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Update notes via Steam Community

GENERAL

  • Fixed an issue where Weaver could Shukuchi into an occupied cell.
  • Fixed an issue where Brutes would sometimes keep attacking their current target when non-debuffed targets were available.
  • Fixed an issue where Assassins would sometimes not properly switch targets when Anessix casts Enthrall.
  • Fixed some cases where Insect alliance spiderlings would fail to attack.
  • Fixed some other minor AI targeting issues.
  • Fixed missing or incorrect text on some Streetfights.


HERO CHANGES

Batrider:
  • Sticky Napalm:
    • Damage changed from [20, 40, 80] to [30, 50, 80]
    • At 3 stars, Sticky Napalm now sets enemies on fire for 5 seconds




Enigma:
  • Midnight Pulse:
    • At 3 stars, Midnight Pulse's radius is 2 cells rather than 1
    • Damage changed from [4, 5, 6]% to [5, 6, 7]%




Nature's Prophet:
  • Nature's Call:
    • At 3 stars, trees spawn near backline enemies




Ogre Magi:
  • Bloodlust:
    • At 3 stars, Ogre Magi has a 75% chance per cast to Multicast Bloodlust at 2 targets rather than 1




Shadow Shaman:
  • Mass Serpent Ward:
    • Chicken is back on the menu! At 3 stars, Shadow Shaman Hexes the enemy unit for 5 seconds in addition to summoning wards




Storm Spirit:
  • Ball Lightning:
    • Damage changed from [90, 140, 210] to [80, 120, 180]




Tusk:
  • Walrus PUNCH!:
    • At 3 stars, Walrus Punch also slows the enemy's attack speed by 40
    • Air Time changed from 1.0 to [1.0, 1.0, 1.5]
    • Slow duration changed from 2.0 to [2.0, 2.0, 3.0]




Venomancer:
  • Plague Ward:
    • At 3 stars, Venomancer's Plague Wards have 99% Magic Resistance rather than 50%
    • Cooldown changed from 5 to [5, 5, 3]




Weaver:
  • Shukuchi:
    • At 3 stars, Weaver gains 4 seconds of Mana Break after each Shukuchi, burning up to 20 Mana per hit and doing 2 damage per Mana burnt

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Portuguese-Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Spanish - Latin America, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Thai, Turkish, Ukrainian, and Vietnamese

English Localization

  • dac_item_stonehall_pike_desc: Equipped hero gains +{d:attack_damage} plus +{d:damage_per_kill} damage for every unit they have killed, to a maximum of +{d:max_damage} damage. (+12 damage per kill in Knockout)Equipped hero gains +{d:attack_damage} and in addition +{d:damage_per_kill} damage for every unit they have killed, to a maximum of +{d:max_damage} damage. (+12 damage per kill in Knockout)
Underlords - Content Depot 1046931
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Windows 64-bit Windows Depot 1046932
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macOS 64-bit Mac Depot 1046933
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Linux 64-bit Linux Binaries Depot 1046934
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