This update introduces a new upgrade, the Fireo droid. Costing 200$ each, they look similar to their less aggressive predecessor, the Sweepo droid. Unlike the fire-fighting Sweepo droids, the new Fireo droid will set the interiors of enemy ships on fire, if it survives the flight to it.
There are multiple fixes for fire and fire extinguisher in this update as well, and you can now get a bit closer to fires before being damaged, allowing you to extinguish them without hurting yourself if you are careful, of course. The AI-controlled units like droids now will try to avoid each other, preventing them from gettings stuck in each other, and there are some collision improvements for smaller props that the AI got stuck in before.
I also fixed some issues with dedicated server configs, and added a new "aidifficulty" config variable, that can be set to a value between 1 and 6, with 1 setting the difficulty to "Easy", while 6 sets it to "Impossible".
-ADDED: "Fireo" upgrade, gets shot at the enemy ship and will try to start fires inside their ship
-ADDED: "aidifficulty" option for server configs, sets difficulty (1=easy to 6=impossible)
-IMPROVED: AI collision avoidance
-IMPROVED: AI/players no longer get stuck on smaller props
-IMPROVED: bridge screen quality
-IMPROVED: fire damage system now is a lot more accurate for players and has a smaller damage zone
-FIXED: being able to use the fire extinguisher without having it pulled out
-FIXED: server always having the bot disabled if "disablebot" was added to config, even when false
-FIXED: multiple other fire/extinguisher bugs