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Update notes via Steam Community

Unlocks

Most items and weapons need to be unlocked to appear inside the armory or shop.
After each run you get a chance to unlock a new item, defeat more bosses to increase the unlock chance.

Food

Enemies and Treasure chests will sometimes drop food to regenerate some health.
But be careful if you get hit the regeneration will be canceled.

Weapon Enchantments

In addition to the old weapon upgrades, weapons now might be upgraded with powerful on hit effects:

Burn
Occasionally sets the target on fire, dealing bonus damage over time.

Cold
Slows the target.

Freeze
Will rarely freeze the target for up to 10 seconds. Damage will break the frozen state.

Lifesteal
Adds some bonus damage and will steal some health from the target with every hit.

Lightning
Will rarely stun the target and deal a larger ammount of bonus damage.

Poison
Adds some damage over time to most hits.

Development Branch

The testing branch is now open to everybody and can be accessed via Game beta settings

Bug Fixes and changes

  • Items are no longer stored in bags
  • Playerghosts will regenerate mana faster when not inside a player
  • Stronger health potions have been added
  • Regeneration potion has been added (and a stronger version aswell)
  • Gold now makes sounds when picked up
  • Consumable display has been modified to give a better overview over item fill level
  • Small performance improvements
  • Various smaller fixes


Patch Version 0.1.2
Windows 2D Roguelike Content Depot 1232721
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