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Update notes via Steam Community
Improvements/Additions:
  • Level in virtual reality that appears after collecting the appropriate amount of evidence has been redone and pre-designated. This is our new, more narrative way.
  • We introduced the first iteration of the gib system. Works only with soldiers. Combat should become a bit more spectacular.
  • We've added new variants of soldiers that appear in later days and at higher difficulty levels. They are stronger and shoot more accurately.
  • We've added a new, improved and faster revolver reload animation
  • We have added a new, much nicer effect of going through portals.
  • We've added map support for Red Forest.


General:
  • English VOs should now work correctly. They can be selected again in the main menu
  • It should be possible to map arrows as movement keys. Greetings left-handed!
  • Problem with the portal generator disappearing from the inventory should be finally solved.
  • We've fixed a bug that caused enemies to shoot through trees and landscapes.
  • Shouts of soldiers should not overlap so often anymore.
  • Fixed bug where storages shared space between each other, thanks to @G4rr3tt and @Vostrikov from Steam forums.
  • Fixed some minor bugs with weapon usage and Quick menu. Thanks to @Benbebop from steam forums for pointing them out.


Localization:
  • We've added translations to Czech, Polish, German, Russian and Hungarian in all recently added features and content updates

COVID-19 is not stopping us!
Windows 64-bit Chernobylite Content Depot 1016801
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