Game Features & Fixes
- Added option to turn off Valve Index pre-order weapon skins to the Preferences menu.
- Fixed wine bottle labels that had been regressed by the liquids update, and fixed several issues with the liquid shader.
- Fixed an issue that could result in corrupt save games.
- Numerous crash fixes.
Workshop Features
- Added hl_vr_weapon_generic_pistol, a data-driven weapon entity for workshop customization.
- Included sources to many of Half-Life: Alyx's AnimGraphs as example content, plus usability improvements to the AnimGraph editor.
- Added simple example addon for audio content, plus audio workflow improvements and fixes.
- Added example materials and subrect files demonstrating use of more complex shaders and dynamic expressions.
- Added support point, directional, spot and ortho lights to Source Filmmaker.
- Added "Show Intro" toggle to hacking plugs (allows placing hacking plugs that do not play a hologram intro animation).
- Reduced memory usage for compiling maps (32GB RAM is recommended).
Workshop Documentation
Workshop Fixes
- Fixed a bug which was causing transitions between Valve maps to disable any loaded addons, and level transitions to not work at all when transitioning between maps within an addon.
- Fixed bug where map extensions could spawn multiple times (or not at all) when multiple addons were active.
- Fixes and clarifications added to hacking_example map.
- Fixed a crash in maps with a very large numbers of handposes.
- Fixed shadow artifacts with Source Filmmaker's projected lights.
Content Build ID: 5168833
Changed files in this update