A long-due update is finally here, and there's a lot to it, so let's cut to the chase and start listing:
- Content, content, content - we've added loads of new encounters for you to explore. There's plenty to make your survival more challenging, but also more rewarding. We're already working on the next batch of encounters too, so get digging into these cause there's going to be more coming.
- Game balancing - many of you suggested that the game is very difficult, as did our testers. Well, the wasteland is a tough place, but we've now made it more endurable. A lot of changes went into this, but here are the most notable:
- We tweaked the preset characters and their starting equipment to make each of them feel more distinct in terms of play style.
- The combat difficulty progression has been eased out somewhat, enabling a longer stretch of survival in each play.
- We took the message from our community that having a follower seemed like a burden rather than having a helping hand, especially when it comes to maintaining their loyalty. It involved a lot of head scratching and hair pulling but finally followers should now FEEL like followers not burdens.
- Some inventory items have also been tweaked to make them more useful.
Let us know what you think about this - feedback is very important to us especially about these.
- We tweaked the preset characters and their starting equipment to make each of them feel more distinct in terms of play style.
- Efficiency - this is mostly transparent to you, but we've restructured many of the game system so that they are more efficient and use less resources on your machine.
- Bug squashing - as we progress and add more to the game, we inevitably find more unwanted critters lurking in the dark recesses of code. We've crushed many of these, and at this point we're quite confident that the major ones have been exterminated. We're still working on some minor/cosmetic ones, so we're still not completely free of the pests, but we're getting there.
There's plenty more coming soon, too. We're adding the final touches to the new characters, adding more encounters, and working on the story mode. All of this needs more testing so we'll be gradually releasing as we test.
We've also heeded the calls for more presence with our community. Going forward we're going to keep a much more frequent contact with all of you through all channels. Make sure to follow us on our social media (Facebook, Twitter and Instagram ) to get the latest news and upcoming competitions. More about these next time.
In the meantime, good luck and make the most out of that can of beans.
Changed files in this update