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Update: The beginning of infection

Hi patients! A lot of time has passed since the last update, and I apologize for such a long absence. Nevertheless, I am pleased to present a new global update!

List of changes:
  • The hospital is completely redesigned. It has become slightly smaller, but better designed. A lot of interior elements as well as new rooms have been added. And all existing rooms have been changed. This is not the final version of the hospital, I already have a well-developed concept of how it will finally look like.

  • Location of enemies and algorithm of their appearance have been changed. Most enemies will no longer appear behind the player, as before. Zombies and monsters roam the hospital or are waiting for the player in different rooms. The soldiers have taken up defensive positions and held them.

  • The artificial intelligence has been improved. Enemies now try to avoid obstacles and better pursue the player. Soldiers hide behind shelters, firing in short bursts.

  • New enemies have been added. All “old” characteristics have been changed.

  • All weapons have been changed to better versions. There is an opportunity to fight with fists. A unique weapon (chainsaw) have been added.

  • The graphics of the game have been improved. The brightness is increased, so now you can navigate without a flashlight, but it’s still better to turn it on with the F key.

  • The full lighting has been added.

  • New soldier’s models have been added. Now you can pick up weapons and ammunition from dead soldiers.

  • Have begun to work on the plot. Have been added some notes which help to understand what is happening in the hospital. In the future, the plot will be finalized and new characters will be added. The game will now be divided into 3 chapters. The 2 remaining chapters will be published within a year.

  • Unnecessary objects, characters, scripts and so on have been removed.

  • The annoying red screen has been removed.

  • The game menu is completely changed.

  • Many minor fixes have been made.


Unfortunately, it still takes a long time to load the game. These are the problems of the GameGuru engine. Please, during loading, try not to click the mouse and do not touch the keyboard, otherwise it may crash. Just wait until the game is fully loaded.

Now let me appeal to all players. When “The Last Patient” came out in 2017, I got a tough but fair community response. Instead of working with criticism and continuing developing the game, I chose to close myself and ignore it. It was my mistake, and I admit it. Now I want to fix it, trying to make the game the way it was originally intended.
This update is just the first step towards the originally conceived version of “The Last Patient”. In the near future there will be a separate news devoted to plans for the further development of the game throughout the year.

If you have any questions or suggestions related to the game, please write to me at anegreevwork@gmail.com

Thanks for your attention, patients and take care of yourself.
Regards,
Game developer Alex Negreevv
Windows The Last Patient Content Depot 594161
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