had to roll back last weeks 0.52 update due to an issue with stats, but this week we bring a much more robust and feature filled 0.52
New Features
- New redesigned HUD
Task Changes
- Decisionshot - Now you will shoot the center orb and remember its color, 2 orbs of different colors will show up in different locations, shoot the one that matches the center orb you just shot.
*Disclaimer* Due to changes in Decisionshot, Cognition stat scores may change.
- Rocketshot - Now spawns 4 enemies and will always keep 4 on screen, scoring balance changes, score penalty for getting hit by enemies(only bots in view shoot rockets), rockets now travel slower, new explosions and rocket effects, new AI behaviour tweaks
Bug Fixes
- Fixed bug that caused 3rd person tracking to be off center
- Fixed Spidershot AI is always being set to highest speed
- Removed Spherebox from Snipershot
- Spidershot 180 was labeled as Spidershot in its task card
- Spheretrack and Motion track were mislabeled in playlists and had improper videos
- Spidershot like task descriptions mentioned losing health which hasn't been a mechanic in these modes for a long time
- Fixed text error in Audiospatial description
- Fixed Audiodetection task to work correctly
- Fixed starting volume to be lower to preserve your ears
- Fixed bug in Capacity that caused targets to spawn behind/inside each other
- Fixed bug with leaning that caused you to get stuck leaning to one side
- Fixed bug that caused recoil patterns to not show up when sorting in Workshop
Changed files in this update