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Update 0.52EB

had to roll back last weeks 0.52 update due to an issue with stats, but this week we bring a much more robust and feature filled 0.52

New Features

  • New redesigned HUD



Task Changes

  • Decisionshot - Now you will shoot the center orb and remember its color, 2 orbs of different colors will show up in different locations, shoot the one that matches the center orb you just shot.
    *Disclaimer* Due to changes in Decisionshot, Cognition stat scores may change.

  • Rocketshot - Now spawns 4 enemies and will always keep 4 on screen, scoring balance changes, score penalty for getting hit by enemies(only bots in view shoot rockets), rockets now travel slower, new explosions and rocket effects, new AI behaviour tweaks


Bug Fixes

  • Fixed bug that caused 3rd person tracking to be off center
  • Fixed Spidershot AI is always being set to highest speed
  • Removed Spherebox from Snipershot
  • Spidershot 180 was labeled as Spidershot in its task card
  • Spheretrack and Motion track were mislabeled in playlists and had improper videos
  • Spidershot like task descriptions mentioned losing health which hasn't been a mechanic in these modes for a long time
  • Fixed text error in Audiospatial description
  • Fixed Audiodetection task to work correctly
  • Fixed starting volume to be lower to preserve your ears
  • Fixed bug in Capacity that caused targets to spawn behind/inside each other
  • Fixed bug with leaning that caused you to get stuck leaning to one side
  • Fixed bug that caused recoil patterns to not show up when sorting in Workshop

Aim Lab Content Depot 714011
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