
Save & Continue
You can now save and exit a run. The run can then be continued at any time. After clearing a map, and before boarding the elevator, pull the new save lever. Instead being taken to the next floor, your progress will be saved and you will be returned to HQ. Next time you enter the elevator in HQ, you'll be back from where you left off from your previous run.NEW/CHANGED:
- Save/Continue Feature
- Port to newer Unity build
- Double-click speed option in menu
- Improved fade map in/out
- Misc. new cosmetic props, including the cool new forklift in Vaccine Warehouse below ↓

FIXED:
- Long standing performance bug that caused performance to drop when the COMPOUND window was not in focus on the desktop
- Tutorial weapon soft-lock
+ misc. minor tweaks and additions
Known bug:
Partially spent magazines and clip in weapons will be refilled when continuing a saved game.
P.S. please report any issues to the forums. You can always roll back to an older version in the BETAS tab under right-clicking COMPOUND and selecting Properties. Thank you for playing COMPOUND!
Changed files in this update