The game will be taken offline for maintenance for 2hr from 12:00-14:00 UTC+8 on April 30. After that, we will offer Bronze Coins x5000 and Honour x200 as compensation. Plan your time so you don't have to go online in the period. Below are the issues the maintenance will address:
1. Brand New Deathmatch Map - Navy Shipyard is now live
Today, we are bringing you the brand new Deathmatch map - Navy Shipyard!
Sitting in the natural harbor surrounded by several islands, this shipyard is where most ships of the navy are built.

The shipyard region has the shore on one side and the water on the other side. The shore side holds the walled base where officers, workers and soldiers live. The water side contains many specialized cranes, dry docks, slipways, and an extremely large area for the production of the ships. There is also an outer harbor deep enough for big ships to call in at.
Game Mode
Navy Shipyard is the platform for the Deathmatch mode, with 10 warlords on each side fighting for victory. One side launches attack from the vessel on the water side while the other side charges from the inner side of the high walls. The side which gets 40 kills first will win.
Special Mechanic
The shipyard has all kinds of people, each has their own secret. The rumor has it that a batch of chests filled with mysterious resources was delivered here by an exotic ship and it is hidden somewhere in the shipyard. As the battle rages on, these chests may be discovered. With the resources in the chest, you may even change the tide of the battle. We are looking forward to the intensive scramble for these resources. Go chase your enemies away from the place!https://steamcommunity.com/games/835570/announcements/detail/2190381723584400807
2. Growth Rush and Legion Durability No Consuming Events
Activity time: After maintenance on April 30 - 24:00 on May 11- For level 0-100 warlords:
- 20% bonus for bronze coins, honor, hero exp and unit exp in battle.
- Increase the weekly honor limit from 20,000 to 30,000.
- For level 101-200 warlords:
- 15% bonus for bronze coins, honor, hero exp and unit exp in battle.
- Increase the weekly honor limit from 20,000 to 30,000.
- For over level 201 warlords:
- 10% bonus for bronze coins, honor, hero exp and unit exp in battle.
- Increase the weekly honor limit from 20,000 to 30,000.
Hope you could seize this opportunity and recruit your favorite units, practice and train them hard to form a strong fighting force.
https://steamcommunity.com/games/835570/announcements/detail/2191508256538584154
3. Balance of Heroes Adjustments
1. Short Bow Adjustments:
We noticed that the performance of Short Bow was not very satisfying as he could hardly hurt units with tough armor. So we made this adjustment:- Shooting skills of Short Bow heroes consume a layer of buff obtained by rolling for a 15% extra Armour Piercing boost.
2. Dual Blades Adjustments:
We noticed that "Marked for Death" of Dual Blades affected both the caster and the target in a negative way.- To the target, it's like the skill could control them forever;
- To the caster, it deprived them of the ability to move or use other skills while the skill was active. That could be too risky to Dual Blades whose Defense was relatively low.
We have made some adjustments to Marked for Death. Its duration has been reduced by 1/3, which leads to a reduction in attack times. The total damage dealt remains. Dual Blades now gains control of himself earlier after casting the skill, making it easier to use other skills.
Optimized cooldown of "The Dance of Death" by fixing the bug that prevented the timer from being correctly shown when the skill was tapped repeatedly. The timer of the skill now starts when the skill is cast. Also, we've made a little change to the skill by slightly reducing its cooldown at II and III.
I: Increased cooldown from 60s to 65s
II: Increased cooldown from 55s to 57s
I: Increased cooldown from 45s to 46s
3. Nodachi Hero Adjustments:
We noticed that Nodachi didn't finish units as he was designed to. With melee units gaining more Armour, he could not inflict damage as high as expected. That's why we made these changes:- The Life Drain buff obtained when Bloodthirsty, Fearless & Steadfast and Samurai's March hit now provides 30 Pierce and Armour Penetration.
4. Bow Adjustments:
We noticed that arrows of Bow were able to stun enemies from so far that damage had already fallen off. To better present the reality and make it less powerful, we changed the attack effects of Bow. When the distance exceeds 60m, arrows can no longer stun targets.5. Optimized Glaive
We optimized the way to control special attacks when Glaive was mounted. When the right mouse button is held, Glaive gets ready to strike. When the button is released, he strikes. Effects of a right-click control remains the same.4. Iron Conqueror is coming
S2 will enter the Iron Conqueror phase on May 4 when Campaign PVE will officially be live.5. Hawkhal Treasure Season Soul Chest Updated
We are changing contents of the season soul chests in Hawkhal Treasure. Here are the details:Excellent Quality Soul:
Demesne Arbalists' Doctrine III (3 Day)
Javelin Sergeants' Doctrine I (3 Day)
Archer - Eagle Eye Soul (3 Day)
Epic Quality Soul:
Demesne Arbalists' Doctrine IV (1 Day)
Javelin Sergeants' Doctrine II (1 Day)
Martial - Plume Soul (1 Day)
Martial - Sharp Soul (1 Day)
6. System Optimizations
1. Optimized Unit Ladder Climbing ActionOptimized unit ladder climbing action. You now can control soldiers climbed to walls.
2. Optimized Battlefield Unit UI
Optimized unit UI on the deploy, level loading and battlefield screens. You can tell unit quality by its color now.
1-Star: Common
2-Star: Uncommon
3-Star: Rare
4-Star: Epic
5-Star: Legendary



3. Optimized Fief Quests
We optimized rules and rewards of fief quests according to feedback received, increasing their cost effectiveness and putting resources collected by warlords to good use. Here are the details:
- Improved reward for 1- and 2-Star resource fief quests and replaced the common and uncommon unit kit chest with the rare unit kit chest;
- Improved low-quality material needed to 4- and 5-Star fief resources. Low-quality materials can be used in high-star quests now.
- Improved reward for all fief quests by adding epic unit kit chests and Heroic Era unit kit gear.
4. Empire Guardian Military Title Weekly Reward Optimization
Replaced Bronze Coins Chests for Sergeant, Sergeant, Corporal, Company Commander, Commander and Minor Commander with Bronze Coins of equal value in Weekly Reward (The total number of Bronze Coins remains)
5. Optimized Open Market
- Added "All" to the filter options on the left in Open Market
- Optimized the search function in Open Market. When you enter, there will be a pre-search drop-down list where you may select the item you are looking for;

- Optimized the search logic in Other Trades. As it is no longer case sensitive, search is now more convenient.

6. Optimized conditions for gift sending. The gift receiver can now get gifts if they have been joined a guild (Cohort) or befriended the giver for 3 days.
7. Added the World Channel to the Chat UI. Now you may chat with players speaking the same language.

7. Fixed Bugs
- Fixed the bug that caused targets to take fall damage when thrown from a position lower than that when they were caught by War Hammer with Deadly Tackle;- Fixed the bug that War Hammer consumes no Stamina when he sprinted with the target caught with Deadly Tackle. War Hammer now loses Stamina when he sprints with an enemy. When Stamina drops to 0, he will lose the enemy.
- Fixed the abnormal stencil data for War Hammer weapons and the class set (Unparalleled set);
- Fixed the bug that caused the hitbox of Dismount to show up earlier than it should be. Now Spear only inflict damage when they stab on their horses.
- Fixed the bug that caused Nodachi to restore HP when they inflicted damage with Trebuchets and engines;
- Fixed the bug that caused heroes to float in the air when they climb to the top of wooden turrets.
- Fixed cases where damage of Arrow Rain couldn't be correctly applied when equipped with [Devotion - Law]
- Fixed cases where [Epic Battle Line Doctrine] couldn't not apply damage boost to infantry units correctly.
- Fixed typo in side quests of Artillery Crafting and changed description of some quests.
Changed files in this update