
- Added roll to the flight system, squeeze your triggers to gently roll to either side.
- Flight math re-written for smoother flight and better control.
- Added infinite procedural world generation.
- World regenerates from a fresh seed every game.
- A bunch of new music added.
- Revamped day-night system with a dynamic sky and atmospheric fog.
- Improved main menu.
- Max render distance raised to 5000.
- Volumetric clouds disabled while I work on their performance issues.
- Pitch limit disabled while I work out bugs.
- New shadow rendering system.

Changed files in this update