus pct with value of 25
  • Thirst: Added new attribute creep kill heal with value of 6 9 12 15
  • Thirst: Removed attribute visibility threshold pct with value of 25
  • Thirst: Added new attribute half bonus aoe with value of 300
  • Thirst: Removed attribute invis threshold pct with value of 25
  • Thirst: Added new attribute max bonus pct with value of 25
  • Thirst: Removed attribute linger duration with value of 4.0
  • Thirst: Added new attribute visibility threshold pct with value of 25
  • Thirst: Added new attribute invis threshold pct with value of 25
  • Thirst: Added new attribute linger duration with value of 4.0
  • Fissure: Changed fissure duration from 8.0 to 6.5/7/7.5/8.0
  • Omnislash: Slashes rate multiplier reduced from 1.7 to 1.6 (-0.1)
  • Omnislash: Removed attribute duration with value of 3 3.25 3.5
  • Omnislash: Removed attribute linkedspecialbonus with value of special_bonus_unique_juggernaut_2
  • Omnislash: Added new attribute bonus attack speed with value of 40
  • Omnislash: Added new attribute calculatespelldamagetooltip with value of 0
  • Omnislash: Removed attribute omni slash radius with value of 425
  • Omnislash: Added new attribute duration with value of 3 3.25 3.5
  • Omnislash: Added new attribute linkedspecialbonus with value of special_bonus_unique_juggernaut_2
  • Omnislash: Added new attribute omni slash radius with value of 425
  • Laguna Blade: Changed damage from 450/650/850 to 500/700/900
  • Finger of Death: Added new attribute linkedspecialbonus with value of special_bonus_unique_lion_8
  • Sacred Arrow: Changed ability cooldown from 18/17/16/15 to 19/18/17/16
  • Moonlight Shadow: Changed movement speed from 15% to 9/12/15%
  • Leap: Distance increased from 550 to 575 (+25)
  • Necromastery: Changed damage per soul from 2 to 1/2/3/4
  • Necromastery: Changed max souls from 12/20/28/36 to 11/14/17/20
  • Necromastery: Necromastery souls hero bonus reduced from 11 to 1 (-10)
  • Necromastery: Changed scepter max souls from 22/30/38/46 to 30
  • Requiem of Souls: Changed requiem soul conversion from 2/2/2 to 1
  • Spirit Lance: Changed lance damage from 100/150/200/250 to 100/160/220/280
  • Juxtapose: Added new attribute linkedspecialbonus with value of special_bonus_unique_phantom_lancer_6
  • Flesh Heap: Changed strength bonus from 1.0/1.5/2/2.5 to 1.5/2/2.5/3.0
  • Meat Hook: Changed ability cooldown from 27/22/17/12 to 21/18/15/12
  • Meat Hook: Removed attribute hook speed with value of 1450.0
  • Meat Hook: Added new attribute damage with value of 150 220 290 360
  • Meat Hook: Added new attribute linkedspecialbonus with value of special_bonus_unique_pudge_7
  • Meat Hook: Removed attribute hook width with value of 100
  • Meat Hook: Added new attribute hook speed with value of 1450.0
  • Meat Hook: Removed attribute hook distance with value of 1300
  • Meat Hook: Added new attribute hook width with value of 100
  • Meat Hook: Removed attribute vision radius with value of 500 500 500 500
  • Meat Hook: Added new attribute hook distance with value of 1300
  • Meat Hook: Removed attribute vision duration with value of 4.0 4.0 4.0 4.0
  • Meat Hook: Added new attribute vision radius with value of 500 500 500 500
  • Meat Hook: Added new attribute vision duration with value of 4.0 4.0 4.0 4.0
  • Rot: Changed move slow from -11/-18/-25/-32% to -14/-20/-26/-32%
  • Plasma Field: Changed ability cooldown from 14 to 13/12/11/10
  • Storm Surge: Removed attribute movement speed pct with value of 2 4 6 8
  • Storm Surge: Added new attribute self movement speed pct with value of 8 12 16 20
  • Storm Surge: Added new attribute linkedspecialbonus with value of special_bonus_unique_razor_5
  • Storm Surge: Removed attribute self movement speed pct with value of 6 10 14 18
  • Storm Surge: Removed attribute radius with value of 1200
  • Eye of the Storm: Removed attribute passive area damage with value of 60 100 140
  • Eye of the Storm: Removed attribute linkedspecialbonus with value of special_bonus_unique_razor_4
  • Eye of the Storm: Added new attribute duration with value of 30.0
  • Eye of the Storm: Removed attribute passive area interval with value of 3
  • Eye of the Storm: Added new attribute strike interval with value of 0.7 0.6 0.5
  • Eye of the Storm: Added new attribute linkedspecialbonus with value of special_bonus_unique_razor_2
  • Eye of the Storm: Removed attribute duration with value of 30.0
  • Eye of the Storm: Added new attribute armor reduction with value of 1 1 1
  • Eye of the Storm: Removed attribute strike interval with value of 0.7 0.6 0.5
  • Eye of the Storm: Removed attribute linkedspecialbonus with value of special_bonus_unique_razor_2
  • Eye of the Storm: Added new attribute damage with value of 60 75 90
  • Eye of the Storm: Removed attribute armor reduction with value of 1 1 1
  • Eye of the Storm: Removed attribute damage with value of 40 55 70
  • Vampiric Aura: Changed lifesteal from 5/10/15/20% to 8/16/24/32%
  • Vampiric Aura: Removed attribute damage with value of 4 10 16 22
  • Vampiric Aura: Added new attribute vampiric aura ranged pct with value of 50
  • Vampiric Aura: Removed attribute self bonus with value of 1.5
  • Crypt Swarm: Ability cast point reduced from 0.4 to 0.2 (-0.2)
  • Storm Hammer: Added new attribute ability unit target flags with value of DOTA_UNIT_TARGET_FLAG_INVULNERABLE
  • Great Cleave: Cleave distance increased from 650 to 700 (+50)
  • Warcry: Changed ability mana cost from 60 to 30/40/50/60
  • Warcry: Changed bonus speed from 10/14/18/22% to 8/12/16/20%
  • Warcry: Removed attribute bonus damage with value of 12 16 20 24
  • Warcry: Added new attribute radius with value of 700
  • Warcry: Removed attribute radius with value of 700
  • God's Strength: Ability duration increased from 25 to 40 (+15)
  • God's Strength: Changed bonus damage from 80/120/160% to 110/160/210%
  • God's Strength: Added new attribute linkedspecialbonus with value of special_bonus_unique_sven_2
  • God's Strength: Removed attribute gods strength bonus str with value of 10 20 30
  • God's Strength: Removed attribute linkedspecialbonus with value of special_bonus_unique_sven_2
  • Ball Lightning: Ball lightning travel cost base reduced from 12 to 10 (-2)
  • Ball Lightning: Changed mana drain per unit from 0.7% to 0.65%
  • Caustic Finale: Explode radius increased from 400 to 500 (+100)
  • Caustic Finale: Removed attribute caustic finale damage with value of 90 130 170 220
  • Caustic Finale: Added new attribute caustic finale damage base with value of 70 90 110 130
  • Caustic Finale: Removed attribute caustic finale damage expire with value of 20 50 80 110
  • Caustic Finale: Added new attribute caustic finale damage pct with value of 10 14 18 22
  • Caustic Finale: Caustic finale duration reduced from 6 to 5 (-1)
  • Caustic Finale: Changed move slow from -15/-20/-25/-30% to -10/-15/-20/-25%
  • Caustic Finale: Added new attribute linkedspecialbonus with value of special_bonus_unique_sand_king_6
  • Caustic Finale: Added new attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_SUBTRACT
  • Caustic Finale: Removed attribute caustic finale slow as with value of -15 -20 -25 -30
  • Caustic Finale: Removed attribute caustic finale slow duration with value of 3 3.5 4 4.5
  • Avalanche: Removed attribute projectile duration with value of 0.5
  • Avalanche: Added new attribute projectile speed with value of 1200
  • Toss: Duration increased from 1.3 to 1.4 (+0.1)
  • Tree Grab: Removed attribute bonus damage with value of 10 20 30 40
  • Tree Grab: Removed attribute calculatespelldamagetooltip with value of 0
  • Tree Grab: Added new attribute attack count with value of 5
  • Tree Grab: Added new attribute linkedspecialbonus with value of special_bonus_unique_tiny_6
  • Tree Grab: Removed attribute bonus damage buildings with value of 20 50 80 110
  • Tree Grab: Added new attribute bonus damage with value of 25
  • Tree Grab: Removed attribute attack range with value of 350
  • Tree Grab: Added new attribute bonus damage buildings with value of 90 120 150 180
  • Tree Grab: Added new attribute calculatespelldamagetooltip with value of 0
  • Tree Grab: Removed attribute splash width with value of 200
  • Tree Grab: Added new attribute attack range with value of 350
  • Tree Grab: Removed attribute splash range with value of 400
  • Tree Grab: Added new attribute splash width with value of 200
  • Tree Grab: Removed attribute splash pct with value of 30 40 50 60
  • Tree Grab: Added new attribute splash range with value of 400
  • Tree Grab: Removed attribute throw splash pct with value of 150
  • Tree Grab: Added new attribute splash pct with value of 40 60 80 100
  • Tree Grab: Removed attribute bat increase with value of 0.0
  • Tree Grab: Added new attribute throw splash pct with value of 150
  • Tree Grab: Removed attribute speed reduction with value of 30
  • Tree Grab: Added new attribute bat increase with value of 0.0
  • Tree Grab: Added new attribute speed reduction with value of 0
  • Tree Throw: Changed bonus damage from 10/20/30/40 to 25
  • Grow: Changed bonus damage from 30/45/60 to 25/50/75
  • Arc Lightning: Changed damage from 70/95/120/145 to 75/100/125/150
  • Lightning Bolt: Changed ability mana cost from 90/105/120/135 to 125/130/135/140
  • Nimbus: Ability cooldown increased from 35 to 45 (+10)
  • Thundergod's Wrath: Ability cooldown increased from 90 to 120 (+30)
  • Thundergod's Wrath: Changed damage from 250/350/450 to 300/400/500
  • Corrosive Haze: Changed armor reduction from -8/-13/-18 to -10/-15/-20
  • Corrosive Haze: Added new attribute linkedspecialbonus with value of special_bonus_unique_slardar_5
  • Kraken Shell: Changed damage block from 12/24/36/48 to 14/26/38/50
  • Vengeance Aura: Added new attribute linkedspecialbonus with value of special_bonus_unique_vengeful_spirit_8
  • Wave of Terror: Vision aoe increased from 300 to 350 (+50)
  • Freezing Field: Radius reduced from 835 to 810 (-25)
  • Freezing Field: Scepter frostbite delay reduced from 2 to 1.75 (-0.25)
  • Focus Fire Cancel: New windrunner_focusfire_cancel
  • Frost Blast: Added new attribute linkedspecialbonus with value of special_bonus_unique_lich_6
  • Chain Frost: Added new attribute linkedspecialbonus with value of special_bonus_unique_lich_7
  • Maledict: Added new attribute linkedspecialbonus with value of special_bonus_unique_witch_doctor_7
  • Death Ward: Added new attribute scepter lifesteal with value of 10
  • Death Ward: Added new attribute requiresscepter with value of 1
  • Malefice: Changed damage per hit from 30/55/80/105 to 40/60/80/100
  • Demonic Conversion: Added new attribute linkedspecialbonus with value of special_bonus_unique_enigma_7
  • Midnight Pulse: Added new attribute linkedspecialbonus with value of special_bonus_unique_enigma_8
  • Shrapnel: Changed damage from 20/40/60/80 to 20/35/50/65
  • Assassinate: Changed scepter stun duration from 1.5 to 1/1.25/1.5
  • Shadow Word: Changed ability cast range from 450/550/650/750 to 450/600/750/900
  • Wild Axes: Changed ability mana cost from 80/85/90/95 to 80
  • Call of the Wild Boar: Changed ability mana cost from 50 to 60/65/70/75
  • Call of the Wild Hawk: Added new attribute linkedspecialbonus with value of special_bonus_unique_beastmaster_5
  • Shadow Strike: Changed ability mana cost from 110 to 110/120/130/140
  • Shadow Strike: Changed initial damage from 50/75/100/125 to 30/60/90/120
  • Sonic Wave: Changed ability mana cost from 250/360/500 to 250/400/550
  • Poison Sting: Changed damage per second from 6/12/18/24 to 8/16/24/32
  • Poison Sting: Removed attribute hp regen reduction with value of 15 20 25 30
  • Plague Ward: Changed ability mana cost from 20/20/20/20 to 20
  • Plague Ward: Changed ward hp from 75/200/325/450 to 120/230/340/450
  • Poison Nova: Changed scepter cooldown from 140.0/120.0/60.0 to 100.0/80.0/60.0
  • Time Walk: Scepter timelock radius increased from 250 to 350 (+100)
  • Stifling Dagger: Added new attribute linkedspecialbonus with value of special_bonus_unique_phantom_assassin_5
  • Phantom Strike: Added new attribute abilitycastrange with value of ``
  • Phantom Strike: Added new attribute linkedspecialbonus with value of special_bonus_unique_phantom_assassin_6
  • Blur: Scepter cooldown reduced from 12 to 10 (-2)
  • Meld: Changed ability cooldown from 6 to 12/10/8/6
  • Meld: Changed armor reduction from -2/-4/-6/-8 to -5/-6/-7/-8
  • Moon Glaives: Changed bounces from 1/2/3/6 to 3/4/5/6
  • Moon Glaives: Changed damage reduction per bounce from 35% to 52/46/40/34%
  • Lunar Blessing: Changed base damage bonus from 15/20/25/30% to 10/18/26/34%
  • Lunar Blessing: Removed attribute armor pct with value of 15 20 25 30
  • Lunar Blessing: Added new attribute bonus night vision with value of 200 400 600 800
  • Lunar Blessing: Removed attribute bonus night vision with value of 200 400 600 800
  • Power Cogs: Added new attribute linkedspecialbonus with value of special_bonus_unique_clockwerk_5
  • Rocket Flare: Duration reduced from 10 to 8 (-2)
  • Split Earth: Added new attribute linkedspecialbonus with value of special_bonus_unique_leshrac_5
  • Lightning Storm: Changed ability damage from 90/130/170/210 to 0/0/0/0
  • Lightning Storm: Removed attribute jump count with value of 4 6 8 10
  • Lightning Storm: Added new attribute damage with value of 90 130 170 210
  • Lightning Storm: Added new attribute linkedspecialbonus with value of special_bonus_unique_leshrac_6
  • Lightning Storm: Removed attribute radius with value of 475
  • Lightning Storm: Added new attribute jump count with value of 4 6 8 10
  • Lightning Storm: Removed attribute jump delay with value of 0.25 0.25 0.25 0.25
  • Lightning Storm: Added new attribute radius with value of 475
  • Lightning Storm: Removed attribute slow movement speed with value of -75
  • Lightning Storm: Added new attribute jump delay with value of 0.25 0.25 0.25 0.25
  • Lightning Storm: Removed attribute slow duration with value of 0.4 0.6 0.8 1.0
  • Lightning Storm: Removed attribute linkedspecialbonus with value of special_bonus_unique_leshrac_2
  • Lightning Storm: Added new attribute slow movement speed with value of -75
  • Lightning Storm: Removed attribute interval scepter with value of 1.75
  • Lightning Storm: Removed attribute requiresscepter with value of 1
  • Lightning Storm: Added new attribute slow duration with value of 0.4 0.6 0.8 1.0
  • Lightning Storm: Added new attribute linkedspecialbonus with value of special_bonus_unique_leshrac_2
  • Lightning Storm: Removed attribute radius scepter with value of 750
  • Lightning Storm: Added new attribute interval scepter with value of 1.5
  • Lightning Storm: Added new attribute radius scepter with value of 750
  • Lightning Storm: Added new attribute requiresscepter with value of 1
  • Vacuum: Changed ability mana cost from 100/130/160/190 to 60/90/120/150
  • Vacuum: Changed damage from 50/100/150/200 to 100/150/200/250
  • Wall of Replica: Added new attribute linkedspecialbonus with value of special_bonus_unique_dark_seer_7
  • Wall of Replica: Slow duration increased from 0.75 to 1 (+0.25)
  • Strafe: Changed ability cooldown from 30/25/20/15 to 34/30/26/22
  • Strafe: Changed ability mana cost from 75/80/85/90 to 40/50/60/70
  • Strafe: Changed duration from 3.5 to 3/4/5/6
  • Strafe: Changed bonus attack speed from 110/160/210/260 to 110/140/170/200
  • Strafe: Added new attribute linkedspecialbonus with value of special_bonus_unique_clinkz_7
  • Searing Arrows: Changed ability mana cost from 9/10/11/12 to 12
  • Searing Arrows: Changed bonus damage from 25/35/45/55 to 30/40/50/60
  • Skeleton Walk: Removed attribute has scepter upgrade with value of 1
  • Skeleton Walk: Changed duration from 20.0/25.0/30.0/35.0 to 25/30/35/40
  • Skeleton Walk: Changed bonus movement speed from 15/25/35/45% to 15/30/45/60%
  • Skeleton Walk: Removed attribute attack speed duration with value of 4
  • Skeleton Walk: Removed attribute linkedspecialbonus with value of special_bonus_unique_clinkz_2
  • Skeleton Walk: Removed attribute attack speed bonus pct with value of 70 100 130 160
  • Skeleton Walk: Removed attribute scepter bonus with value of 30
  • Skeleton Walk: Removed attribute requiresscepter with value of 1
  • Skeleton Walk: Removed attribute scepter skeleton count with value of 2
  • Skeleton Walk: Removed attribute requiresscepter with value of 1
  • Skeleton Walk: Removed attribute scepter bonus tooltip with value of 45 55 65 75
  • Skeleton Walk: Removed attribute requiresscepter with value of 1
  • Burning Army: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_POINT/|/DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING to DOTA_ABILITY_BEHAVIOR_POINT/|/DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING/|/DOTA_ABILITY_BEHAVIOR_HIDDEN/|/DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES
  • Burning Army: Added new attribute FightRecapLevel/1 with value of 1
  • Burning Army: Ability cooldown reduced from 110 to 90 (-20)
  • Burning Army: Changed ability mana cost from 125/175/225 to 150
  • Burning Army: Changed count from 4/5/6 to 5
  • Burning Army: Added new attribute max level with value of 1
  • Burning Army: Added new attribute is granted by scepter with value of 1
  • Burning Army: Added new attribute has scepter upgrade with value of 1
  • Death Pact: Changed ability type from DOTA_ABILITY_TYPE_BASIC to DOTA_ABILITY_TYPE_ULTIMATE
  • Death Pact: Changed ability cooldown from 90 to 80/70/60
  • Death Pact: Ability mana cost increased from 60 to 100 (+40)
  • Death Pact: Duration increased from 55 to 65 (+10)
  • Death Pact: Removed attribute health gain with value of 250 350 450 550
  • Death Pact: Changed linkedspecialbonus from special_bonus_unique_clinkz_6 to special_bonus_unique_clinkz_8
  • Death Pact: Added new attribute health gain pct with value of 60 80 100
  • Death Pact: Removed attribute damage gain with value of 0
  • Death Pact: Added new attribute damage gain pct with value of 6 10 14
  • Death Pact: Added new attribute linkedspecialbonus with value of special_bonus_unique_clinkz_8
  • Death Pact: Added new attribute linkedspecialbonusfield with value of value2
  • Death Pact: Removed attribute permanent bonus with value of 5
  • Death Pact: Removed attribute debuff duration with value of 3
  • Death Pact: Removed attribute armor reduction with value of 2 3 4 5
  • Purification: Ability cast range increased from 400 to 550 (+150)
  • Purification: Changed ability mana cost from 85/100/115/130 to 80/95/110/125
  • Degen Aura: Ability cast range increased from 275 to 375 (+100)
  • Degen Aura: Removed attribute attack bonus tooltip with value of 10 18 26 34
  • Degen Aura: Removed attribute linkedspecialbonus with value of special_bonus_unique_omniknight_2
  • Degen Aura: Added new attribute radius with value of 375
  • Degen Aura: Removed attribute radius with value of 300
  • Sproink: Added new attribute attack range with value of 150
  • Sproink: Added new attribute requiresscepter with value of 1
  • Nature's Attendants: Heal interval reduced from 1 to 0.5 (-0.5)
  • Inner Fire: Knockback to reduced from 550 to 400 (-150)
  • Void: Changed ability damage from 80/160/240/320 to 0/0/0/0
  • Void: Removed attribute duration day with value of 1.25
  • Void: Added new attribute damage with value of 80 160 240 320
  • Void: Added new attribute linkedspecialbonus with value of special_bonus_unique_night_stalker_4
  • Void: Removed attribute duration night with value of 2.5 3 3.5 4
  • Void: Added new attribute duration day with value of 1.25
  • Void: Removed attribute movespeed slow with value of -50
  • Void: Added new attribute duration night with value of 2.5 3 3.5 4
  • Void: Removed attribute attackspeed slow with value of -50
  • Void: Added new attribute movespeed slow with value of -50
  • Void: Removed attribute radius scepter with value of 900
  • Void: Removed attribute requiresscepter with value of 1
  • Void: Added new attribute attackspeed slow with value of -50
  • Void: Removed attribute scepter ministun with value of 0.5
  • Void: Added new attribute radius scepter with value of 900
  • Void: Added new attribute scepter ministun with value of 0.5
  • Void: Added new attribute requiresscepter with value of 1
  • Hunter in the Night: Added new attribute linkedspecialbonus with value of special_bonus_unique_night_stalker_5
  • Incapacitating Bite: Changed move slow from -16/-26/-36/-46% to -20/-30/-40/-50%
  • Jinada: Added new attribute linkedspecialbonus with value of special_bonus_unique_bounty_hunter_4
  • Track: Ability mana cost reduced from 65 to 60 (-5)
  • Shukuchi: Changed movement bonus from 200/220/240/260 to 200/230/260/290
  • Time Lapse: Ability cast range reduced from 1000 to 600 (-400)
  • Time Lapse: Scepter cooldown increased from 16 to 20 (+4)
  • Time Lapse: Scepter ally cast range reduced from 1000 to 600 (-400)
  • Dual Breath: Changed ability mana cost from 135/140/155/170 to 140/150/160/170
  • Ice Path: Ability mana cost increased from 90 to 100 (+10)
  • Sticky Napalm: Added new attribute linkedspecialbonus with value of special_bonus_unique_batrider_4
  • Sticky Napalm: Changed turn rate slow from -70/-70/-70/-70% to -40/-50/-60/-70%
  • Flaming Lasso: Scepter tether range increased from 450 to 550 (+100)
  • Desolate: Changed bonus damage from 20/30/40/50 to 30/40/50/60
  • Desolate: Radius reduced from 500 to 425 (-75)
  • Desolate: Removed attribute blind pct with value of 40 50 60 70
  • Desolate: Removed attribute blind duration with value of 5.0
  • Haunt: Changed attack delay from 1.0/1.0/1.0 to 0
  • Shadow Step: Added new attribute AbilityUnitTargetFlags/1 with value of DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES
  • Shadow Step: Changed attack delay from 1.0/1.0/1.0 to 0
  • Devour: Changed bonus gold from 20/80/140/200 to 50/100/150/200
  • Devour: Changed health regen from 3/7/11/15 to 2/6/10/14
  • Infernal Blade: Ability cast range increased from 175 to 200 (+25)
  • Ice Vortex: Changed ability mana cost from 40/60/80/100 to 40/55/70/85
  • Charge of Darkness: Changed ability cast point from 0.47/0.47/0.47/0.47 to 0.3
  • Earthshock: Changed ability cooldown from 9/8/7/6 to 11/10/9/8
  • Earthshock: Changed slow from -10/-25/-40/-55% to -10/-20/-30/-40%
  • Enrage: Changed ability cooldown from 50/40/30 to 70/50/30
  • Homing Missile: Pre flight time reduced from 3 to 2.5 (-0.5)
  • Flak Cannon: Ability cooldown reduced from 20 to 18 (-2)
  • Unstable Concoction: Explosion radius increased from 200 to 250 (+50)
  • Unstable Concoction Throw: Midair explosion radius increased from 200 to 250 (+50)
  • Chaos Meteor: Added new attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_MULTIPLY
  • Chaos Meteor: Added new attribute linkedspecialbonus with value of special_bonus_unique_invoker_6
  • Chaos Meteor: Added new attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_MULTIPLY
  • Melting Strike: Changed ability mana cost from 40 to 0/0/0/0
  • Arcane Curse: Changed damage from 16/24/32/40 to 16/26/36/46
  • Global Silence: Changed ability cooldown from 130.0 to 130/115/100
  • Arcane Orb: Changed ability mana cost from 110/140/170/200 to 80/120/160/200
  • Astral Imprisonment: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_UNIT_TARGET/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK to DOTA_ABILITY_BEHAVIOR_UNIT_TARGET/|/DOTA_ABILITY_BEHAVIOR_AOE/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK
  • Astral Imprisonment: Changed ability cast range from 225/300/375/450 to 300/350/400/450
  • Essence Flux: Slow duration increased from 1.75 to 2 (+0.25)
  • Essence Flux: Buff duration increased from 6 to 8 (+2)
  • Summon Spirit Bear: Backlash damage increased from 10 to 20 (+10)
  • True Form: Changed bonus armor from 10/15/20 to 8/10/12
  • Entangling Claws: Removed attribute creep duration with value of 2.25 4.5 6.75 9.0
  • Entangling Claws: Added new attribute creep damage multiplier with value of 3
  • Thunder Clap: Removed attribute duration creeps with value of 8.0 8.0 8.0 8.0
  • Thunder Clap: Removed attribute linkedspecialbonus with value of special_bonus_unique_brewmaster_3
  • Cinder Brew: Changed ability mana cost from 80 to 50/60/70/80
  • Cinder Brew: Changed ignite total damage from 100/160/220/280 to 75/150/225/300
  • Chaos Bolt: Added new attribute linkedspecialbonus with value of special_bonus_unique_chaos_knight_3
  • Chaos Strike: Changed ability cooldown from 4 to 0.0/0.0/0.0/0.0
  • Chaos Strike: Removed attribute crit min with value of 120
  • Chaos Strike: Added new attribute chance with value of 30
  • Chaos Strike: Added new attribute linkedspecialbonus with value of special_bonus_unique_chaos_knight_5
  • Chaos Strike: Removed attribute crit max with value of 140 170 200 230
  • Chaos Strike: Added new attribute crit min with value of 120
  • Chaos Strike: Removed attribute lifesteal with value of 25 40 55 70
  • Chaos Strike: Added new attribute crit max with value of 140 170 200 230
  • Chaos Strike: Added new attribute lifesteal with value of 25 40 55 70
  • Phantasm: Ability cooldown reduced from 125 to 75 (-50)
  • Phantasm: Changed ability mana cost from 125/200/275 to 75/125/175
  • Phantasm: Changed number of phantasms from 3 to 1/2/3
  • Phantasm: Changed outgoing damage from -60/-30/0 to 0
  • Phantasm: Changed phantasm damage from 40/70/100% to 100%
  • Phantasm: Magic resistance reduced from 25 to 0 (-25)
  • Leech Seed: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET to DOTA_ABILITY_BEHAVIOR_UNIT_TARGET
  • Leech Seed: Ability cast range increased from 0 to 400 (+400)
  • Leech Seed: Changed ability cooldown from 22/19/16/13 to 18/16/14/12
  • Leech Seed: Changed ability mana cost from 110 to 110/120/130/140
  • Leech Seed: Damage interval increased from 0.5 to 1 (+0.5)
  • Leech Seed: Changed damage/heal per second from 15/30/45/60 to 16/32/48/64
  • Leech Seed: Changed movement slow from -18/-24/-30/-36% to -8/-14/-20/-26%
  • Leech Seed: Removed attribute slow duration with value of 0.5
  • Leech Seed: Radius reduced from 700 to 650 (-50)
  • Leech Seed: Projectile speed reduced from 550 to 450 (-100)
  • Eyes In The Forest: Changed ability cooldown from 35 to 0.0/0.0/0.0/0.0
  • Eyes In The Forest: Added new attribute ability charges with value of 3
  • Eyes In The Forest: Added new attribute ability charge restore time with value of 40.0
  • Unrefined Fireblast: Scepter mana reduced from 60 to 45 (-15)
  • Flesh Golem: Changed ability cooldown from 125 to 90/80/70
  • Flesh Golem: Removed attribute damage with value of 25 35 45
  • Flesh Golem: Added new attribute damage amp with value of 25 30 35
  • Flesh Golem: Removed attribute spawn rate with value of 3 2.5 2
  • Flesh Golem: Added new attribute movement bonus with value of 30
  • Flesh Golem: Removed attribute zombie radius with value of 400
  • Flesh Golem: Removed attribute movement bonus with value of 30
  • Fade Bolt: Changed ability mana cost from 135/140/145/150 to 120/130/140/150
  • Fade Bolt: Changed damage from 80/160/240/320 to 100/175/250/325
  • Fade Bolt: Removed attribute hero attack damage reduction with value of 20 25 30 35
  • Fade Bolt: Added new attribute attack damage reduction with value of 10 18 26 34
  • Fade Bolt: Removed attribute creep attack damage reduction with value of 10 13 15 17
  • Fade Bolt: Removed attribute calculatespelldamagetooltip with value of 0
  • Fade Bolt: Added new attribute duration with value of 10.0 10.0 10.0 10.0
  • Fade Bolt: Removed attribute duration with value of 10.0 10.0 10.0 10.0
  • Fade Bolt: Added new attribute radius with value of 440
  • Fade Bolt: Removed attribute radius with value of 440
  • Fade Bolt: Added new attribute jump delay with value of 0.25 0.25 0.25 0.25
  • Fade Bolt: Removed attribute jump delay with value of 0.25 0.25 0.25 0.25
  • Kinetic Field: Radius increased from 340 to 350 (+10)
  • Static Storm: Added new attribute linkedspecialbonus with value of special_bonus_unique_disruptor_7
  • Static Storm: Added new attribute linkedspecialbonusfield with value of value2
  • Static Storm: Added new attribute linkedspecialbonus with value of special_bonus_unique_disruptor_7
  • Impale: Changed impale damage from 80/140/200/260 to 100/160/220/280
  • Ensnare: Ability cast point reduced from 0.6 to 0.5 (-0.1)
  • Ensnare: Changed net speed from 1500/1500/1500/1500 to 1500
  • Song of the Siren: Added new attribute scepter cooldown with value of 140 100 60
  • Song of the Siren: Added new attribute requiresscepter with value of 1
  • Illuminate: Changed ability channel time from 2.0/3.0/4.0/5.0 to 2/2.7/3.4/4.1
  • Illuminate: Removed attribute damage per second with value of 100.0 100.0 100.0 100.0
  • Illuminate: Added new attribute total damage with value of 200 300 400 500
  • Illuminate: Added new attribute linkedspecialbonus with value of special_bonus_unique_keeper_of_the_light
  • Illuminate: Changed max channel time from 2.0/3.0/4.0/5.0 to 2/2.7/3.4/4.1
  • Illuminate: Removed attribute total damage with value of 200 300 400 500
  • Illuminate: Removed attribute linkedspecialbonus with value of special_bonus_unique_keeper_of_the_light
  • Illuminate: Removed attribute damage per second with value of 100.0 100.0 100.0 100.0
  • Illuminate: Added new attribute total damage with value of 200 300 400 500
  • Illuminate: Added new attribute linkedspecialbonus with value of special_bonus_unique_keeper_of_the_light
  • Illuminate: Changed max channel time from 2.0/3.0/4.0/5.0 to 2/2.7/3.4/4.1
  • Illuminate: Removed attribute total damage with value of 200 300 400 500
  • Illuminate: Removed attribute linkedspecialbonus with value of special_bonus_unique_keeper_of_the_light
  • Soul Assumption: Changed ability mana cost from 150 to 135/140/145/150
  • Split Shot: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_PASSIVE to DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_TOGGLE/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE
  • Split Shot: Changed damage modifier from -70/-55/-40/-25 to -50/-40/-30/-20
  • Split Shot: Changed outgoing damage from 30/45/60/75% to 50/60/70/80%
  • Split Shot: Extra targets increased from 3 to 4 (+1)
  • Split Shot: Split shot bonus range increased from 100 to 150 (+50)
  • Mystic Snake: Changed ability cast point from 0.4/0.4/0.4/0.4 to 0.2
  • Mystic Snake: Ability cooldown reduced from 11 to 10 (-1)
  • Fervor: Added new attribute linkedspecialbonus with value of special_bonus_unique_troll_warlord_5
  • Hoof Stomp: Changed ability cooldown from 22/19/16/13 to 15/14/13/12
  • Hoof Stomp: Changed ability mana cost from 115/120/125/130 to 100/110/120/130
  • Hoof Stomp: Changed stun duration from 2.0/2.25/2.5/2.75 to 1.7/2.0/2.3/2.6
  • Hoof Stomp: Changed stomp damage from 80/110/140/170 to 100/150/200/250
  • Double Edge: Ability cooldown reduced from 5 to 4 (-1)
  • Retaliate: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE to DOTA_ABILITY_BEHAVIOR_PASSIVE
  • Retaliate: Changed ability cooldown from 55/50/45/40 to 0.0/0.0/0.0/0.0
  • Retaliate: Changed return damage from 16/36/56/76 to 15/30/45/60
  • Retaliate: Removed attribute damage gain pct with value of 4 6 8 10
  • Retaliate: Added new attribute return damage str with value of 20 25 30 35
  • Retaliate: Removed attribute damage gain duration with value of 20
  • Retaliate: Added new attribute aura radius with value of 1200
  • Retaliate: Removed attribute max stacks with value of 13
  • Retaliate: Removed attribute aura radius with value of 1200
  • Shockwave: Changed movement slow from 60% to 75%
  • Empower: Changed bonus damage from 10/15/20/25% to 11/18/25/32%
  • Skewer: Changed ability cooldown from 26/24/22/20 to 22/20/18/16
  • Skewer: Skewer radius increased from 135 to 145 (+10)
  • Snowball: Changed bonus damage per ally from 20/30/40/50 to 20/40/60/80
  • Mist Coil: Ability cast range increased from 500 to 575 (+75)
  • Echo Stomp: Changed ability cast point from 0.4/0.4/0.4/0.4 to 0.4
  • Astral Spirit: Speed increased from 800 to 900 (+100)
  • Duel: Changed bonus damage from 10/18/26 to 10/20/30
  • Flame Guard: Changed damage per second from 30/40/50/60 to 25/35/45/55
  • Rolling Boulder: Radius increased from 150 to 160 (+10)
  • Magnetize: Changed damage per second from 50/75/100 to 40/80/120
  • Firestorm: Ability cast point reduced from 0.6 to 0.5 (-0.1)
  • Firestorm: Changed radius from 400 to 400/430/460/490
  • Pit of Malice: Changed ability cooldown from 22/20/18/16 to 18/17/16/15
  • Pit of Malice: Added new attribute linkedspecialbonus with value of special_bonus_unique_underlord_6
  • Atrophy Aura: Changed bonus damage(creep) from 5 to 4/5/6/7
  • Atrophy Aura: Changed duration from 30/40/50/60 to 30/45/60/75
  • Atrophy Aura: Removed attribute permanent bonus with value of 2 3 4 5
  • Atrophy Aura: Removed attribute linkedspecialbonus with value of special_bonus_unique_underlord_3
  • Metamorphosis: Speed loss reduced from 30 to 0 (-30)
  • Fire Spirits: Changed ability mana cost from 80/90/100/110 to 120
  • Supernova: Changed attacks to destroy from 5/8/11 to 6/8/10
  • Fortune's End: Changed ability channel time from 2.5 to 0.0/0.0/0.0/0.0
  • Fortune's End: Removed attribute damage with value of 120 150 180 210
  • Fortune's End: Added new attribute channel time with value of 2.5
  • Fortune's End: Added new attribute linkedspecialbonus with value of special_bonus_unique_oracle_7
  • Fortune's End: Added new attribute linkedspecialbonusoperation with value of SPECIAL_BONUS_SUBTRACT
  • Fortune's End: Removed attribute bolt speed with value of 1000
  • Fortune's End: Added new attribute damage with value of 120 150 180 210
  • Fortune's End: Removed attribute minimum purge duration with value of 0.5
  • Fortune's End: Removed attribute linkedspecialbonus with value of special_bonus_unique_oracle_2
  • Fortune's End: Added new attribute bolt speed with value of 1000
  • Fortune's End: Removed attribute maximum purge duration with value of 2.5
  • Fortune's End: Added new attribute minimum purge duration with value of 0.5
  • Fortune's End: Removed attribute radius with value of 300
  • Fortune's End: Added new attribute maximum purge duration with value of 2.5
  • Fortune's End: Added new attribute linkedspecialbonus with value of special_bonus_unique_oracle_2
  • Fortune's End: Removed attribute scepter bonus range with value of 800
  • Fortune's End: Removed attribute requiresscepter with value of 1
  • Fortune's End: Added new attribute radius with value of 300
  • Fortune's End: Removed attribute scepter bonus radius with value of 150
  • Fortune's End: Added new attribute scepter bonus range with value of 800
  • Fortune's End: Removed attribute scepter stun percentage with value of 50
  • Fortune's End: Added new attribute scepter bonus radius with value of 150
  • Fortune's End: Added new attribute scepter stun percentage with value of 50
  • Fortune's End: Added new attribute requiresscepter with value of 1
  • Purifying Flames: Ability cast point reduced from 0.3 to 0.15 (-0.15)
  • Wukong's Command: Soldier atk speed reduced from 1.2 to 1.1 (-0.1)
  • Jingu Mastery: Changed counter duration from 10 to 7/8/9/10
  • Jingu Mastery: Changed bonus damage from 60/90/120/150 to 40/70/100/130
  • Terrorize: Return travel speed increased from 500 to 600 (+100)
  • Cursed Crown: Added new attribute linkedspecialbonus with value of special_bonus_unique_dark_willow_6
  • Cursed Crown: Stun radius increased from 325 to 360 (+35)
  • Ink Swell: Added new attribute linkedspecialbonus with value of special_bonus_unique_grimstroke_6
  • Arena Of Blood: Formation time reduced from 0.6 to 0.3 (-0.3)
  • -{s:value}s Spear Cooldown: Value increased from 2 to 3 (+1)
  • Resonant Pulse: Charge restore time increased from 16 to 18 (+2)
  • Scatterblast: Removed attribute point blank range with value of 450
  • Scatterblast: Added new attribute attack slow pct with value of 100
  • Scatterblast: Removed attribute point blank dmg bonus pct with value of 50.0
  • Scatterblast: Added new attribute point blank range with value of 450
  • Scatterblast: Added new attribute point blank dmg bonus pct with value of 50.0
  • Lil' Shredder: Changed fixed damage per shot from 35/50/65/80 to 20/40/60/80
  • Lil' Shredder: Removed attribute attack speed slow per stack with value of 15 20 25 30
  • Lil' Shredder: Added new attribute armor reduction per attack with value of 1
  • Lil' Shredder: Removed attribute slow duration with value of 3.0
  • Lil' Shredder: Added new attribute armor duration with value of 4.0
  • +{s:value} Scatterblast Damage: Value increased from 48 to 60 (+12)
  • {s:value}x Lil' Shredder Multishot: New special_bonus_unique_snapfire_8
  • Winter's Curse: Ability cooldown increased from 80 to 90 (+10)
  • Spark Wraith: Duration reduced from 50 to 45 (-5)
  • +{s:value} Agility and Intelligence: New special_bonus_agility_and_intelligence_6
  • +{s:value} Damage: New special_bonus_attack_damage_16
  • +{s:value} Damage: New special_bonus_attack_damage_18
  • +{s:value} Base Damage: New special_bonus_attack_base_damage_20
  • +{s:value} Base Damage: New special_bonus_attack_base_damage_50
  • +{s:value} Attack Range: New special_bonus_attack_range_325
  • +{s:value}% Spell Amplification: New special_bonus_spell_amplify_9
  • {s:value}% Cooldown Reduction: New special_bonus_cooldown_reduction_14
  • +{s:value} Power Cogs Hit To Kill: New special_bonus_unique_clockwerk_5
  • {s:value}% Degen Aura: Value reduced from 10 to -15 (-25)
  • -{s:value}s Heavenly Grace Cooldown: Value reduced from 6.5 to 3 (-3.5)
  • -{s:value}s Guardian Angel Cooldown: New special_bonus_unique_omniknight_7
  • +{s:value} Retaliate Damage: Value reduced from 70 to 50 (-20)
  • +{s:value}% Maledict Burst Damage: New special_bonus_unique_witch_doctor_7
  • -{s:value}s Death Pulse Cooldown: Value increased from 2 to 2.5 (+0.5)
  • -{s:value}s Mana Void Cooldown: Value increased from 45 to 50 (+5)
  • +{s:value} Leap Attack Speed: Value increased from 65 to 75 (+10)
  • +{s:value} Jinada Damage: New special_bonus_unique_bounty_hunter_4
  • -{s:value}s Firestorm Cooldown: New special_bonus_unique_underlord_5
  • +{s:value} Pit of Malice AoE: New special_bonus_unique_underlord_6
  • +{s:value} Rot Damage: Value increased from 28 to 30 (+2)
  • +{s:value} Meat Hook Damage: New special_bonus_unique_pudge_7
  • +{s:value}% Storm Surge and Unlocks Max Speed: New special_bonus_unique_razor_5
  • +{s:value} Eye of the Storm Target: New special_bonus_unique_razor_6
  • +{s:value}s Frost Shield Duration: Value increased from 2.5 to 4 (+1.5)
  • +{s:value} Frost Nova AoE Damage: New special_bonus_unique_lich_6
  • +{s:value} Chain Frost Damage: New special_bonus_unique_lich_7
  • -{s:value}% Fade Bolt Damage Reduction: Value reduced from 80 to 15 (-65)
  • Fade Bolt Steals Hero Damage: New special_bonus_unique_rubick_6
  • +{s:value}% God's Strength Damage: Value increased from 32 to 50 (+18)
  • +{s:value} Ion Shell Radius: Value reduced from 100 to 75 (-25)
  • Ion Shell Provides {s:value} Max Health: New special_bonus_unique_dark_seer_6
  • +{s:value}% Wall of Replica Illusion Damage: New special_bonus_unique_dark_seer_7
  • +{s:value} Shadow Wave Heal / Damage: Value increased from 24 to 30 (+6)
  • +{s:value} Bad Juju Armor Reduction: Value increased from 0.4 to 0.5 (+0.1)
  • +{s:value} Ether Shock Damage: Value increased from 320 to 340 (+20)
  • -{s:value}s Hex Cooldown: Value increased from 4 to 4.5 (+0.5)
  • +{s:value} Shackles Total Damage: Value increased from 100 to 140 (+40)
  • +{s:value} Magic Missile Damage: Value increased from 160 to 200 (+40)
  • +{s:value} Vengeance Aura Attack Range: New special_bonus_unique_vengeful_spirit_8
  • +{s:value}s Plague Ward Duration: Value increased from 12 to 15 (+3)
  • +{s:value}s Lightning Storm Slow Duration: Value reduced from 2.5 to 1 (-1.5)
  • +{s:value} Split Earth Radius: New special_bonus_unique_leshrac_5
  • +{s:value} Lightning Storm Damage: New special_bonus_unique_leshrac_6
  • -{s:value}s Ice Path Cooldown: New special_bonus_unique_jakiro_6
  • +{s:value} Demonic Conversion Eidolons: Value reduced from 6 to 5 (-1)
  • +{s:value}s Malefice Stun Duration: Value increased from 0.25 to 0.35 (+0.1)
  • +{s:value} Eidolon Health: New special_bonus_unique_enigma_7
  • +{s:value}s Midnight Pulse Duration: New special_bonus_unique_enigma_8
  • +{s:value} Damage Per Soul: Value increased from 2 to 3 (+1)
  • +{s:value} Refraction Instances: Value increased from 4 to 6 (+2)
  • +{s:value}% Magic Resistance Arcane Aura: Value reduced from 8 to 6 (-2)
  • -{s:value}s Crystal Nova Cooldown: Value increased from 2 to 3 (+1)
  • +{s:value} Scorched Earth Damage: Value increased from 16 to 30 (+14)
  • +{s:value} Doom Duration: Value reduced from 3 to 2 (-1)
  • +{s:value}% Drunken Brawler Critical Strike Damage: Value reduced from 140 to 120 (-20)
  • +{s:value} Wrath of Nature Base Damage: Value increased from 15 to 25 (+10)
  • +{s:value}% Icarus Dive Slow: Value increased from 14 to 18 (+4)
  • -{s:value}s Flamebreak Cooldown: Value increased from 8 to 10 (+2)
  • +{s:value}s Flamebreak Burn Duration: Value reduced from 2 to 1 (-1)
  • +{s:value} Sticky Napalm Damage: New special_bonus_unique_batrider_4
  • +{s:value}% Tidebringer Cleave: Value increased from 85 to 110 (+25)
  • +{s:value_tooltip}% Chaos Meteor Damage: Value reduced from 50 to 1.3 (-48.7)
  • +{s:value_tooltip}% Chaos Meteor Damage: Added new attribute value tooltip with value of 30
  • +{s:value_tooltip}% Chaos Meteor Damage: Added new attribute ad linked ability with value of invoker_chaos_meteor
  • {s:value} AoE Mist Coil: Value increased from 340 to 375 (+35)
  • +{s:value} Unstable Concoction Damage: Value increased from 350 to 400 (+50)
  • +{s:value} Chemical Rage Regeneration: Value increased from 40 to 50 (+10)
  • +{s:value} Culling Blade Threshold: New special_bonus_unique_axe_5
  • +{s:value} Wild Axes Damage: Value increased from 80 to 100 (+20)
  • +{s:value} Hawk Vision: New special_bonus_unique_beastmaster_5
  • +{s:value} Searing Arrows Damage: Value increased from 12 to 25 (+13)
  • +{s:value} Strafe Attack Speed: New special_bonus_unique_clinkz_7
  • +{s:value}/{s:value2}% Death Pact Health/Damage: New special_bonus_unique_clinkz_8
  • Skeleton Walk Exit Summons A Burning Army Skeleton: New special_bonus_unique_clinkz_9
  • -{s:value}s Skeleton Walk Cooldown: New special_bonus_unique_clinkz_10
  • Kills Reset Death Pact Cooldown: New special_bonus_unique_clinkz_11
  • +{s:value} Blade Fury DPS: Value increased from 100 to 140 (+40)
  • +{s:value} Blade Fury Movement Speed: Value increased from 80 to 100 (+20)
  • +{s:value} Timewalk Cast Range: Value reduced from 350 to 275 (-75)
  • -{s:value}s Time Walk: Value increased from 1.2 to 1.75 (+0.55)
  • +{s:value} Void Damage: New special_bonus_unique_night_stalker_4
  • +{s:value}% Hunter In The Night Movement Speed: New special_bonus_unique_night_stalker_5
  • -{s:value}s Earthshock Cooldown: Value increased from 1 to 3 (+2)
  • +{s:value} Min/Max Chaos Bolt Duration: Value reduced from 1.5 to 1 (-0.5)
  • +{s:value}% Chaos Strike Chance: New special_bonus_unique_chaos_knight_5
  • -{s:value}s Spirit Lance CD: New special_bonus_unique_phantom_lancer_5
  • +{s:value}% Juxtapose Damage: New special_bonus_unique_phantom_lancer_6
  • +{s:value} Kraken Shell Damage Block: Value increased from 24 to 30 (+6)
  • +{s:value} Tree Grab Attack Charges: New special_bonus_unique_tiny_6
  • +{s:value} Whirling Axes Damage: Value increased from 70 to 90 (+20)
  • +{s:value} Fervor Attack Speed: New special_bonus_unique_troll_warlord_5
  • -{s:value}s Decay Cooldown: Value reduced from 2 to 2 (0)
  • -{s:value}s Open Wounds Cooldown: New special_bonus_unique_lifestealer_5
  • -{s:value}s Earth Spike Cooldown: New special_bonus_unique_lion_7
  • +{s:value} Finger of Death Damage Per Kill: New special_bonus_unique_lion_8
  • -{s:value}s Ancient Seal Cooldown: Value increased from 7 to 8 (+1)
  • {s:value} AoE Ancient Seal: New special_bonus_unique_skywrath_7
  • +{s:value} Arcane Curse Damage: Value increased from 20 to 30 (+10)
  • +{s:value}% Arcane Curse Slow: Value increased from 15 to 20 (+5)
  • +{s:value} Exorcism Spirits: Value increased from 6 to 8 (+2)
  • -{s:value}s Crypt Swarm Cooldown: Value increased from 2.5 to 3 (+0.5)
  • +{s:value}% Blur Evasion: Value increased from 30 to 35 (+5)
  • +{s:value}s Stifling Dagger Slow: New special_bonus_unique_phantom_assassin_5
  • +{s:value} Phantom Strike Cast Range: New special_bonus_unique_phantom_assassin_6
  • -{s:value}s Stifling Dagger Cooldown: New special_bonus_unique_phantom_assassin_7
  • -{s:value}s Snowball Cooldown: Value increased from 6 to 8 (+2)
  • +{s:value} Shockwave Damage: Value increased from 100 to 140 (+40)
  • +{s:value}% Gust Blind: Value increased from 40 to 50 (+10)
  • -{s:value}s Multishot Cooldown: New special_bonus_unique_drow_ranger_6
  • -{s:value}s Purifying Flames Cooldown: Value increased from 0.8 to 1 (+0.2)
  • -{s:value}s Fortune's End Max Channel Time: New special_bonus_unique_oracle_7
  • +{s:value} Epicenter Pulses: Value increased from 2 to 4 (+2)
  • +{s:value} Epicenter Damage Per Pulse: Value reduced from 25 to 20 (-5)
  • +{s:value}% Caustic Finale Slow: New special_bonus_unique_sand_king_6
  • -{s:value}s Burrowstrike Cooldown: New special_bonus_unique_sand_king_7
  • -{s:value}s Slithereen Crush Cooldown: Value increased from 3.5 to 4 (+0.5)
  • {s:value} Corrosive Haze Armor: New special_bonus_unique_slardar_5
  • +{s:value}/{s:value2}% Fiery Soul Per Stack: Value increased from 24 to 30 (+6)
  • +{s:value} Chilling Touch Damage: Value increased from 65 to 70 (+5)
  • +{s:value} Chilling Touch Attack Range: Value increased from 140 to 175 (+35)
  • -{s:value}s Kinetic Field Cooldown: Value reduced from 3 to 2 (-1)
  • +{s:value}s Static Storm Duration: New special_bonus_unique_disruptor_7
  • +{s:value} Rocket Barrage Damage: Value increased from 12 to 16 (+4)
  • -{s:value}s Chakra Magic Cooldown: New special_bonus_unique_keeper_of_the_light_7
  • +{s:value} Duel Damage Bonus: Value reduced from 32 to 30 (-2)
  • {s:value} AoE Press The Attack: Value increased from 275 to 400 (+125)
  • -{s:value}s Overwhelming Odds Cooldown: Value increased from 4 to 6 (+2)
  • Dream Coil Rapid Fire: Value reduced from 0.85 to 0.75 (-0.1)
  • +{s:value} Waning Rift AoE and Range: Value reduced from 350 to 300 (-50)
  • +{s:value} Reactive Armor Stacks: Value increased from 6 to 8 (+2)
  • +{s:value} Blood Rite Damage: Value increased from 60 to 75 (+15)
  • +{s:value} Bloodrage Attack Speed: New special_bonus_unique_bloodseeker_5
  • {s:value} Spirit Bear Attack Time: Value increased from -0.15 to -0.1 (+0.05)
  • +{s:value} Flux Cast Range: Value increased from 325 to 350 (+25)
  • +{s:value} Jingu Mastery Damage: Value increased from 80 to 100 (+20)
  • +{s:value} Tree Dance Vision AoE: Value increased from 325 to 400 (+75)
  • -{s:value}s Shadow Realm Cooldown: New special_bonus_unique_dark_willow_5
  • +{s:value}s Cursed Crown Stun Duration: New special_bonus_unique_dark_willow_6
  • +{s:value} Stroke of Fate Cast Range: Value increased from 650 to 800 (+150)
  • +{s:value}% Ink Swell Movement Speed: New special_bonus_unique_grimstroke_6

Items

  • Hand of Midas Recipe: Item cost reduced from 1850 to 1750 (-100)
  • Hand of Midas: Item cost reduced from 2300 to 2200 (-100)
  • Orchid Malevolence: +$attack reduced from 30 to 25 (-5)
  • Echo Sabre: Added new attribute item disassemble rule with value of DOTA_ITEM_DISASSEMBLE_ALWAYS
  • item_recipe_monkey_king_bar: Item cost increased from 350 to 550 (+200)
  • Monkey King Bar: Item cost increased from 4650 to 4850 (+200)
  • Silver Edge: Removed attribute item disassemble rule with value of DOTA_ITEM_DISASSEMBLE_ALWAYS
  • Yasha and Kaya: Removed attribute spell dispellable type with value of SPELL_DISPELLABLE_YES
  • Mjollnir: Removed attribute item disassemble rule with value of DOTA_ITEM_DISASSEMBLE_ALWAYS
  • Solar Crest: Removed attribute item disassemble rule with value of DOTA_ITEM_DISASSEMBLE_ALWAYS
  • Abyssal Blade: Removed attribute item disassemble rule with value of DOTA_ITEM_DISASSEMBLE_ALWAYS

Units

  • Serpent Ward: Bounty gold min increased from 26 to 28 (+2)
  • Serpent Ward: Bounty gold max reduced from 38 to 36 (-2)
  • Serpent Ward: Bounty gold min increased from 26 to 28 (+2)
  • Serpent Ward: Bounty gold max reduced from 38 to 36 (-2)
  • Serpent Ward: Bounty gold min increased from 26 to 28 (+2)
  • Serpent Ward: Bounty gold max reduced from 38 to 36 (-2)
  • Plague Ward: Status health increased from 75 to 120 (+45)
  • Plague Ward: Status health increased from 200 to 230 (+30)
  • Plague Ward: Status health increased from 325 to 340 (+15)
  • Treant: Bounty x p reduced from 20 to 12 (-8)
  • Treant: Bounty gold min reduced from 16 to 8 (-8)
  • Treant: Bounty gold max reduced from 16 to 8 (-8)
  • Treant: Bounty x p reduced from 20 to 12 (-8)
  • Treant: Bounty gold min reduced from 16 to 8 (-8)
  • Treant: Bounty gold max reduced from 16 to 8 (-8)
  • Treant: Bounty x p reduced from 20 to 12 (-8)
  • Treant: Bounty gold min reduced from 16 to 8 (-8)
  • Treant: Bounty gold max reduced from 16 to 8 (-8)
  • Treant: Bounty x p reduced from 20 to 12 (-8)
  • Treant: Bounty gold min reduced from 16 to 8 (-8)
  • Treant: Bounty gold max reduced from 16 to 8 (-8)
  • Forged Spirit: Attack rate reduced from 1.5 to 1.35 (-0.15)
  • Spiderling: Magical resistance reduced from 40 to 25 (-15)
  • Spiderling: Status health increased from 280 to 320 (+40)
  • Wraith King Skeleton: Attack damage min increased from 30 to 35 (+5)
  • Wraith King Skeleton: Attack damage max increased from 35 to 40 (+5)
  • Skeleton Archer: Attack acquisition range increased from 900 to 1000 (+100)
  • Skeleton Archer: Status health increased from 8 to 1000 (+992)
  • Earth: Movement speed increased from 325 to 330 (+5)
  • Earth: Movement speed increased from 325 to 350 (+25)
  • Earth: Movement speed increased from 325 to 370 (+45)
  • Storm: Attack damage min increased from 15 to 25 (+10)
  • Storm: Attack damage max increased from 25 to 35 (+10)
  • Storm: Status mana increased from 500 to 900 (+400)
  • Storm: Attack damage min increased from 35 to 45 (+10)
  • Storm: Attack damage max increased from 45 to 55 (+10)
  • Storm: Status mana increased from 750 to 900 (+150)
  • Storm: Attack damage min increased from 55 to 65 (+10)
  • Storm: Attack damage max increased from 65 to 75 (+10)
  • Storm: Status mana increased from 750 to 900 (+150)
Dota 2 Content Depot 373301
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Windows 64-bit Dota 2 Win64 Depot 373303
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macOS Dota 2 Mac Depot 373304
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Linux Dota 2 Linux Depot 373306
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Windows 64-bitDLC 313250 Dota 2 Workshop tools Depot 381450
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