What's New?
- New Stickers and Materials Added
- New Timer Block Added
- Light objects can now be triggered by logic.
- Sound and Music block improvements (with new songs and sound effects!)
- Modified player movement (Removed jump delay and speed reduction, and other tweaked values)
- New player animations
- New mouse grabbing for dynamic materials (ctrl+click to move material the old way)
- Updated backgrounds (with lighting and ground changes)
- New outfits and player colors
- Multiplayer Improvements and Bug Fixes
- New Multiplayer Lobby Feature
- Local Multiplayer Added (still in early stages of development)
- Portal Object Added
- Wheel Object Added
- NPC Bug Fixes
- Ball TNT added
- 2 New Achievements
- UI/Menu Improvements and Bug Fixes
- Saving and Loading improvements
- Added new object translations
- Misc. bug fixes
WARNING
This update will unfortunately render all level files made with 0.7.0 unreadable. You may still play these levels by switching to the "compatibility branch" for now, but these levels will be deleted in the near future as we get closer to release. This may happen again before release, I apologize for the inconvenience.What's Expected in the next update?
- Multi Object Selecting and Editing
- More Background Themes
- Piston editing variables
- Improved Multiplayer Syncing
- Improved Workshop Support (Level Tags? Publishing/Downloading Grouped Objects?)
- Reintroduce the programmable seat object
- Particle Emitter
- Perhaps demo of first story level/campaign? (Might be moved to next update)
To follow this game more closely, keep an eye out for the game's Trello page where I am keeping a consistent feed of new bugs fixed and improvements/features added in each version.
https://trello.com/b/9j9NTuuW/cranium-conundrum
Changed files in this update