[1.7.1] - June 16 2020
Small mod API patchAdded
- Resource caching- FindCartridge
- LoadSound
- Notify
- OnWireCreated
- OnItemSpawned
- OnItemRemoved
- OnItemSelected
- OnItemDeselected
- OnItemActivated
- GameObject.FixColliders()
- Added some friendly functions that are best showcased on the code snippet page
Visit the documentation for more information
New useful code snippet page
Changed
- Default mod textureFixed
- Improved how mods are loaded and how they are given an error state- Inactive mod chaos
- Multiple bugs in the mod loader
Changed files in this update