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Update notes via Steam Community
Hey everyone, here's the first fortnightly update for Mechanica. Since release I've been spending most of my time working on smaller patches and improvements, so I've only had about 2 days to work on this update rather than the usual 14. As a result this update will be significantly smaller than the usual fortnightly update.

Additions
- Added incinerator.
- Added vacuum.

Tweaks
- Rewrote the enemy spawning algorithm. You should see robots spawning at more consistent time intervals in gradually increasing numbers, rather than sporadic bursts of random amounts.
- Hostile robots will now return to their factory when the player is killed.
- Furnaces will now immediately stop smelting if they run out of fuel or are turned off. Any inputted ores will be returned.

Bug fixes
- Fixed 'hold control to ignore snapping' prompt not showing.
- Fixed the pickup point's 'amount of stored items' variable displaying the wrong amount.

The next fortnightly update will include vehicles, along with some other cool stuff. I'll be posting progress updates to my Twitter.

Thanks for reading!
Mechanica Content Depot 1226991
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