- Fixed Poly uploads from 23.0 and 23.1 not rendering correctly in Poly. Existing data will be fixed; but if you run into this bug in the future, make sure you are using Tilt Brush 23.2 or later and re-upload your sketch.
- Fixed missing field-of-view when rendering camera paths.
- Fixed inability to load sketches if they used deleted or missing Poly assets.
Tilt Brush v23.2 update
Update notes via Steam Community
Bug fixes:
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