Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community


Sometimes my math skills are just extremely lacking, and for some of you who completed all the Objectives, you might have noticed it didn't say 100% done ... oops!  Fixed in this update, and also fixed a few minor things that got mentioned a few times in the discord.

Aliens spawning near the transporter - should - now avoid spawning at an occupied location. This messed up the combo-scores a bit, as you would kill two aliens at once, and that would reset the combo counter. I also made the transporter a bit smarter when it backs it self into a corner or blockage by aliens and soldiers. It should be able to get it self out of that corner eventually.

Also RE-fixed the scientists dropping from a tentacle, they were still not positioned correctly on a "grid" tile, and that should be fixed now!

Full changes list:

  • fixed: objective-total percentage was incorrect
  • fixed: aliens spawning at same spot during transport (breaking combo's)
  • fixed: transporter stopped moving when it gets blocked
  • fixed: scientist dropping from tentacles being "off-grid"
  • fixed: visual bonus calculations aren't correct (actual calculations are)
Windows Snake Core Content Depot 1262771
  • Loading history…
macOS Snake Core MacOS Depot 1262772
  • Loading history…
Linux Snake Core Linux Depot 1262773
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link