Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

Welcome to the Steam Summer Sale! At 40% off it's the best price ever and a great time to pick up Star Traders: Frontiers if its been sitting on your wishlist, or you've been waiting to share it with a friend. Come, the void is calling your name, captain.

Update #214 adds a new ship, rebalances an existing one, fixes some issues with ship component repair times, adds a new keybinding from the community, and improves Rare Trade Good display in the Star Atlas. Thanks to everyone for playing, posting a review and sharing!


Larimar Battlecruiser

The Larimar Battlecruiser has officially been greenlit and is now for sale at Cadar only military ports. Built as a destructive torpedo boat, the Larimar is ready to do battle at long range and decimate enemy crew and components with its heavy compliment of weaponry. Built with a hangar for one interdictor or a long range shuttle, the Larimar packs a bevy of torpedos, a Deflector Array 4, Battle Prow 5, shielded barracks and officer suites as well as two Interlock Sensor Matrix 4. Cadar brings torpedoes to any fight!


Reclaiming the Azurite

The Azurite Cruiser has permanently joined the Cadar starport roster and is no longer for sale at other starports. Naturally, this means that it has been further militarized with its base Armor and base cost both going up and some nice changes to its component setup making it better prepared for battle upon lift off.

Repair Time Rebalance

Some components that had long install times, such as the very expensive Hyperion Launch Bay, came along with grievous long repair times. Sometimes so long, you might consider installing a new one instead. We've resolved the math mistake that caused this issue and now the highest level and most expensive components correctly have their logical capping to their total repair time cost.

Keybinding Addition

With Update #214, we added a new keybinding from a user request posted after #213. If you see missing keybinding options that would increase your pace and enjoyment of play, please post them! The default key '2' will now jump back to the map from any subscreen -- ship status, crew roster, landing zone.

This can help you quickly get back to traveling if you've hit a zone for a quick refresher. Punch 1 on your keyboard to run all the services, then punch 2 and you're back to traveling!

Check that Cyber Knights

Our next game is hovering on Steam, waiting for you to check it out. If you like turn-based tactics, cyberpunk, dogs, cats, drones, nano, base building, XCOM, ice cream or games -- wishlist it now!



v3.0.71 - 6/29/2020

- New Ship: Larimar Battlecruiser (7000M Cadar-built heavy combat ship)
- Rebalanced: Azurite Cruiser (now Cadar-only, increased cost & armor)
- Rebalanced Repair times for Hyperion Bays and Level 5+ Components
- Added new configurable keybinding '2' jumps back to map from any subscreen
- Improved the phrasing of some Trait-based barks
- Rare Trade Goods now correctly appear in resource buy list in Star Atlas as well as search

Windows Star Traders Frontiers WINDOWS Depot 335621
  • Loading history…
macOS Star Traders Frontiers MAC Depot 335622
  • Loading history…
Linux 32-bit Star Traders Frontiers LINUX Depot 335623
  • Loading history…
Linux 64-bit Star Traders Frontiers LINUX 64BIT Depot 335624
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link