After the first few days of Cumming Hotel's launching, I've been receiving amazing feedback about the game. Based on many suggestions you guys sent me, I've made a few improvements to give you all a better experience of this unusual genre in the East. Some people may have noticed the game received a few updates during these days like version 1.00a, 1.00b, etc. To summarize them, I’ve made a list of all the news. Check them out!
- Garlic respawns in the Horny Tower;
- Newspapers with different news for each day;
- Young Sorcerer's Quest (now you can save her dog in the Horny Tower and learn a special skill - only after Kyle reaches level 10);
- Dushi's Quest (now you can sell 10 tomatoes to earn extra money);
- People recognizing Kyle after he starts to perform at the bar and the Orcs starting to appear in Magnolia Village;
- New mini-events like a Lost Bather and an Undecided Adventurer;
- Kyle's 'sprite' removed during the Horny Tower hunt;
- Bug fixed on Buzba's Quest;
- Holy Cut damage reduced, now it gives only extra damage - opposite to the 'instakill' potential from the first game version;
- Misspellings fixed;
And the most important things:
- 9 different small dialogs for Bruce and Kyle after their workday (5 for Bruce and 4 for Kyle) - now you can discover a little bit more about their feelings/past life;
- Insertion of a Game Manual - now you can understand some aspects of how the game works such as what Couple's Desire and Trust means in a practical way and how they can impact to the gameplay. If you have already started the game, you can get a Manual by interacting with the Red Crystal close to Lady Ursula’s shop;
- ‘Work Board’ - now you can access services requirements and workdays available for all 'potential clients' in the game through a board close to the main desk of the hotel.
Thank you all for supporting me!